Player Matchup

Ra
Ra
LUSYAM217
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 2
Da Ji
Da Ji
Nepheron
Da Ji
Level 142
God Stats
3W - 2L
1,594 SR
Queue Stats
260W - 278L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
Rayman086
Kuzenbo
Level 108
God Stats
0W - 1L
1,745 SR
Queue Stats
5W - 11L
1,286 Elo+
Solo
Odin
Odin
TheWacho01
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,297 Elo+
Party 2
Medusa
Medusa
Waifulechosa69
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 2
Team Averages
Level 70
1,568 SR
1,297 Elo+

VS

Team Averages
Level 86
1,615 SR
1,467 Elo+
Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BulkaSPovidlom
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,442 Elo+
Party 1
Horus
Horus
Haron25
Horus
Level 105
God Stats
2W - 1L
1,816 SR
Queue Stats
101W - 103L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
OliverOriak
Ah Puch
Level 108
God Stats
9W - 3L
1,467 SR
Queue Stats
205W - 194L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
xXKaYDo-SaMaXx
Jormungandr
Level 101
God Stats
2W - 0L
1,791 SR
Queue Stats
198W - 181L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
8,593
781
9,498
11,078
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Nepheron
Da Ji
12
1 / 4 / 3
7,364
669
7,114
8,755
7,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Rayman086
Kuzenbo
13
1 / 7 / 2
7,523
684
6,452
15,355
20,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 6 / 7
7,258
660
5,175
12,180
11,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 6 / 4
8,583
780
9,279
10,949
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 2 / 20
9,706
882
11,976
9,313
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 13
10,609
964
10,557
11,116
9,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Haron25
Horus
15
6 / 2 / 17
9,344
849
6,712
11,625
12,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
OliverOriak
Ah Puch
16
3 / 1 / 19
9,367
852
14,032
7,237
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xXKaYDo-SaMaXx
Jormungandr
16
6 / 3 / 11
9,711
883
10,200
12,295
14,861
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
9
Kills
29
29
Deaths
9
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
20
7
W
10
1
13
16.5
W
Horus
Haron25
Horus
6
2
17
7.25
L
4
6
3
0.92
L
Da Ji
Nepheron
Da Ji
1
4
3
0.63
W
Ah Puch
OliverOriak
Ah Puch
3
1
19
12.5
L
Kuzenbo
Rayman086
Kuzenbo
1
7
2
0.29
L
0
6
7
0.58
L
3
6
4
0.83
W
Jormungandr
xXKaYDo-SaMaXx
Jormungandr
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,518
Damage
53,477
58,317
Taken
51,586
47,584
Mitigated
44,542
12,877
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,976
306
3,826
3,013
9,313
4,108
1,391
2,638
6,673
24,654
0
W
10,557
1,220
1,703
1,723
11,116
9,983
461
3,213
7,903
0
16,860
W
Horus
Haron25
Horus
6,712
2,671
7,761
5,721
11,625
12,088
313
3,462
8,163
0
8,158
L
9,498
1,099
1,151
3,117
11,078
4,346
0
7,151
3,752
23,974
0
L
Da Ji
Nepheron
Da Ji
7,114
745
824
1,174
8,755
7,247
0
4,966
3,605
0
8,759
W
Ah Puch
OliverOriak
Ah Puch
14,032
482
673
1,774
7,237
3,502
1,724
2,711
4,526
31,041
0
L
Kuzenbo
Rayman086
Kuzenbo
6,452
1,850
1,018
2,256
15,355
20,060
0
9,522
5,505
9,807
0
L
5,175
1,352
0
2,186
12,180
11,451
0
6,340
5,609
0
10,096
L
9,279
3,724
0
1,151
10,949
4,480
33
8,229
2,585
0
24,248
W
Jormungandr
xXKaYDo-SaMaXx
Jormungandr
10,200
2,841
785
1,892
12,295
14,861
789
3,925
8,370
27,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
48,737
90
Minions Killed
119
0
Camps Cleared
0
940,253
Distance Traveled
1,099,998
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,706
882
32
3
0
227,342
1
W
Nike
10,609
964
11
1
0
234,181
2
W
Horus
9,344
849
3
0
0
227,429
0
L
Ra
8,593
781
22
2
0
180,343
3
L
Da Ji
7,364
669
7
1
0
202,561
1
W
Ah Puch
9,367
852
39
4
0
209,728
0
L
Kuzenbo
7,523
684
8
1
0
189,308
1
L
Odin
7,258
660
10
1
0
184,927
0
L
Medusa
8,583
780
43
4
0
183,114
0
W
Jormungandr
9,711
883
34
3
0
201,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role