Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Loup777
Arachne
Level 145
God Stats
0W - 2L
1,189 SR
Queue Stats
39W - 47L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
Odamita
Jing Wei
Level 97
God Stats
4W - 2L
1,503 SR
Queue Stats
473W - 494L
1,485 Elo+
Party 2
Terra
Terra
WunderwaffIe
Terra
Level 158
God Stats
56W - 45L
1,569 SR
Queue Stats
532W - 623L
1,433 Elo+
Party 2
Chaac
Chaac
xXBaSaMaKXx
Chaac
Level 122
God Stats
1W - 3L
1,714 SR
Queue Stats
84W - 64L
1,542 Elo+
Solo
Team Averages
Level 132
1,495 SR
1,493 Elo+

VS

Team Averages
Level 104
1,540 SR
1,522 Elo+
Sylvanus
Sylvanus
Foxleronic
Sylvanus
Level 147
God Stats
11W - 10L
1,659 SR
Queue Stats
206W - 224L
1,478 Elo+
Party 1
Janus
Janus
IchBinUnkreativ
Janus
Level 106
God Stats
23W - 26L
1,687 SR
Queue Stats
432W - 401L
1,529 Elo+
Solo
Ravana
Ravana
boimaster24
Ravana
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 161L
1,500 Elo+
Solo
Aphrodite
Aphrodite
edgynamegoeshere
Aphrodite
Level 57
God Stats
2W - 4L
1,315 SR
Queue Stats
106W - 83L
1,586 Elo+
Solo
Danzaburou
Danzaburou
phistar
Danzaburou
Level 146
God Stats
4W - 6L
1,539 SR
Queue Stats
189W - 185L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 4 / 1
9,207
542
11,339
13,763
7,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Loup777
Arachne
15
3 / 4 / 1
8,973
528
7,616
14,143
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Odamita
Jing Wei
15
2 / 1 / 2
8,716
513
5,628
7,905
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 2
7,215
424
1,911
16,799
17,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 8 / 1
7,077
416
11,027
21,997
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Foxleronic
Sylvanus
16
5 / 1 / 10
9,962
586
16,216
17,440
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 2 / 6
9,908
583
12,317
7,928
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
14
4 / 1 / 11
8,871
522
10,179
13,288
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
15
6 / 1 / 7
9,776
575
7,389
8,655
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
phistar
Danzaburou
15
1 / 3 / 0
9,252
544
5,493
11,608
3,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
21
21
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
1
0.88
W
Sylvanus
Foxleronic
Sylvanus
5
1
10
10
W
5
2
6
4
L
Arachne
Loup777
Arachne
3
4
1
0.88
L
Jing Wei
Odamita
Jing Wei
2
1
2
3
L
0
4
2
0.25
W
Ravana
4
1
11
9.5
W
Aphrodite
6
1
7
9.5
W
Danzaburou
phistar
Danzaburou
1
3
0
0.33
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
51,594
74,607
Taken
58,919
45,514
Mitigated
25,811
26,845
Healing
31,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,339
381
0
6,515
13,763
7,194
161
5,872
7,891
69,248
0
W
Sylvanus
Foxleronic
Sylvanus
16,216
3,671
1,994
11,795
17,440
10,070
0
1,786
14,541
59,212
10,055
W
12,317
1,689
0
837
7,928
2,376
0
2,738
5,144
86,383
0
L
Arachne
Loup777
Arachne
7,616
4,413
0
5,065
14,143
6,369
0
5,686
8,457
0
55,617
L
Jing Wei
Odamita
Jing Wei
5,628
3,204
0
2,627
7,905
2,522
0
1,004
6,901
0
64,642
L
1,911
279
2,523
3,395
16,799
17,268
0
8,218
8,581
12,781
0
W
Ravana
10,179
4,047
0
1,530
13,288
4,451
0
4,413
8,703
0
60,539
W
Aphrodite
7,389
1,112
5,090
5,856
8,655
5,069
0
4,241
4,368
28,280
0
W
Danzaburou
phistar
Danzaburou
5,493
2,246
0
4,317
11,608
3,845
56
296
11,312
0
81,836
L
11,027
2,570
0
6,720
21,997
12,161
0
13,778
8,219
152
40,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
47,769
458
Minions Killed
571
0
Camps Cleared
0
1,599,432
Distance Traveled
1,676,576
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,207
542
140
8
0
302,884
7
W
Sylvanus
9,962
586
138
8
0
278,130
2
W
Janus
9,908
583
162
10
0
371,385
3
L
Arachne
8,973
528
93
5
0
354,479
5
L
Jing Wei
8,716
513
129
8
0
329,253
5
L
Terra
7,215
424
27
2
0
326,290
8
W
Ravana
8,871
522
82
5
0
382,989
4
W
Aphrodite
9,776
575
44
3
0
349,583
4
W
Danzaburou
9,252
544
145
9
0
294,489
7
L
Chaac
7,077
416
69
4
0
286,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role