Player Matchup

Gilgamesh
Gilgamesh
Dbuck10
Gilgamesh
Level 21
God Stats
2W - 1L
1,721 SR
Queue Stats
17W - 18L
1,527 Elo+
Solo
Chernobog
Chernobog
RISE-Hichizu
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,567 Elo+
Solo
Bakasura
Bakasura
WhinneyAcorn2018
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,425 Elo+
Solo
Ra
Ra
iijjccbb
Ra
Level 18
God Stats
2W - 8L
1,807 SR
Queue Stats
17W - 32L
1,469 Elo+
Solo
Olorun
Olorun
nbd_black
Olorun
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,606 SR
1,498 Elo+

VS

Team Averages
Level 21
1,642 SR
1,517 Elo+
Heimdallr
Heimdallr
LYunique
Heimdallr
Level 26
God Stats
4W - 0L
1,718 SR
Queue Stats
63W - 62L
1,443 Elo+
Solo
Nemesis
Nemesis
Mystic Rain
Nemesis
Level 26
God Stats
2W - 0L
1,709 SR
Queue Stats
226W - 239L
1,434 Elo+
Solo
Fafnir
Fafnir
PunePiper690
Fafnir
Level 18
God Stats
2W - 0L
1,675 SR
Queue Stats
28W - 3L
1,730 Elo+
Solo
Nu Wa
Nu Wa
cerdoiquique1
Nu Wa
Level 14
God Stats
37W - 23L
1,642 SR
Queue Stats
107W - 85L
1,558 Elo+
Solo
Kukulkan
Kukulkan
monstermatty616
Kukulkan
Level 23
God Stats
163W - 182L
1,464 SR
Queue Stats
202W - 221L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dbuck10
Gilgamesh
15
1 / 6 / 4
9,898
1,100
10,095
21,383
16,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
RISE-Hichizu
Chernobog
15
2 / 6 / 4
9,990
1,110
14,807
17,648
4,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 13 / 2
9,432
1,048
7,612
23,919
7,937
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 15 / 2
8,171
908
5,031
17,352
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
nbd_black
Olorun
15
1 / 7 / 2
8,884
987
5,170
12,499
3,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LYunique
Heimdallr
18
16 / 1 / 17
11,871
1,319
19,423
7,886
3,595
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Mystic Rain
Nemesis
18
12 / 2 / 21
11,719
1,302
14,552
13,303
5,858
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
18
8 / 0 / 29
11,523
1,280
15,226
12,562
12,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 27
11,002
1,222
20,999
7,423
2,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
18
5 / 1 / 23
10,994
1,222
16,682
4,536
1,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
164
6
Kills
47
47
Deaths
6
14
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dbuck10
Gilgamesh
1
6
4
0.5
W
Heimdallr
LYunique
Heimdallr
16
1
17
24.5
W
Nemesis
Mystic Rain
Nemesis
12
2
21
11.25
W
Fafnir
8
0
29
22.5
L
Chernobog
RISE-Hichizu
Chernobog
2
6
4
0.67
L
2
13
2
0.23
W
6
2
27
9.75
L
0
15
2
0.07
W
Kukulkan
5
1
23
16.5
L
Olorun
nbd_black
Olorun
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,715
Damage
86,882
92,801
Taken
45,710
37,792
Mitigated
26,494
8,027
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dbuck10
Gilgamesh
10,095
3,883
1,341
1,712
21,383
16,210
0
10,129
11,254
2,598
31,959
W
Heimdallr
LYunique
Heimdallr
19,423
8,155
0
1,027
7,886
3,595
0
1,577
6,173
0
29,245
W
Nemesis
Mystic Rain
Nemesis
14,552
7,499
0
1,834
13,303
5,858
0
2,251
10,394
0
18,181
W
Fafnir
15,226
4,267
674
3,274
12,562
12,654
0
2,068
9,662
23,365
0
L
Chernobog
RISE-Hichizu
Chernobog
14,807
6,353
0
693
17,648
4,987
0
9,432
8,216
0
44,908
L
7,612
5,488
0
1,397
23,919
7,937
0
12,188
11,697
0
15,072
W
20,999
7,697
0
230
7,423
2,635
0
3,314
3,908
51,448
0
L
5,031
2,094
0
71
17,352
4,753
0
12,404
4,947
18,490
0
W
Kukulkan
16,682
2,000
0
396
4,536
1,752
0
883
3,436
38,883
0
L
Olorun
nbd_black
Olorun
5,170
2,420
909
1,904
12,499
3,905
0
8,604
3,779
23,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
57,109
196
Minions Killed
188
5
Camps Cleared
5
900,945
Distance Traveled
947,705
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,898
1,100
41
5
2
241,946
0
W
Heimdallr
11,871
1,319
23
3
1
197,574
1
W
Nemesis
11,719
1,302
8
1
0
222,278
1
W
Fafnir
11,523
1,280
19
2
3
160,399
0
L
Chernobog
9,990
1,110
67
7
2
194,525
0
L
Bakasura
9,432
1,048
12
1
1
190,719
0
W
Nu Wa
11,002
1,222
71
8
0
177,289
3
L
Ra
8,171
908
41
5
0
137,511
0
W
Kukulkan
10,994
1,222
67
7
1
190,165
3
L
Olorun
8,884
987
35
4
0
136,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role