Player Matchup

Ares
Ares
Helter32
Ares
Level 6
God Stats
2W - 0L
1,759 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2
Hercules
Hercules
StrayKetchup385
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2
Baron Samedi
Baron Samedi
jsrad2
Baron Samedi
Level 140
God Stats
13W - 3L
1,616 SR
Queue Stats
84W - 48L
1,691 Elo+
Party 2
Team Averages
Level 53
1,625 SR
1,696 Elo+

VS

Team Averages
Level 48
1,652 SR
1,530 Elo+
Danzaburou
Danzaburou
Human_Torch17
Danzaburou
Level 74
God Stats
10W - 12L
1,634 SR
Queue Stats
234W - 179L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
Peyton715
Cthulhu
Level 29
God Stats
4W - 10L
1,630 SR
Queue Stats
85W - 109L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TuffNubbz
Morgan Le Fay
Level 42
God Stats
34W - 20L
1,693 SR
Queue Stats
132W - 140L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 1 / 10
9,346
719
7,109
13,648
14,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
14
6 / 1 / 11
9,736
749
13,553
14,748
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
jsrad2
Baron Samedi
14
7 / 2 / 10
9,811
755
7,941
10,193
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Human_Torch17
Danzaburou
11
1 / 5 / 3
8,379
645
7,885
10,625
3,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Peyton715
Cthulhu
12
1 / 8 / 3
7,960
612
9,869
13,400
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
TuffNubbz
Morgan Le Fay
11
2 / 5 / 2
8,182
629
10,490
9,412
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
4
4
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
10
10
L
Danzaburou
Human_Torch17
Danzaburou
1
5
3
0.5
L
Cthulhu
Peyton715
Cthulhu
1
8
3
0.31
W
Hercules
6
1
11
11.5
L
Morgan Le Fay
TuffNubbz
Morgan Le Fay
2
5
2
0.6
W
Baron Samedi
jsrad2
Baron Samedi
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
28,244
38,589
Taken
33,437
29,889
Mitigated
17,211
17,061
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,109
326
1,342
3,819
13,648
14,924
432
6,469
6,682
15,970
0
L
Danzaburou
Human_Torch17
Danzaburou
7,885
2,687
0
1,816
10,625
3,114
0
5,325
4,733
0
31,721
L
Cthulhu
Peyton715
Cthulhu
9,869
883
83
962
13,400
11,026
0
5,271
7,125
18,074
0
W
Hercules
13,553
2,604
0
4,848
14,748
9,055
564
8,422
5,807
0
33,738
L
Morgan Le Fay
TuffNubbz
Morgan Le Fay
10,490
1,417
0
784
9,412
3,071
0
3,750
5,326
26,530
0
W
Baron Samedi
jsrad2
Baron Samedi
7,941
518
2,565
4,487
10,193
5,910
1,623
4,742
5,371
42,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
24,521
165
Minions Killed
116
8
Camps Cleared
3
729,016
Distance Traveled
685,034
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,346
719
23
2
1
256,620
3
L
Danzaburou
8,379
645
58
4
3
224,202
5
L
Cthulhu
7,960
612
27
2
0
230,022
0
W
Hercules
9,736
749
45
3
4
248,522
1
L
Morgan Le Fay
8,182
629
31
2
0
230,810
0
W
Baron Samedi
9,811
755
97
7
3
223,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role