Player Matchup

Hachiman
Hachiman
HaIKune
Hachiman
Level 160
God Stats
1W - 1L
1,279 SR
Queue Stats
72W - 58L
1,593 Elo+
Party 4
Izanami
Izanami
ImHoxney
Izanami
Level 125
God Stats
7W - 1L
1,553 SR
Queue Stats
345W - 347L
1,406 Elo+
Party 4
Sylvanus
Sylvanus
K1rbyyツ
Sylvanus
Level 153
God Stats
1W - 0L
1,647 SR
Queue Stats
34W - 22L
1,654 Elo+
Party 4
Gilgamesh
Gilgamesh
Redivel
Gilgamesh
Level 124
God Stats
4W - 1L
1,525 SR
Queue Stats
264W - 245L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
ZeMDe
Nu Wa
Level 144
God Stats
5W - 4L
1,490 SR
Queue Stats
441W - 437L
1,551 Elo+
Party 1
Team Averages
Level 141
1,499 SR
1,551 Elo+

VS

Team Averages
Level 72
1,360 SR
1,602 Elo+
Zeus
Zeus
Chazlam
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,686 Elo+
Party 2
Horus
Horus
PPLChaos
Horus
Level 68
God Stats
0W - 2L
1,250 SR
Queue Stats
199W - 163L
1,552 Elo+
Party 2
Merlin
Merlin
SweggyEggy
Merlin
Level 106
God Stats
1W - 8L
1,282 SR
Queue Stats
263W - 215L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
amazery
Hun Batz
Level 34
God Stats
0W - 1L
1,270 SR
Queue Stats
7W - 9L
1,596 Elo+
Party 3
Nu Wa
Nu Wa
animezzza
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HaIKune
Hachiman
16
7 / 2 / 14
9,820
982
19,299
13,504
6,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ImHoxney
Izanami
14
3 / 2 / 11
8,943
894
6,849
10,477
5,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
K1rbyyツ
Sylvanus
15
2 / 1 / 17
9,627
963
4,564
12,423
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Redivel
Gilgamesh
16
12 / 5 / 7
10,434
1,043
13,044
13,597
6,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
ZeMDe
Nu Wa
15
4 / 3 / 13
9,287
929
8,362
6,347
2,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chazlam
Zeus
15
5 / 6 / 4
8,898
890
17,811
9,547
3,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
PPLChaos
Horus
13
0 / 4 / 10
7,568
757
2,605
11,346
10,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
SweggyEggy
Merlin
13
5 / 7 / 2
8,192
819
10,112
11,760
3,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
amazery
Hun Batz
14
2 / 7 / 6
8,548
855
7,917
15,734
7,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
animezzza
Nu Wa
14
0 / 4 / 8
7,574
757
8,047
7,707
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
28
Kills
12
13
Deaths
28
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
Chazlam
Zeus
5
6
4
1.17
W
Hachiman
HaIKune
Hachiman
7
2
14
7
W
Izanami
ImHoxney
Izanami
3
2
11
4.25
W
Sylvanus
K1rbyyツ
Sylvanus
2
1
17
10.5
L
Horus
PPLChaos
Horus
0
4
10
1.25
W
Gilgamesh
Redivel
Gilgamesh
12
5
7
3.1
L
Merlin
SweggyEggy
Merlin
5
7
2
0.86
W
Nu Wa
ZeMDe
Nu Wa
4
3
13
3.5
L
Hun Batz
amazery
Hun Batz
2
7
6
0.71
L
Nu Wa
animezzza
Nu Wa
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,118
Damage
46,492
56,348
Taken
56,094
34,737
Mitigated
26,946
28,902
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Chazlam
Zeus
17,811
1,688
1,311
584
9,547
3,025
0
2,558
6,989
44,307
0
W
Hachiman
HaIKune
Hachiman
19,299
11,641
656
4,716
13,504
6,597
1,706
9,275
4,229
0
38,175
W
Izanami
ImHoxney
Izanami
6,849
4,214
1,646
2,230
10,477
5,369
2,348
7,252
3,225
0
27,257
W
Sylvanus
K1rbyyツ
Sylvanus
4,564
1,394
8,367
6,419
12,423
13,187
308
6,703
5,720
9,686
0
L
Horus
PPLChaos
Horus
2,605
1,278
5,347
4,222
11,346
10,759
0
3,173
8,173
0
5,708
W
Gilgamesh
Redivel
Gilgamesh
13,044
2,484
802
1,946
13,597
6,799
574
8,050
5,547
0
26,456
L
Merlin
SweggyEggy
Merlin
10,112
933
861
1,328
11,760
3,850
0
2,828
8,932
22,009
0
W
Nu Wa
ZeMDe
Nu Wa
8,362
2,969
1,655
465
6,347
2,785
1,058
4,690
1,657
22,202
0
L
Hun Batz
amazery
Hun Batz
7,917
877
1,599
1,229
15,734
7,050
0
3,065
12,669
0
15,467
L
Nu Wa
animezzza
Nu Wa
8,047
1,181
280
838
7,707
2,262
0
1,302
6,405
28,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,111
Gold Earned
40,780
147
Minions Killed
140
0
Camps Cleared
0
950,098
Distance Traveled
924,595
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,898
890
56
6
0
175,980
0
W
Hachiman
9,820
982
38
4
0
186,150
0
W
Izanami
8,943
894
52
5
0
184,699
0
W
Sylvanus
9,627
963
8
1
0
194,040
1
L
Horus
7,568
757
5
1
0
188,803
0
W
Gilgamesh
10,434
1,043
24
2
0
182,492
0
L
Merlin
8,192
819
30
3
0
165,829
1
W
Nu Wa
9,287
929
25
3
0
202,717
0
L
Hun Batz
8,548
855
8
1
0
205,495
0
L
Nu Wa
7,574
757
41
4
0
188,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role