Player Matchup

Olorun
Olorun
PandAOL
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,241 Elo+
Party 4
Awilix
Awilix
RoosterJacket
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,233 Elo+
Solo
Merlin
Merlin
VaMPPP
Merlin
Level 21
God Stats
53W - 37L
1,496 SR
Queue Stats
77W - 54L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
cactuzss
Jormungandr
Level 16
God Stats
7W - 11L
1,376 SR
Queue Stats
83W - 81L
1,403 Elo+
Party 4
Pele
Pele
t0p0rr
Pele
Level 15
God Stats
48W - 27L
1,488 SR
Queue Stats
58W - 42L
1,375 Elo+
Party 2
Team Averages
Level 15
1,472 SR
1,339 Elo+

VS

Team Averages
Level 12
1,458 SR
1,200 Elo+
Tyr
Tyr
Blondain
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,175 Elo+
Party 1
Merlin
Merlin
Imku
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,133 Elo+
Party 3
Thanatos
Thanatos
fortknoxfox
Thanatos
Level 29
God Stats
23W - 18L
1,539 SR
Queue Stats
90W - 106L
1,386 Elo+
Solo
Neith
Neith
kaydhen
Neith
Level 6
God Stats
2W - 1L
1,249 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 1
Chernobog
Chernobog
kypsy
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PandAOL
Olorun
19
1 / 12 / 17
11,875
990
7,509
19,756
14,972
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
1 / 10 / 15
11,546
962
8,280
23,642
10,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
VaMPPP
Merlin
20
10 / 7 / 16
14,036
1,170
30,888
18,162
7,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
cactuzss
Jormungandr
20
12 / 3 / 15
14,714
1,226
16,573
16,322
20,198
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
t0p0rr
Pele
20
9 / 10 / 16
14,180
1,182
22,830
23,455
9,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 23
15,356
1,280
27,990
29,825
38,569
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Imku
Merlin
18
1 / 10 / 11
10,879
907
9,853
17,626
6,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
fortknoxfox
Thanatos
18
12 / 5 / 8
13,495
1,125
14,919
15,571
5,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
kaydhen
Neith
20
13 / 5 / 19
15,225
1,269
27,171
17,213
6,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
kypsy
Chernobog
19
4 / 8 / 16
12,463
1,039
15,090
14,388
4,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
119
33
Kills
42
42
Deaths
33
79
Assists
77
Player
Kills
Deaths
Assists
KDA
W
12
5
23
4.7
W
Merlin
Imku
Merlin
1
10
11
0.65
L
Olorun
PandAOL
Olorun
1
12
17
0.79
L
1
10
15
0.85
L
Merlin
VaMPPP
Merlin
10
7
16
2.57
L
Jormungandr
cactuzss
Jormungandr
12
3
15
6.5
W
Thanatos
fortknoxfox
Thanatos
12
5
8
3.2
W
Neith
kaydhen
Neith
13
5
19
4.5
W
Chernobog
kypsy
Chernobog
4
8
16
1.5
L
Pele
t0p0rr
Pele
9
10
16
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,080
Damage
95,023
101,337
Taken
94,623
61,562
Mitigated
61,811
5,546
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,990
6,023
0
5,489
29,825
38,569
0
14,793
15,032
12,589
28,296
W
Merlin
Imku
Merlin
9,853
1,809
0
931
17,626
6,040
0
11,426
6,200
23,638
0
L
Olorun
PandAOL
Olorun
7,509
2,031
1,766
2,516
19,756
14,972
0
3,397
15,891
15,834
0
L
8,280
4,522
570
35
23,642
10,044
0
3,605
19,533
0
17,406
L
Merlin
VaMPPP
Merlin
30,888
3,146
0
0
18,162
7,311
0
3,259
14,665
66,327
0
L
Jormungandr
cactuzss
Jormungandr
16,573
3,032
0
52
16,322
20,198
0
3,196
12,607
44,843
0
W
Thanatos
fortknoxfox
Thanatos
14,919
4,005
0
8,578
15,571
5,692
0
10,456
5,115
0
29,679
W
Neith
kaydhen
Neith
27,171
14,680
0
2,234
17,213
6,525
0
9,649
7,564
0
66,038
W
Chernobog
kypsy
Chernobog
15,090
8,080
0
147
14,388
4,985
0
8,646
5,742
0
41,956
L
Pele
t0p0rr
Pele
22,830
4,542
0
607
23,455
9,037
0
3,051
19,850
0
39,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,351
Gold Earned
67,418
194
Minions Killed
241
4
Camps Cleared
8
1,088,431
Distance Traveled
973,222
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,356
1,280
30
3
1
252,248
1
W
Merlin
10,879
907
35
3
1
160,912
3
L
Olorun
11,875
990
19
2
0
181,160
3
L
Awilix
11,546
962
21
2
1
209,676
0
L
Merlin
14,036
1,170
70
6
0
221,985
0
L
Jormungandr
14,714
1,226
41
3
1
205,416
1
W
Thanatos
13,495
1,125
32
3
3
199,427
0
W
Neith
15,225
1,269
87
7
0
202,839
1
W
Chernobog
12,463
1,039
57
5
3
157,796
1
L
Pele
14,180
1,182
43
4
2
270,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role