Player Matchup

Pele
Pele
Arnold_Schwarz85
Pele
Level 44
God Stats
3W - 3L
1,223 SR
Queue Stats
109W - 105L
1,390 Elo+
Party 2
Baron Samedi
Baron Samedi
ChaosStryker97
Baron Samedi
Level 119
God Stats
8W - 14L
1,412 SR
Queue Stats
398W - 415L
1,417 Elo+
Party 2
Zeus
Zeus
blewer_10
Zeus
Level 89
God Stats
6W - 7L
1,316 SR
Queue Stats
240W - 260L
1,360 Elo+
Party 2
Medusa
Medusa
epiczxstorm
Medusa
Level 97
God Stats
12W - 10L
1,500 SR
Queue Stats
216W - 220L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
sassybaldsalmon
Sylvanus
Level 142
God Stats
4W - 8L
1,362 SR
Queue Stats
220W - 229L
1,474 Elo+
Solo
Team Averages
Level 98
1,363 SR
1,415 Elo+

VS

Team Averages
Level 54
1,412 SR
1,415 Elo+
Da Ji
Da Ji
AlberSantu10
Da Ji
Level 15
God Stats
1W - 3L
1,270 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
Fabab9559
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 202L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 68
God Stats
294W - 296L
1,515 SR
Queue Stats
337W - 347L
1,445 Elo+
Party 3
Cerberus
Cerberus
PiinkPolar
Cerberus
Level 49
God Stats
84W - 81L
1,499 SR
Queue Stats
158W - 189L
1,414 Elo+
Party 3
Janus
Janus
tosodato
Janus
Level 100
God Stats
6W - 6L
1,277 SR
Queue Stats
145W - 155L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
6,849
685
3,464
7,050
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ChaosStryker97
Baron Samedi
10
3 / 1 / 4
5,944
594
4,836
4,550
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
1 / 1 / 5
5,791
579
3,679
4,031
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
10
3 / 1 / 5
5,916
592
5,913
5,767
1,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
2 / 0 / 7
5,840
584
4,216
5,536
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,869
487
956
4,830
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Fabab9559
Guan Yu
8
0 / 2 / 0
4,624
462
1,052
5,885
2,624
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Fiyah1477
Cernunnos
9
2 / 4 / 2
5,402
540
5,018
6,083
1,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
PiinkPolar
Cerberus
8
1 / 3 / 3
4,933
493
3,044
7,090
3,679
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
tosodato
Janus
9
0 / 4 / 2
5,142
514
3,178
5,585
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
4
4
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
7
1
2
8
W
Baron Samedi
ChaosStryker97
Baron Samedi
3
1
4
5
L
Guan Yu
Fabab9559
Guan Yu
0
2
0
0
L
Cernunnos
Fiyah1477
Cernunnos
2
4
2
0.75
L
Cerberus
PiinkPolar
Cerberus
1
3
3
0.83
W
Zeus
1
1
5
3.5
W
Medusa
3
1
5
5.5
W
Sylvanus
2
0
7
5.5
L
Janus
tosodato
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
13,248
26,934
Taken
29,473
12,213
Mitigated
10,219
12,111
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
956
0
0
0
4,830
1,296
0
636
4,178
0
17,761
W
3,464
866
0
3,331
7,050
2,033
0
897
6,153
0
37,084
W
Baron Samedi
ChaosStryker97
Baron Samedi
4,836
362
336
1,605
4,550
3,033
0
1,234
3,316
17,801
0
L
Guan Yu
Fabab9559
Guan Yu
1,052
217
0
1,387
5,885
2,624
0
4,138
1,747
0
14,843
L
Cernunnos
Fiyah1477
Cernunnos
5,018
1,370
0
1,381
6,083
1,285
0
2,559
3,433
0
20,557
L
Cerberus
PiinkPolar
Cerberus
3,044
0
0
1,762
7,090
3,679
28
2,725
4,219
14,353
0
W
Zeus
3,679
189
0
1,122
4,031
1,202
145
1,355
2,676
26,344
0
W
Medusa
5,913
2,600
0
1,591
5,767
1,441
1,274
1,145
4,622
0
32,270
W
Sylvanus
4,216
1,067
898
3,228
5,536
4,504
711
1,772
3,764
18,673
5,955
L
Janus
tosodato
Janus
3,178
0
0
807
5,585
1,335
0
1,890
3,542
31,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
24,970
298
Minions Killed
195
0
Camps Cleared
0
978,950
Distance Traveled
932,408
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,869
487
43
4
0
166,952
3
W
Pele
6,849
685
88
9
0
229,571
0
W
Baron Samedi
5,944
594
31
3
0
188,921
1
L
Guan Yu
4,624
462
36
4
0
189,036
2
L
Cernunnos
5,402
540
41
4
0
188,360
2
L
Cerberus
4,933
493
25
3
0
201,641
2
W
Zeus
5,791
579
64
6
0
185,329
4
W
Medusa
5,916
592
59
6
0
190,721
5
W
Sylvanus
5,840
584
56
6
0
184,408
1
L
Janus
5,142
514
50
5
0
186,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role