Player Matchup

Ao Kuang
Ao Kuang
BoyNewToy
Ao Kuang
Level 69
God Stats
4W - 10L
1,421 SR
Queue Stats
153W - 137L
1,497 Elo+
Party 4
Chaac
Chaac
ColdHypeToby
Chaac
Level 120
God Stats
19W - 11L
1,687 SR
Queue Stats
448W - 377L
1,640 Elo+
Party 3
Loki
Loki
NikoThePølsen
Loki
Level 108
God Stats
4W - 5L
1,532 SR
Queue Stats
603W - 523L
1,582 Elo+
Party 3
Sun Wukong
Sun Wukong
UGNAKAS
Sun Wukong
Level 102
God Stats
2W - 2L
1,644 SR
Queue Stats
231W - 211L
1,530 Elo+
Party 4
Yemoja
Yemoja
rabbit12380
Yemoja
Level 106
God Stats
4W - 3L
1,673 SR
Queue Stats
290W - 281L
1,597 Elo+
Party 4
Team Averages
Level 101
1,591 SR
1,569 Elo+

VS

Team Averages
Level 125
1,691 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DCaLin
Scylla
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
9W - 13L
1,429 Elo+
Party 1
Osiris
Osiris
LoGithcH
Osiris
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 28L
1,589 Elo+
Party 1
Zeus
Zeus
SantaSlot
Zeus
Level 86
God Stats
4W - 1L
1,820 SR
Queue Stats
712W - 717L
1,508 Elo+
Party 2
Hel
Hel
Se7eN0
Hel
Level 128
God Stats
2W - 0L
1,757 SR
Queue Stats
32W - 31L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BoyNewToy
Ao Kuang
17
6 / 9 / 5
10,894
681
11,857
18,922
9,157
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 5 / 9
10,654
666
23,805
26,674
30,797
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 7 / 5
10,248
641
10,433
16,891
8,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
UGNAKAS
Sun Wukong
16
0 / 7 / 7
9,157
572
13,517
22,695
25,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
17
1 / 5 / 4
9,773
611
13,039
15,547
11,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
6 / 2 / 22
11,927
745
18,538
25,661
24,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
DCaLin
Scylla
19
4 / 3 / 22
12,034
752
17,948
11,924
5,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
LoGithcH
Osiris
20
11 / 1 / 20
12,889
806
23,395
21,561
22,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
5 / 7 / 8
11,098
694
16,080
11,767
5,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Se7eN0
Hel
18
6 / 2 / 20
11,492
718
16,436
17,499
9,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
14
Kills
32
33
Deaths
15
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
2
22
8.5
L
Ao Kuang
BoyNewToy
Ao Kuang
6
9
5
0.94
L
3
5
9
1.5
W
Scylla
DCaLin
Scylla
4
3
22
5
W
Osiris
LoGithcH
Osiris
11
1
20
21
L
4
7
5
0.93
W
Zeus
5
7
8
1.29
W
Hel
Se7eN0
Hel
6
2
20
8
L
Sun Wukong
UGNAKAS
Sun Wukong
0
7
7
0.5
L
Yemoja
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,651
Damage
92,397
100,729
Taken
88,412
85,061
Mitigated
67,906
33,055
Healing
45,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
18,538
4,510
1,244
2,577
25,661
24,585
1,583
7,954
17,037
0
34,706
L
Ao Kuang
BoyNewToy
Ao Kuang
11,857
4,785
1,862
3,197
18,922
9,157
765
11,279
7,595
19,161
0
L
23,805
4,276
578
9,212
26,674
30,797
345
13,420
13,206
0
46,736
W
Scylla
DCaLin
Scylla
17,948
2,228
2,885
1,963
11,924
5,319
1,593
3,067
8,612
36,432
0
W
Osiris
LoGithcH
Osiris
23,395
7,098
1,804
5,466
21,561
22,985
669
7,207
14,071
5,342
33,111
L
10,433
2,119
0
0
16,891
8,004
0
9,883
6,983
0
25,032
W
Zeus
16,080
437
735
256
11,767
5,365
779
3,702
7,836
35,817
0
W
Hel
Se7eN0
Hel
16,436
1,401
18,726
9,534
17,499
9,652
521
4,230
12,849
26,369
0
L
Sun Wukong
UGNAKAS
Sun Wukong
13,517
1,817
2,119
4,124
22,695
25,503
286
10,040
12,629
1,270
23,350
L
Yemoja
13,039
2,724
9,472
2,491
15,547
11,600
447
8,146
7,379
23,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,726
Gold Earned
59,440
135
Minions Killed
155
0
Camps Cleared
0
1,357,972
Distance Traveled
1,529,494
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,927
745
28
2
0
311,852
1
L
Ao Kuang
10,894
681
16
1
0
278,351
5
L
Chaac
10,654
666
36
2
0
286,506
0
W
Scylla
12,034
752
33
2
0
304,078
2
W
Osiris
12,889
806
31
2
0
321,850
2
L
Loki
10,248
641
25
2
0
266,361
2
W
Zeus
11,098
694
48
3
0
252,925
3
W
Hel
11,492
718
15
1
0
338,789
1
L
Sun Wukong
9,157
572
27
2
0
269,882
4
L
Yemoja
9,773
611
31
2
0
256,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role