Player Matchup

Fenrir
Fenrir
GapedSoda
Fenrir
Level 18
God Stats
14W - 15L
1,622 SR
Queue Stats
151W - 135L
1,495 Elo+
Solo
Thor
Thor
INefe
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,643 Elo+
Party 1
Olorun
Olorun
Quafers
Olorun
Level 26
God Stats
4W - 1L
1,788 SR
Queue Stats
109W - 78L
1,583 Elo+
Solo
Janus
Janus
Zasahara
Janus
Level 44
God Stats
4W - 3L
1,462 SR
Queue Stats
39W - 42L
1,517 Elo+
Party 1
Chernobog
Chernobog
xKouzer
Chernobog
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,508 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,549 Elo+

VS

Team Averages
Level 23
1,475 SR
1,440 Elo+
Nemesis
Nemesis
Coolbat53
Nemesis
Level 40
God Stats
17W - 19L
1,589 SR
Queue Stats
62W - 60L
1,500 Elo+
Party 3
Achilles
Achilles
Dakob1234
Achilles
Level 14
God Stats
8W - 7L
1,319 SR
Queue Stats
66W - 64L
1,491 Elo+
Party 3
Vulcan
Vulcan
LichMZuir
Vulcan
Level 23
God Stats
18W - 19L
1,608 SR
Queue Stats
165W - 168L
1,498 Elo+
Solo
Ullr
Ullr
Tangram7
Ullr
Level 27
God Stats
4W - 5L
1,153 SR
Queue Stats
16W - 16L
1,356 Elo+
Party 2
Ares
Ares
TotalSpectrum
Ares
Level 10
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GapedSoda
Fenrir
15
5 / 7 / 4
10,028
501
11,692
16,033
5,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
INefe
Thor
12
1 / 5 / 2
8,588
429
1,871
11,244
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Olorun
Quafers
Olorun
20
10 / 2 / 1
12,973
649
18,250
13,042
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Zasahara
Janus
19
3 / 4 / 7
12,053
603
6,397
12,159
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
xKouzer
Chernobog
17
5 / 3 / 2
11,308
565
8,878
14,260
5,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coolbat53
Nemesis
14
9 / 6 / 2
9,989
499
11,498
14,265
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Dakob1234
Achilles
12
2 / 4 / 1
8,000
400
3,233
10,347
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
LichMZuir
Vulcan
18
5 / 4 / 3
11,083
554
14,749
13,349
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
4 / 5 / 2
9,890
495
6,055
11,354
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 6
8,618
431
6,891
16,086
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
24
Kills
21
21
Deaths
24
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Coolbat53
Nemesis
9
6
2
1.67
L
Achilles
Dakob1234
Achilles
2
4
1
0.63
W
Fenrir
GapedSoda
Fenrir
5
7
4
1
W
Thor
INefe
Thor
1
5
2
0.4
L
Vulcan
LichMZuir
Vulcan
5
4
3
1.63
W
Olorun
Quafers
Olorun
10
2
1
5.25
L
Ullr
4
5
2
1
L
1
5
6
0.8
W
Janus
Zasahara
Janus
3
4
7
1.63
W
Chernobog
xKouzer
Chernobog
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
42,426
66,738
Taken
65,401
27,847
Mitigated
39,460
21,430
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Coolbat53
Nemesis
11,498
6,586
0
4,043
14,265
5,924
0
4,682
9,551
0
52,260
L
Achilles
Dakob1234
Achilles
3,233
682
0
1,304
10,347
8,231
0
5,011
5,336
0
29,321
W
Fenrir
GapedSoda
Fenrir
11,692
1,836
0
312
16,033
5,713
900
6,029
9,872
0
43,321
W
Thor
INefe
Thor
1,871
640
0
1,314
11,244
4,708
0
1,899
9,345
0
45,794
L
Vulcan
LichMZuir
Vulcan
14,749
4,838
0
1,171
13,349
5,019
0
7,862
5,260
90,847
0
W
Olorun
Quafers
Olorun
18,250
11,087
681
7,363
13,042
8,277
2,522
4,825
7,926
94,946
10,173
L
Ullr
6,055
3,150
0
655
11,354
4,138
1,232
489
10,837
0
62,415
L
6,891
1,595
0
1,945
16,086
16,148
125
4,279
11,721
20,865
0
W
Janus
Zasahara
Janus
6,397
610
0
4,187
12,159
4,035
1,292
6,182
5,977
88,516
0
W
Chernobog
xKouzer
Chernobog
8,878
5,374
0
7,573
14,260
5,114
0
2,880
11,380
0
79,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
47,580
601
Minions Killed
455
0
Camps Cleared
0
1,846,086
Distance Traveled
1,650,827
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,989
499
78
4
0
302,824
0
L
Achilles
8,000
400
63
3
0
256,629
1
W
Fenrir
10,028
501
53
3
0
392,662
2
W
Thor
8,588
429
70
4
0
382,501
0
L
Vulcan
11,083
554
162
8
0
401,016
7
W
Olorun
12,973
649
160
8
0
334,192
3
L
Ullr
9,890
495
122
6
0
337,442
3
L
Ares
8,618
431
30
2
0
352,916
1
W
Janus
12,053
603
184
9
0
366,517
3
W
Chernobog
11,308
565
134
7
0
370,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role