Player Matchup

Chang'e
Chang'e
MistaWizz
Chang'e
Level 157
God Stats
0W - 2L
1,469 SR
Queue Stats
151W - 125L
1,557 Elo+
Party 1
Susano
Susano
Sixxy76
Susano
Level 145
God Stats
1W - 3L
1,324 SR
Queue Stats
517W - 465L
1,544 Elo+
Party 1
Cerberus
Cerberus
merik69
Cerberus
Level 68
God Stats
8W - 9L
1,502 SR
Queue Stats
183W - 198L
1,400 Elo+
Party 1
Thoth
Thoth
oguerra13
Thoth
Level 147
God Stats
0W - 1L
1,528 SR
Queue Stats
69W - 64L
1,603 Elo+
Party 1
Izanami
Izanami
that11tyme
Izanami
Level 22
God Stats
3W - 2L
1,767 SR
Queue Stats
32W - 9L
1,754 Elo+
Party 1
Team Averages
Level 108
1,518 SR
1,572 Elo+

VS

Team Averages
Level 68
1,657 SR
1,579 Elo+
Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Al3xP4355
Eset
Level 26
God Stats
7W - 0L
1,856 SR
Queue Stats
384W - 157L
1,768 Elo+
Party 2
Skadi
Skadi
BigBussyBandit2
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,376 Elo+
Party 3
Hachiman
Hachiman
ILEFTCLICKYOUDIE
Hachiman
Level 89
God Stats
5W - 4L
1,747 SR
Queue Stats
275W - 160L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
theopticblaster
Sylvanus
Level 153
God Stats
18W - 15L
1,683 SR
Queue Stats
749W - 420L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MistaWizz
Chang'e
19
1 / 5 / 2
10,808
491
10,925
20,348
6,855
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Sixxy76
Susano
16
5 / 9 / 1
10,291
468
10,519
19,057
5,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
merik69
Cerberus
2
0 / 0 / 0
5,913
269
177
973
210
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
oguerra13
Thoth
18
4 / 4 / 1
11,365
517
9,851
10,145
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
that11tyme
Izanami
18
0 / 7 / 1
10,922
496
10,902
19,499
5,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
0 / 3 / 12
10,843
493
3,549
15,775
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
19
5 / 4 / 9
13,142
597
6,596
11,746
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
14 / 0 / 5
14,498
659
17,632
14,884
7,217
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 6
13,906
632
10,327
16,427
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
19
3 / 2 / 7
12,674
576
14,249
22,750
29,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
10
Kills
25
25
Deaths
10
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
3
12
2
W
Eset
5
4
9
2.38
W
14
0
5
16.5
W
3
1
6
6
L
Chang'e
MistaWizz
Chang'e
1
5
2
0.4
L
Susano
Sixxy76
Susano
5
9
1
0.61
L
Cerberus
merik69
Cerberus
0
0
0
0
L
Thoth
oguerra13
Thoth
4
4
1
1.13
L
Izanami
that11tyme
Izanami
0
7
1
0.07
W
Sylvanus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,374
Damage
52,353
70,022
Taken
81,582
20,760
Mitigated
54,513
17,582
Healing
36,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,549
608
0
6,858
15,775
7,189
502
4,602
11,013
0
60,815
W
Eset
6,596
439
1,903
3,377
11,746
4,294
380
3,957
7,498
88,193
0
W
17,632
6,414
0
3,512
14,884
7,217
2,442
4,066
10,765
0
140,565
W
10,327
5,033
0
7,613
16,427
6,205
3,315
1,446
14,907
0
116,140
L
Chang'e
MistaWizz
Chang'e
10,925
209
223
9,429
20,348
6,855
0
8,253
12,095
79,819
0
L
Susano
Sixxy76
Susano
10,519
869
0
1,103
19,057
5,686
0
3,448
15,425
0
60,616
L
Cerberus
merik69
Cerberus
177
29
49
270
973
210
0
0
973
1,094
0
L
Thoth
oguerra13
Thoth
9,851
171
0
2,780
10,145
2,317
0
4,756
5,205
82,014
0
L
Izanami
that11tyme
Izanami
10,902
7,625
0
3,728
19,499
5,692
1,597
2,739
16,728
0
99,058
W
Sylvanus
14,249
3,885
2,423
11,081
22,750
29,608
333
7,829
14,811
63,558
12,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,299
Gold Earned
65,063
635
Minions Killed
713
0
Camps Cleared
0
1,615,053
Distance Traveled
2,109,893
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,843
493
78
4
0
411,152
7
W
Eset
13,142
597
150
7
0
396,152
4
W
Skadi
14,498
659
170
8
0
469,745
4
W
Hachiman
13,906
632
195
9
0
439,300
1
L
Chang'e
10,808
491
174
8
0
391,020
0
L
Susano
10,291
468
79
4
0
416,930
0
L
Cerberus
5,913
269
3
0
0
28,504
0
L
Thoth
11,365
517
187
9
0
384,674
3
L
Izanami
10,922
496
192
9
0
393,925
2
W
Sylvanus
12,674
576
120
5
0
393,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role