Player Matchup

Odin
Odin
Ahmeed_Ga
Odin
Level 22
God Stats
4W - 1L
1,552 SR
Queue Stats
33W - 23L
1,494 Elo+
Party 1
Tiamat
Tiamat
CallsignGreeny
Tiamat
Level 34
God Stats
2W - 1L
1,677 SR
Queue Stats
94W - 121L
1,367 Elo+
Party 4
Rama
Rama
CallsignRicochet
Rama
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
90W - 117L
1,364 Elo+
Party 4
Nemesis
Nemesis
basit90210
Nemesis
Level 27
God Stats
2W - 7L
1,412 SR
Queue Stats
86W - 98L
1,445 Elo+
Party 1
Cerberus
Cerberus
gregorgambit
Cerberus
Level 79
God Stats
3W - 7L
1,576 SR
Queue Stats
93W - 100L
1,384 Elo+
Party 1
Team Averages
Level 38
1,543 SR
1,411 Elo+

VS

Team Averages
Level 69
1,548 SR
1,479 Elo+
Loki
Loki
Heimmain
Loki
Level 82
God Stats
11W - 8L
1,584 SR
Queue Stats
221W - 151L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
Neptunit1
Sylvanus
Level 150
God Stats
3W - 2L
1,498 SR
Queue Stats
277W - 227L
1,566 Elo+
Party 2
Ra
Ra
SiberiaSyx
Ra
Level 11
God Stats
5W - 1L
1,646 SR
Queue Stats
34W - 18L
1,570 Elo+
Party 2
Aphrodite
Aphrodite
Tiworlf
Aphrodite
Level 54
God Stats
4W - 4L
1,495 SR
Queue Stats
179W - 249L
1,338 Elo+
Party 3
Neith
Neith
adamasku
Neith
Level 48
God Stats
7W - 6L
1,518 SR
Queue Stats
134W - 169L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 6 / 2
7,113
395
7,705
14,332
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 8 / 0
7,236
402
6,224
12,674
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 7 / 0
7,896
439
4,344
10,100
2,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
basit90210
Nemesis
12
2 / 7 / 1
7,788
433
6,651
13,487
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
gregorgambit
Cerberus
10
0 / 6 / 4
7,156
398
7,992
21,353
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
13 / 0 / 9
10,594
589
14,036
10,297
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Neptunit1
Sylvanus
16
5 / 1 / 13
10,118
562
12,397
12,791
20,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 0 / 10
10,405
578
13,852
10,337
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Tiworlf
Aphrodite
13
0 / 1 / 14
8,326
463
3,109
9,813
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
adamasku
Neith
14
7 / 3 / 8
8,525
474
13,004
10,207
3,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
5
Kills
34
34
Deaths
5
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
2
0.33
L
0
8
0
0
L
2
7
0
0.29
W
Loki
13
0
9
17.5
W
Sylvanus
Neptunit1
Sylvanus
5
1
13
11.5
W
9
0
10
14
W
Aphrodite
Tiworlf
Aphrodite
0
1
14
7
W
Neith
adamasku
Neith
7
3
8
3.67
L
Nemesis
basit90210
Nemesis
2
7
1
0.36
L
Cerberus
gregorgambit
Cerberus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
56,398
71,946
Taken
53,445
42,997
Mitigated
37,454
13,557
Healing
30,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,705
1,413
0
1,344
14,332
12,650
0
7,403
6,749
291
24,518
L
6,224
174
0
2,108
12,674
5,842
14
5,726
6,752
38,654
0
L
4,344
2,832
0
1,277
10,100
2,435
3,036
1,362
8,736
0
37,870
W
Loki
14,036
4,546
0
4,863
10,297
3,949
0
2,114
7,960
0
71,937
W
Sylvanus
Neptunit1
Sylvanus
12,397
3,550
1,530
6,373
12,791
20,613
64
1,114
10,774
51,753
15,043
W
13,852
2,598
1,311
5,679
10,337
5,047
740
3,991
5,938
70,608
0
W
Aphrodite
Tiworlf
Aphrodite
3,109
826
1,551
5,258
9,813
4,412
375
2,765
6,915
19,955
0
W
Neith
adamasku
Neith
13,004
7,503
0
4,006
10,207
3,433
1,069
3,956
6,109
0
56,364
L
Nemesis
basit90210
Nemesis
6,651
2,231
0
2,095
13,487
5,153
0
5,793
7,574
0
35,314
L
Cerberus
gregorgambit
Cerberus
7,992
671
0
6,733
21,353
16,917
366
7,005
14,194
19,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
47,968
301
Minions Killed
495
0
Camps Cleared
0
1,530,573
Distance Traveled
1,684,907
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,113
395
41
2
0
333,243
3
L
Tiamat
7,236
402
75
4
0
252,342
2
L
Rama
7,896
439
90
5
0
281,573
3
W
Loki
10,594
589
113
6
0
370,686
1
W
Sylvanus
10,118
562
117
7
0
318,221
1
W
Ra
10,405
578
141
8
0
384,985
0
W
Aphrodite
8,326
463
34
2
0
326,352
4
W
Neith
8,525
474
90
5
0
284,663
1
L
Nemesis
7,788
433
61
3
0
341,898
3
L
Cerberus
7,156
398
34
2
0
321,517
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role