Player Matchup

Kali
Kali
AlexMozan
Kali
Level 160
God Stats
2W - 0L
1,552 SR
Queue Stats
285W - 276L
1,446 Elo+
Solo
Scylla
Scylla
JBDkuscio
Scylla
Level 92
God Stats
7W - 6L
1,397 SR
Queue Stats
424W - 454L
1,341 Elo+
Solo
Hera
Hera
Kaer_Ron
Hera
Level 45
God Stats
12W - 12L
1,168 SR
Queue Stats
193W - 277L
1,354 Elo+
Solo
Jormungandr
Jormungandr
Zytex-_-05
Jormungandr
Level 69
God Stats
8W - 10L
1,437 SR
Queue Stats
29W - 45L
1,339 Elo+
Solo
Amaterasu
Amaterasu
dasGUII
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,411 SR
1,396 Elo+

VS

Team Averages
Level 103
1,615 SR
1,448 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DanteBP
Morgan Le Fay
Level 126
God Stats
3W - 2L
1,805 SR
Queue Stats
38W - 55L
1,346 Elo+
Solo
Horus
Horus
Palminox
Horus
Level 88
God Stats
24W - 14L
1,559 SR
Queue Stats
672W - 695L
1,451 Elo+
Solo
Medusa
Medusa
xGravity_SpeedzZ
Medusa
Level 87
God Stats
2W - 2L
1,713 SR
Queue Stats
98W - 74L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
13 / 0 / 1
11,493
676
18,736
17,321
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
JBDkuscio
Scylla
14
0 / 3 / 4
8,174
481
3,123
6,909
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
2 / 7 / 2
7,962
468
3,669
7,698
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Zytex-_-05
Jormungandr
13
0 / 3 / 1
7,627
449
2,331
9,151
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
dasGUII
Amaterasu
12
0 / 3 / 3
6,878
405
3,860
11,081
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 3 / 1
8,208
483
6,384
15,181
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
 
Nemesis
14
0 / 3 / 0
7,989
470
3,654
10,442
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DanteBP
Morgan Le Fay
2
0 / 1 / 0
4,880
287
0
530
90
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Palminox
Horus
13
2 / 4 / 1
8,429
496
8,594
11,479
8,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
11 / 5 / 1
10,109
595
11,695
13,638
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
15
16
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
1
0.83
L
Nemesis
 
Nemesis
0
3
0
0
W
Kali
13
0
1
13.5
L
Morgan Le Fay
DanteBP
Morgan Le Fay
0
1
0
0
W
Scylla
JBDkuscio
Scylla
0
3
4
0.67
W
Hera
2
7
2
0.43
L
Horus
Palminox
Horus
2
4
1
0.63
W
Jormungandr
Zytex-_-05
Jormungandr
0
3
1
0.17
W
Amaterasu
dasGUII
Amaterasu
0
3
3
0.5
L
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
30,327
52,160
Taken
51,270
28,538
Mitigated
25,463
18,056
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,384
1,506
179
6,101
15,181
8,856
911
2,729
12,320
0
44,457
L
Nemesis
 
Nemesis
3,654
1,140
0
1,252
10,442
3,443
0
56
10,386
228
53,841
W
Kali
18,736
9,505
0
10,868
17,321
9,721
616
228
16,906
0
94,039
L
Morgan Le Fay
DanteBP
Morgan Le Fay
0
0
0
0
530
90
0
0
530
992
0
W
Scylla
JBDkuscio
Scylla
3,123
697
0
1,914
6,909
1,333
0
0
6,528
46,565
0
W
Hera
3,669
988
0
218
7,698
1,590
1,420
0
7,608
33,120
0
L
Horus
Palminox
Horus
8,594
3,415
341
2,140
11,479
8,666
64
1,203
10,220
0
46,711
W
Jormungandr
Zytex-_-05
Jormungandr
2,331
523
171
1,811
9,151
8,100
176
0
9,100
41,451
0
W
Amaterasu
dasGUII
Amaterasu
3,860
1,717
0
3,074
11,081
7,794
0
0
11,081
0
26,379
L
11,695
4,358
0
4,241
13,638
4,408
946
4,727
8,691
0
61,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
39,615
434
Minions Killed
401
0
Camps Cleared
0
1,573,100
Distance Traveled
1,254,628
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,208
483
85
5
0
300,322
2
L
Nemesis
7,989
470
107
6
0
362,601
7
W
Kali
11,493
676
136
8
0
373,690
1
L
Morgan Le Fay
4,880
287
1
0
0
12,790
0
W
Scylla
8,174
481
106
6
0
277,434
3
W
Hera
7,962
468
79
5
0
297,431
2
L
Horus
8,429
496
99
6
0
289,755
6
W
Jormungandr
7,627
449
62
4
0
316,918
6
W
Amaterasu
6,878
405
51
3
0
307,627
1
L
Medusa
10,109
595
109
6
0
289,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role