Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Tonmax_Alves
Artemis
Level 109
God Stats
3W - 7L
1,273 SR
Queue Stats
190W - 255L
1,418 Elo+
Solo
Team Averages
Level 140
1,424 SR
1,473 Elo+

VS

Team Averages
Level 103
1,459 SR
1,455 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EvaHoffmann
Cliodhna
Level 100
God Stats
1W - 2L
1,605 SR
Queue Stats
29W - 34L
1,507 Elo+
Solo
Danzaburou
Danzaburou
matofsirius
Danzaburou
Level 87
God Stats
0W - 2L
1,274 SR
Queue Stats
11W - 21L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
10 / 3 / 5
8,748
875
9,659
9,029
5,246
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
11
4 / 2 / 10
7,695
770
6,926
7,764
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Tonmax_Alves
Artemis
12
3 / 0 / 10
7,631
763
5,610
5,516
1,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 6 / 1
6,223
622
4,603
9,054
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
EvaHoffmann
Cliodhna
10
2 / 5 / 1
6,655
666
7,081
7,727
4,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
matofsirius
Danzaburou
10
1 / 6 / 1
6,648
665
3,056
7,492
2,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
4
5
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
5
4.17
W
Sol
 
Sol
4
2
10
4.5
L
Zhong Kui
 
Zhong Kui
1
6
1
0.25
L
Cliodhna
EvaHoffmann
Cliodhna
2
5
1
0.5
W
Artemis
Tonmax_Alves
Artemis
3
0
10
8
L
Danzaburou
matofsirius
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
14,740
22,309
Taken
24,273
9,771
Mitigated
13,947
4,970
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,659
1,666
0
507
9,029
5,246
0
1,524
7,505
494
18,512
W
Sol
 
Sol
6,926
2,228
0
2,807
7,764
2,751
488
1,647
6,117
20,854
1,783
L
Zhong Kui
 
Zhong Kui
4,603
806
0
1,887
9,054
6,714
17
3,368
5,686
18,725
2,048
L
Cliodhna
EvaHoffmann
Cliodhna
7,081
165
0
864
7,727
4,562
0
1,919
5,808
0
20,754
W
Artemis
Tonmax_Alves
Artemis
5,610
1,772
0
1,656
5,516
1,774
740
1,282
4,234
0
22,969
L
Danzaburou
matofsirius
Danzaburou
3,056
283
0
825
7,492
2,671
0
1,333
6,159
0
12,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
19,526
117
Minions Killed
92
6
Camps Cleared
4
543,274
Distance Traveled
499,767
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,748
875
16
2
2
195,978
2
W
Sol
7,695
770
54
5
1
160,306
2
L
Zhong Kui
6,223
622
47
5
3
160,137
3
L
Cliodhna
6,655
666
30
3
1
190,406
2
W
Artemis
7,631
763
47
5
3
186,990
3
L
Danzaburou
6,648
665
15
2
0
149,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role