Player Matchup

Ares
Ares
Helter32
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
StrayKetchup385
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
jsrad2
The Morrigan
Level 140
God Stats
8W - 3L
1,712 SR
Queue Stats
84W - 48L
1,686 Elo+
Party 1
Team Averages
Level 53
1,571 SR
1,562 Elo+

VS

Team Averages
Level 20
1,567 SR
1,456 Elo+
Yemoja
Yemoja
BrunooHari
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 34L
1,270 Elo+
Solo
Sol
Sol
Mungion
Sol
Level 29
God Stats
18W - 17L
1,509 SR
Queue Stats
137W - 119L
1,472 Elo+
Solo
Thor
Thor
marcos_elamo
Thor
Level 23
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 10L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 1 / 15
8,358
760
6,343
9,081
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
10 / 0 / 13
9,668
879
12,681
9,280
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
jsrad2
The Morrigan
16
16 / 0 / 12
10,665
970
12,934
5,242
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BrunooHari
Yemoja
10
0 / 9 / 0
6,766
615
3,860
13,922
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
10
1 / 7 / 0
7,106
646
6,561
8,237
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 13 / 0
6,121
556
2,934
14,298
4,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
1
29
Kills
1
1
Deaths
29
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BrunooHari
Yemoja
0
9
0
0
W
Ares
3
1
15
10.5
L
Sol
1
7
0
0.14
W
10
0
13
16.5
W
The Morrigan
jsrad2
The Morrigan
16
0
12
22
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
13,355
23,603
Taken
36,457
16,863
Mitigated
14,128
7,994
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BrunooHari
Yemoja
3,860
1,001
428
810
13,922
6,864
0
6,136
7,100
15,702
0
W
Ares
6,343
132
841
2,526
9,081
9,090
132
2,509
6,404
9,779
0
L
Sol
6,561
968
0
703
8,237
2,523
0
3,990
3,564
30,557
0
W
12,681
3,242
0
3,141
9,280
5,516
527
4,186
4,850
0
29,124
W
The Morrigan
jsrad2
The Morrigan
12,934
2,196
0
1,486
5,242
2,257
1,396
3,473
1,549
44,875
1,252
L
2,934
296
0
240
14,298
4,741
0
7,343
5,861
0
10,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
19,993
144
Minions Killed
86
9
Camps Cleared
2
643,249
Distance Traveled
481,563
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,766
615
26
2
0
151,862
1
W
Ares
8,358
760
5
0
1
208,216
0
L
Sol
7,106
646
50
5
2
173,506
2
W
Fenrir
9,668
879
31
3
5
212,649
0
W
The Morrigan
10,665
970
108
10
3
222,384
3
L
Thor
6,121
556
10
1
0
156,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role