Player Matchup

Sol
Sol
MadCookies313
Sol
Level 144
God Stats
10W - 8L
1,654 SR
Queue Stats
406W - 446L
1,469 Elo+
Solo
Mulan
Mulan
Noblecoboose
Mulan
Level 129
God Stats
20W - 15L
1,609 SR
Queue Stats
55W - 40L
1,554 Elo+
Solo
Serqet
Serqet
Slappada
Serqet
Level 147
God Stats
1W - 3L
1,682 SR
Queue Stats
231W - 242L
1,580 Elo+
Solo
Artemis
Artemis
jason1456
Artemis
Level 106
God Stats
24W - 10L
1,670 SR
Queue Stats
246W - 248L
1,492 Elo+
Solo
Scylla
Scylla
ta2tamec
Scylla
Level 144
God Stats
4W - 2L
1,439 SR
Queue Stats
70W - 73L
1,527 Elo+
Solo
Team Averages
Level 134
1,611 SR
1,524 Elo+

VS

Team Averages
Level 121
1,642 SR
1,556 Elo+
Terra
Terra
BargaofAnarchy
Terra
Level 159
God Stats
2W - 3L
1,615 SR
Queue Stats
323W - 328L
1,515 Elo+
Solo
Achilles
Achilles
MilitaryMass
Achilles
Level 101
God Stats
7W - 10L
1,544 SR
Queue Stats
228W - 213L
1,610 Elo+
Solo
Loki
Loki
alex_dragon15
Loki
Level 107
God Stats
5W - 1L
1,675 SR
Queue Stats
235W - 240L
1,571 Elo+
Solo
Agni
Agni
darula413
Agni
Level 98
God Stats
5W - 5L
1,607 SR
Queue Stats
63W - 67L
1,506 Elo+
Solo
Hachiman
Hachiman
jkles91
Hachiman
Level 139
God Stats
1W - 1L
1,771 SR
Queue Stats
122W - 110L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
10,139
1,267
12,079
4,035
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 14
9,579
1,197
7,515
10,697
10,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Slappada
Serqet
15
4 / 2 / 12
9,002
1,125
4,388
7,721
3,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
jason1456
Artemis
16
4 / 1 / 13
9,346
1,168
12,015
5,320
2,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ta2tamec
Scylla
15
3 / 1 / 15
9,161
1,145
11,567
6,142
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

312

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,517
1,065
5,062
13,445
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
MilitaryMass
Achilles
13
2 / 6 / 3
8,090
1,011
6,428
15,104
17,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 1
8,100
1,013
6,719
10,379
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
1 / 3 / 3
7,857
982
8,039
5,925
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
jkles91
Hachiman
13
0 / 3 / 4
7,746
968
5,154
5,332
1,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
22
Kills
6
6
Deaths
22
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
7
0
12
13
L
Achilles
MilitaryMass
Achilles
2
6
3
0.58
W
4
2
14
5.5
W
Serqet
Slappada
Serqet
4
2
12
5
L
2
6
1
0.42
L
Agni
1
3
3
0.83
W
Artemis
jason1456
Artemis
4
1
13
10.5
L
Hachiman
jkles91
Hachiman
0
3
4
0.67
W
Scylla
ta2tamec
Scylla
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,564
Damage
31,402
33,915
Taken
50,185
19,537
Mitigated
38,891
9,108
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,062
590
1,780
3,163
13,445
14,710
0
5,747
7,234
10,571
0
W
12,079
2,292
0
1,722
4,035
1,946
0
969
2,982
27,622
0
L
Achilles
MilitaryMass
Achilles
6,428
1,487
0
668
15,104
17,398
0
5,364
9,151
47
12,598
W
7,515
1,214
1,751
3,869
10,697
10,179
0
4,111
6,330
0
17,106
W
Serqet
Slappada
Serqet
4,388
815
0
89
7,721
3,057
0
3,380
4,225
0
5,843
L
6,719
358
0
125
10,379
3,175
0
5,382
4,579
0
26,284
L
Agni
8,039
385
0
448
5,925
2,124
0
2,316
3,486
31,131
0
W
Artemis
jason1456
Artemis
12,015
5,964
0
1,092
5,320
2,330
0
1,268
4,040
0
29,226
L
Hachiman
jkles91
Hachiman
5,154
1,618
0
840
5,332
1,484
0
3,366
1,608
0
17,859
W
Scylla
ta2tamec
Scylla
11,567
722
0
585
6,142
2,025
0
2,783
3,190
32,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,227
Gold Earned
40,310
169
Minions Killed
152
6
Camps Cleared
6
805,536
Distance Traveled
766,632
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,517
1,065
12
2
2
167,543
0
W
Sol
10,139
1,267
45
6
0
168,562
0
L
Achilles
8,090
1,011
9
1
1
169,475
2
W
Mulan
9,579
1,197
19
2
1
160,428
0
W
Serqet
9,002
1,125
4
1
1
164,843
0
L
Loki
8,100
1,013
41
5
0
164,550
0
L
Agni
7,857
982
62
8
1
147,059
0
W
Artemis
9,346
1,168
41
5
2
156,625
0
L
Hachiman
7,746
968
28
4
2
118,005
0
W
Scylla
9,161
1,145
60
8
2
155,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role