Player Matchup

Vamana
Vamana
ALM69
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Ravana
Ravana
Dr3adfull
Ravana
Level 29
God Stats
3W - 3L
1,519 SR
Queue Stats
161W - 150L
1,611 Elo+
Solo
Kali
Kali
Freaxx98
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 47L
1,756 Elo+
Solo
Scylla
Scylla
Wardenspet
Scylla
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
144W - 127L
1,628 Elo+
Solo
Bacchus
Bacchus
zuerr
Bacchus
Level 18
God Stats
3W - 1L
1,935 SR
Queue Stats
29W - 22L
1,557 Elo+
Solo
Team Averages
Level 23
1,641 SR
1,629 Elo+

VS

Team Averages
Level 20
1,519 SR
1,592 Elo+
Poseidon
Poseidon
DrRat
Poseidon
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,613 Elo+
Solo
Artemis
Artemis
Hiloshudon
Artemis
Level 17
God Stats
7W - 11L
1,343 SR
Queue Stats
52W - 65L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
JoeSchmoeJoe
Kuzenbo
Level 23
God Stats
68W - 39L
1,688 SR
Queue Stats
80W - 55L
1,633 Elo+
Solo
Ne Zha
Ne Zha
StarJD3
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,602 Elo+
Solo
Bacchus
Bacchus
zahmbe
Bacchus
Level 27
God Stats
2W - 1L
1,562 SR
Queue Stats
25W - 22L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ALM69
Vamana
15
0 / 4 / 1
9,152
458
4,558
15,554
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Dr3adfull
Ravana
18
7 / 5 / 6
11,434
572
11,918
13,537
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kali
18
4 / 4 / 2
11,123
556
6,089
13,905
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Wardenspet
Scylla
14
2 / 7 / 4
9,018
451
6,768
11,573
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
zuerr
Bacchus
12
1 / 4 / 7
8,745
437
9,445
22,321
27,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrRat
Poseidon
17
4 / 5 / 7
10,915
546
10,299
12,602
4,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Hiloshudon
Artemis
18
1 / 3 / 4
10,624
531
5,786
11,458
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
JoeSchmoeJoe
Kuzenbo
18
3 / 2 / 5
11,123
556
15,225
14,303
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
StarJD3
Ne Zha
20
10 / 2 / 7
12,444
622
17,184
15,825
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
zahmbe
Bacchus
16
6 / 2 / 8
10,575
529
10,809
14,800
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
14
Kills
24
24
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
ALM69
Vamana
0
4
1
0.13
L
Ravana
Dr3adfull
Ravana
7
5
6
2
W
Poseidon
DrRat
Poseidon
4
5
7
1.5
L
Kali
4
4
2
1.25
W
Artemis
Hiloshudon
Artemis
1
3
4
1
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
3
2
5
2.75
W
Ne Zha
StarJD3
Ne Zha
10
2
7
6.75
L
Scylla
Wardenspet
Scylla
2
7
4
0.57
W
Bacchus
zahmbe
Bacchus
6
2
8
5
L
Bacchus
zuerr
Bacchus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,778
Damage
59,303
76,890
Taken
68,988
51,864
Mitigated
46,905
22,505
Healing
25,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ALM69
Vamana
4,558
1,377
0
6,005
15,554
7,075
670
9,543
4,850
0
52,679
L
Ravana
Dr3adfull
Ravana
11,918
2,556
0
4,347
13,537
7,286
0
6,173
7,186
0
76,927
W
Poseidon
DrRat
Poseidon
10,299
2,339
0
5,091
12,602
4,584
94
3,792
8,674
62,439
0
L
Kali
6,089
1,943
0
4,009
13,905
6,688
0
4,329
9,475
0
89,577
W
Artemis
Hiloshudon
Artemis
5,786
1,841
0
4,923
11,458
4,107
420
1,334
10,102
0
74,953
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
15,225
3,270
0
3,810
14,303
14,449
712
2,377
11,017
74,146
0
W
Ne Zha
StarJD3
Ne Zha
17,184
6,566
0
7,728
15,825
7,170
0
3,709
11,997
0
116,202
L
Scylla
Wardenspet
Scylla
6,768
597
0
1,368
11,573
2,980
0
3,459
7,962
46,204
0
W
Bacchus
zahmbe
Bacchus
10,809
1,924
0
4,059
14,800
16,595
296
4,567
10,108
36,850
0
L
Bacchus
zuerr
Bacchus
9,445
1,634
1,948
4,828
22,321
27,835
0
11,163
10,972
25,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,472
Gold Earned
55,681
529
Minions Killed
613
0
Camps Cleared
0
1,993,257
Distance Traveled
1,941,272
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,152
458
112
6
0
377,076
1
L
Ravana
11,434
572
128
6
0
446,359
6
W
Poseidon
10,915
546
131
7
0
378,804
0
L
Kali
11,123
556
171
9
0
407,216
6
W
Artemis
10,624
531
138
7
0
370,909
8
W
Kuzenbo
11,123
556
127
6
0
386,544
3
W
Ne Zha
12,444
622
172
9
0
437,684
5
L
Scylla
9,018
451
105
5
0
349,766
7
W
Bacchus
10,575
529
45
2
0
367,331
4
L
Bacchus
8,745
437
13
1
0
412,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role