Player Matchup

Anubis
Anubis
Azzathoth96
Anubis
Level 31
God Stats
2W - 1L
1,700 SR
Queue Stats
38W - 43L
1,396 Elo+
Solo
Neith
Neith
Sadpeir
Neith
Level 17
God Stats
15W - 14L
1,498 SR
Queue Stats
31W - 39L
1,364 Elo+
Solo
Horus
Horus
xXGreenRockXx87
Horus
Level 24
God Stats
4W - 4L
1,613 SR
Queue Stats
15W - 27L
1,347 Elo+
Solo
Team Averages
Level 24
1,604 SR
1,369 Elo+

VS

Team Averages
Level 34
1,554 SR
1,401 Elo+
Hun Batz
Hun Batz
Grandwiner
Hun Batz
Level 13
God Stats
1W - 2L
1,808 SR
Queue Stats
21W - 19L
1,338 Elo+
Party 1
Tyr
Tyr
Potato12493655
Tyr
Level 62
God Stats
3W - 4L
1,565 SR
Queue Stats
132W - 159L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
unaichu46
Baron Samedi
Level 27
God Stats
1W - 1L
1,288 SR
Queue Stats
44W - 35L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 4 / 5
9,431
725
13,968
10,875
5,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Sadpeir
Neith
13
3 / 3 / 8
8,974
690
13,267
10,225
4,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 6
9,474
729
5,296
12,240
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grandwiner
Hun Batz
11
1 / 4 / 4
7,927
610
6,927
13,017
5,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 3 / 4
8,899
685
8,404
14,703
14,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
unaichu46
Baron Samedi
13
4 / 5 / 4
9,265
713
12,130
13,981
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
8
8
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
5
2.13
L
Hun Batz
Grandwiner
Hun Batz
1
4
4
0.75
L
3
3
4
1.67
W
Neith
Sadpeir
Neith
3
3
8
2.33
L
Baron Samedi
unaichu46
Baron Samedi
4
5
4
1.2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
27,461
33,340
Taken
41,701
22,534
Mitigated
24,893
12,437
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,968
441
0
4,584
10,875
5,130
660
4,263
6,612
40,873
0
L
Hun Batz
Grandwiner
Hun Batz
6,927
1,162
0
1,309
13,017
5,284
0
3,612
9,405
0
19,720
L
8,404
592
0
4,286
14,703
14,091
0
5,073
9,630
6,838
17,106
W
Neith
Sadpeir
Neith
13,267
8,024
0
2,483
10,225
4,670
1,266
5,692
4,533
0
32,167
L
Baron Samedi
unaichu46
Baron Samedi
12,130
1,047
2,022
6,489
13,981
5,518
284
5,780
8,201
41,816
0
W
5,296
3,108
1,719
3,651
12,240
12,734
277
4,448
7,792
0
13,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
26,091
135
Minions Killed
129
5
Camps Cleared
6
646,868
Distance Traveled
744,522
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,431
725
64
5
2
192,835
4
L
Hun Batz
7,927
610
24
2
3
257,381
1
L
Tyr
8,899
685
39
3
0
270,810
5
W
Neith
8,974
690
45
3
2
203,559
3
L
Baron Samedi
9,265
713
66
5
3
216,331
0
W
Horus
9,474
729
26
2
1
250,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role