Player Matchup

Medusa
Medusa
MegaPoopyMan
Medusa
Level 29
God Stats
19W - 15L
1,507 SR
Queue Stats
76W - 142L
1,281 Elo+
Solo
Cerberus
Cerberus
Mrgameandkirby-
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pSiloGuitarensis
Morgan Le Fay
Level 103
God Stats
7W - 6L
1,509 SR
Queue Stats
33W - 45L
1,339 Elo+
Solo
Team Averages
Level 78
1,505 SR
1,360 Elo+

VS

Team Averages
Level 56
1,530 SR
1,380 Elo+
Vulcan
Vulcan
CHT-_lana
Vulcan
Level 18
God Stats
6W - 2L
1,804 SR
Queue Stats
31W - 19L
1,449 Elo+
Party 1
Thor
Thor
Raijerous
Thor
Level 85
God Stats
11W - 17L
1,479 SR
Queue Stats
94W - 123L
1,432 Elo+
Solo
Hel
Hel
Wolf_Pack415
Hel
Level 66
God Stats
6W - 12L
1,308 SR
Queue Stats
66W - 113L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 2 / 9
13,266
663
16,251
11,897
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
17
4 / 2 / 13
13,242
662
12,480
22,329
27,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
pSiloGuitarensis
Morgan Le Fay
15
5 / 10 / 11
12,693
635
18,295
17,001
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CHT-_lana
Vulcan
18
7 / 4 / 5
13,940
697
19,803
19,666
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
15
5 / 7 / 4
13,021
651
11,417
22,968
8,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 8
12,182
609
9,753
16,877
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
17
Kills
14
14
Deaths
17
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CHT-_lana
Vulcan
7
4
5
2.38
W
Medusa
8
2
9
6.25
W
Cerberus
4
2
13
5.25
L
Thor
5
7
4
1
L
2
6
8
1
W
Morgan Le Fay
pSiloGuitarensis
Morgan Le Fay
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
40,973
51,227
Taken
59,511
38,668
Mitigated
20,768
9,329
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CHT-_lana
Vulcan
19,803
9,783
0
891
19,666
7,218
1,215
12,331
7,335
70,537
0
W
Medusa
16,251
4,784
0
0
11,897
4,755
1,623
6,902
4,995
0
56,707
W
Cerberus
12,480
306
0
5,433
22,329
27,309
448
13,030
9,299
38,979
0
L
Thor
11,417
1,101
233
3,901
22,968
8,301
0
8,721
14,247
0
46,024
L
9,753
743
10,689
8,427
16,877
5,249
825
10,429
6,448
36,075
0
W
Morgan Le Fay
pSiloGuitarensis
Morgan Le Fay
18,295
2,830
1,164
2,732
17,001
6,604
739
10,214
6,787
57,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
39,143
236
Minions Killed
213
7
Camps Cleared
8
975,671
Distance Traveled
989,870
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,940
697
124
6
1
353,817
1
W
Medusa
13,266
663
81
4
2
353,124
3
W
Cerberus
13,242
662
82
4
1
362,035
1
L
Thor
13,021
651
31
2
3
282,484
3
L
Hel
12,182
609
58
3
4
353,569
0
W
Morgan Le Fay
12,693
635
73
4
4
260,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role