Player Matchup

Skadi
Skadi
Mexiun
Skadi
Level 27
God Stats
2W - 4L
1,333 SR
Queue Stats
11W - 16L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noctis99
Tsukuyomi
Level 18
God Stats
12W - 21L
1,514 SR
Queue Stats
26W - 36L
1,565 Elo+
Party 4
Vamana
Vamana
SaintOstap
Vamana
Level 25
God Stats
4W - 7L
1,490 SR
Queue Stats
22W - 25L
1,348 Elo+
Party 1
Tiamat
Tiamat
amrali10
Tiamat
Level 26
God Stats
12W - 5L
1,767 SR
Queue Stats
65W - 52L
1,591 Elo+
Party 4
Arachne
Arachne
zhukTaras
Arachne
Level 28
God Stats
17W - 16L
1,529 SR
Queue Stats
57W - 52L
1,386 Elo+
Party 1
Team Averages
Level 25
1,527 SR
1,449 Elo+

VS

Team Averages
Level 27
1,521 SR
1,383 Elo+
Hachiman
Hachiman
 
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Khahla
Geb
Level 28
God Stats
1W - 1L
1,847 SR
Queue Stats
12W - 12L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
NeeIia
Amaterasu
Level 26
God Stats
1W - 3L
1,302 SR
Queue Stats
39W - 50L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaara9860
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,379 SR
Queue Stats
14W - 19L
1,272 Elo+
Party 3
Cliodhna
Cliodhna
xKaara
Cliodhna
Level 27
God Stats
7W - 2L
1,577 SR
Queue Stats
14W - 20L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mexiun
Skadi
13
3 / 8 / 2
8,696
395
6,228
12,679
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Noctis99
Tsukuyomi
1
0 / 0 / 0
5,768
262
0
0
0
Vamana
SaintOstap
Vamana
14
0 / 5 / 2
8,841
402
5,505
16,840
13,864
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
amrali10
Tiamat
19
4 / 4 / 2
11,242
511
13,161
17,396
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
zhukTaras
Arachne
15
5 / 9 / 3
9,917
451
8,203
21,653
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
11 / 0 / 4
12,918
587
19,285
10,781
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
Khahla
Geb
18
2 / 0 / 12
10,724
487
2,599
11,021
10,036
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
NeeIia
Amaterasu
19
5 / 1 / 4
12,715
578
6,885
16,649
15,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
kaara9860
Morgan Le Fay
19
4 / 6 / 5
12,627
574
16,672
15,036
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
xKaara
Cliodhna
17
4 / 6 / 6
12,095
550
8,284
14,803
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
26
26
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
0
4
13
W
Geb
Khahla
Geb
2
0
12
8
L
Skadi
Mexiun
Skadi
3
8
2
0.5
W
Amaterasu
NeeIia
Amaterasu
5
1
4
7
L
Tsukuyomi
Noctis99
Tsukuyomi
0
0
0
0
L
Vamana
SaintOstap
Vamana
0
5
2
0.2
L
Tiamat
amrali10
Tiamat
4
4
2
1.25
W
Morgan Le Fay
kaara9860
Morgan Le Fay
4
6
5
1.08
W
Cliodhna
xKaara
Cliodhna
4
6
6
1.17
L
Arachne
zhukTaras
Arachne
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
53,725
68,568
Taken
68,290
35,203
Mitigated
43,844
12,709
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,285
13,081
0
7,654
10,781
5,050
7,202
2,950
7,561
0
138,514
W
Geb
Khahla
Geb
2,599
296
0
820
11,021
10,036
944
1,623
9,200
16,793
0
L
Skadi
Mexiun
Skadi
6,228
2,609
0
116
12,679
5,475
359
3,627
9,052
0
25,491
W
Amaterasu
NeeIia
Amaterasu
6,885
3,159
135
6,534
16,649
15,526
3,585
2,983
13,566
0
73,875
L
Tsukuyomi
Noctis99
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
SaintOstap
Vamana
5,505
2,899
0
3,966
16,840
13,864
568
3,258
13,582
908
39,733
L
Tiamat
amrali10
Tiamat
13,161
909
0
6,130
17,396
7,653
1,798
7,538
9,858
81,193
0
W
Morgan Le Fay
kaara9860
Morgan Le Fay
16,672
1,881
168
4,172
15,036
6,560
1,924
4,104
10,648
93,001
0
W
Cliodhna
xKaara
Cliodhna
8,284
968
0
925
14,803
6,672
1,903
5,634
8,947
0
80,571
L
Arachne
zhukTaras
Arachne
8,203
4,588
0
2,497
21,653
8,211
136
4,959
16,694
0
67,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,464
Gold Earned
61,079
393
Minions Killed
642
0
Camps Cleared
0
1,457,245
Distance Traveled
2,094,706
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,918
587
210
10
0
398,624
0
W
Geb
10,724
487
22
1
0
371,947
6
L
Skadi
8,696
395
44
2
0
329,539
0
W
Amaterasu
12,715
578
123
6
0
480,619
2
L
Tsukuyomi
5,768
262
0
0
0
0
0
L
Vamana
8,841
402
72
3
0
344,507
1
L
Tiamat
11,242
511
165
8
0
406,089
6
W
Morgan Le Fay
12,627
574
153
7
0
384,341
4
W
Cliodhna
12,095
550
134
6
0
459,175
4
L
Arachne
9,917
451
112
5
0
377,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role