Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
CallMeOcto
Artemis
Gold III
Level 130
God Stats
6W - 8L
1,619 SR
Queue Stats
261W - 263L
1,424 MMR
Party 3
Pele
Pele
Platinum III
Raffigi
Pele
Platinum III
Level 153
God Stats
3W - 2L
1,516 SR
Queue Stats
285W - 278L
1,733 MMR
Party 3
The Morrigan
The Morrigan
Silver I
TwitchAzureblaze
The Morrigan
Silver I
Level 159
God Stats
9W - 4L
1,500 SR
Queue Stats
38W - 26L
1,584 MMR
Solo
Amaterasu
Amaterasu
Platinum III
jingwei420
Amaterasu
Platinum III
Level 66
God Stats
8W - 13L
1,485 SR
Queue Stats
146W - 147L
1,620 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,524 SR
1,572 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,631 SR
1,551 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
IlIMOOSEIlI
Nemesis
Bronze III
Level 109
God Stats
0W - 1L
1,611 SR
Queue Stats
2W - 2L
1,600 MMR
Party 1
Poseidon
Poseidon
Bronze III
ThatWeebLime
Poseidon
Bronze III
Level 46
God Stats
2W - 2L
1,874 SR
Queue Stats
3W - 4L
1,600 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
XxThunderthxX
Sun Wukong
Gold II
Level 126
God Stats
3W - 3L
1,447 SR
Queue Stats
227W - 247L
1,483 MMR
Party 2
Achilles
Achilles
Gold II
botone245
Achilles
Gold II
Level 129
God Stats
8W - 11L
1,722 SR
Queue Stats
258W - 267L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 1 / 12
10,521
585
8,853
7,534
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
CallMeOcto
Artemis
15
3 / 2 / 7
9,901
550
9,111
11,518
4,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Raffigi
Pele
16
8 / 1 / 8
10,435
580
12,043
13,419
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
TwitchAzureblaze
The Morrigan
15
9 / 3 / 5
10,015
556
10,170
8,630
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
jingwei420
Amaterasu
16
5 / 4 / 7
10,101
561
12,769
17,700
15,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ChironMorgan Le FayUllrGilgameshMulan

VS

Bans
ArtioAresGebOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 4 / 2
8,962
498
7,500
11,673
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
IlIMOOSEIlI
Nemesis
14
5 / 7 / 3
8,942
497
8,410
16,030
7,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
ThatWeebLime
Poseidon
14
0 / 7 / 3
8,834
491
4,019
11,329
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
XxThunderthxX
Sun Wukong
15
3 / 4 / 2
9,523
529
9,443
18,592
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
botone245
Achilles
11
1 / 7 / 1
7,731
430
5,041
16,755
12,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
29
Kills
10
11
Deaths
29
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
12
10
L
Sol
 
Sol
1
4
2
0.5
W
Artemis
CallMeOcto
Artemis
3
2
7
3.25
L
Nemesis
IlIMOOSEIlI
Nemesis
5
7
3
0.93
W
Pele
Raffigi
Pele
8
1
8
12
L
Poseidon
ThatWeebLime
Poseidon
0
7
3
0.21
W
The Morrigan
TwitchAzureblaze
The Morrigan
9
3
5
3.83
L
Sun Wukong
XxThunderthxX
Sun Wukong
3
4
2
1
L
Achilles
botone245
Achilles
1
7
1
0.21
W
Amaterasu
jingwei420
Amaterasu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,946
Damage
34,413
58,801
Taken
74,379
30,181
Mitigated
39,916
21,227
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,853
549
0
1,750
7,534
2,927
0
1,684
5,804
78,661
0
L
Sol
 
Sol
7,500
1,991
0
3,630
11,673
3,622
658
3,535
8,083
62,503
6,565
W
Artemis
CallMeOcto
Artemis
9,111
4,480
0
3,994
11,518
4,030
0
4,259
7,165
0
76,042
L
Nemesis
IlIMOOSEIlI
Nemesis
8,410
2,650
0
5,522
16,030
7,466
575
1,809
13,946
0
51,669
W
Pele
Raffigi
Pele
12,043
3,125
0
4,332
13,419
4,933
0
2,013
11,262
0
71,144
L
Poseidon
ThatWeebLime
Poseidon
4,019
482
0
1,790
11,329
3,490
175
4,096
7,188
66,966
0
W
The Morrigan
TwitchAzureblaze
The Morrigan
10,170
1,560
0
4,733
8,630
3,227
108
1,616
7,014
36,349
1,213
L
Sun Wukong
XxThunderthxX
Sun Wukong
9,443
1,688
0
8,620
18,592
13,310
229
3,340
14,315
0
54,317
L
Achilles
botone245
Achilles
5,041
949
1,320
2,187
16,755
12,028
0
6,181
10,477
0
20,995
W
Amaterasu
jingwei420
Amaterasu
12,769
6,925
0
6,418
17,700
15,064
360
1,382
15,368
2,022
52,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
43,992
491
Minions Killed
496
0
Camps Cleared
0
1,732,004
Distance Traveled
1,628,558
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,521
585
135
8
0
352,506
6
L
Sol
8,962
498
129
7
0
309,644
6
W
Artemis
9,901
550
114
6
0
327,583
10
L
Nemesis
8,942
497
86
5
0
362,277
4
W
Pele
10,435
580
95
5
0
399,745
8
L
Poseidon
8,834
491
137
8
0
310,660
12
W
The Morrigan
10,015
556
46
3
0
326,403
10
L
Sun Wukong
9,523
529
110
6
0
345,717
2
L
Achilles
7,731
430
34
2
0
300,260
5
W
Amaterasu
10,101
561
101
6
0
325,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role