Player Matchup

Freya
Freya
 
Freya
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Grimfoxy1335
Pele
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 91L
1,164 Elo+
Party 1
Chernobog
Chernobog
Youngchoppa0
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,388 Elo+
Solo
Thor
Thor
Zomboy2286
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 125L
1,160 Elo+
Party 1
Sylvanus
Sylvanus
blobzillatag
Sylvanus
Level 17
God Stats
14W - 22L
1,349 SR
Queue Stats
38W - 63L
1,166 Elo+
Party 1
Team Averages
Level 44
1,470 SR
1,275 Elo+

VS

Team Averages
Level 70
1,446 SR
1,277 Elo+
Persephone
Persephone
Ateneo__
Persephone
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,002 Elo+
Solo
Artio
Artio
Emmánuelður
Artio
Level 89
God Stats
8W - 8L
1,266 SR
Queue Stats
377W - 469L
1,309 Elo+
Solo
Jing Wei
Jing Wei
FavoredImp93625
Jing Wei
Level 106
God Stats
2W - 0L
1,579 SR
Queue Stats
96W - 105L
1,333 Elo+
Solo
Bellona
Bellona
Giovanne39
Bellona
Level 57
God Stats
32W - 27L
1,406 SR
Queue Stats
488W - 552L
1,403 Elo+
Solo
Loki
Loki
Jonahstar1
Loki
Level 61
God Stats
56W - 55L
1,479 SR
Queue Stats
149W - 169L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
13 / 3 / 0
12,903
587
19,767
19,594
9,488
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 3
9,494
432
10,208
18,987
8,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Youngchoppa0
Chernobog
14
2 / 7 / 2
8,862
403
9,096
14,534
4,990
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 7 / 1
9,025
410
7,178
16,486
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
blobzillatag
Sylvanus
15
2 / 2 / 3
9,501
432
9,597
16,641
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ateneo__
Persephone
13
0 / 7 / 5
9,220
419
7,653
12,797
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 4 / 5
9,453
430
5,310
17,432
16,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
17
4 / 4 / 4
10,775
490
19,850
15,805
5,052
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Giovanne39
Bellona
18
3 / 5 / 2
10,923
497
10,074
16,340
12,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 3 / 3
12,362
562
13,523
14,554
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
23
Kills
24
24
Deaths
23
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
13
3
0
4.33
W
Persephone
Ateneo__
Persephone
0
7
5
0.36
W
6
4
5
2.13
W
Jing Wei
4
4
4
1.5
W
Bellona
Giovanne39
Bellona
3
5
2
0.8
L
2
5
3
0.7
W
11
3
3
4.17
L
Chernobog
Youngchoppa0
Chernobog
2
7
2
0.43
L
4
7
1
0.64
L
Sylvanus
blobzillatag
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,846
Damage
56,410
86,242
Taken
76,928
52,123
Mitigated
42,668
21,834
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
19,767
5,653
0
9,070
19,594
9,488
570
2,849
16,493
86,808
0
W
Persephone
Ateneo__
Persephone
7,653
342
0
730
12,797
3,424
1,041
6,801
5,989
36,838
0
W
5,310
740
1,359
4,370
17,432
16,370
148
7,521
9,911
21,562
0
W
Jing Wei
19,850
14,627
475
2,996
15,805
5,052
2,428
7,256
8,549
14
80,283
W
Bellona
Giovanne39
Bellona
10,074
2,499
0
4,220
16,340
12,552
550
2,214
14,126
0
59,534
L
10,208
2,642
0
3,456
18,987
8,800
241
1,701
17,172
0
48,370
W
13,523
3,624
0
5,589
14,554
5,270
0
5,568
8,986
0
93,260
L
Chernobog
Youngchoppa0
Chernobog
9,096
6,445
0
1,582
14,534
4,990
1,758
3,129
11,345
0
54,784
L
7,178
2,063
0
1,676
16,486
6,049
508
3,655
12,683
0
45,003
L
Sylvanus
blobzillatag
Sylvanus
9,597
2,344
1,150
4,900
16,641
22,796
141
1,069
15,572
36,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,785
Gold Earned
52,733
457
Minions Killed
491
0
Camps Cleared
0
1,780,529
Distance Traveled
1,810,915
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,903
587
151
7
0
374,251
5
W
Persephone
9,220
419
74
3
0
325,442
0
W
Artio
9,453
430
30
1
0
351,088
12
W
Jing Wei
10,775
490
143
7
0
334,353
0
W
Bellona
10,923
497
105
5
0
373,544
1
L
Pele
9,494
432
83
4
0
392,781
4
W
Loki
12,362
562
139
6
0
426,488
0
L
Chernobog
8,862
403
89
4
0
330,126
0
L
Thor
9,025
410
89
4
0
349,035
1
L
Sylvanus
9,501
432
45
2
0
334,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role