Player Matchup

Cupid
Cupid
 
Cupid
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FoxyQuinn666
Athena
Level 45
God Stats
2W - 0L
1,589 SR
Queue Stats
61W - 61L
1,479 Elo+
Solo
Anubis
Anubis
PrimeAlloy6282
Anubis
Level 89
God Stats
1W - 1L
1,474 SR
Queue Stats
253W - 242L
1,494 Elo+
Party 2
Team Averages
Level 82
1,521 SR
1,491 Elo+

VS

Team Averages
Level 82
1,466 SR
1,361 Elo+
Jing Wei
Jing Wei
Junglgymdary
Jing Wei
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,414 Elo+
Solo
He Bo
He Bo
Tashin_ExE
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,304 Elo+
Party 1
Chaac
Chaac
knightwing762
Chaac
Level 49
God Stats
1W - 1L
1,398 SR
Queue Stats
46W - 61L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
14 / 0 / 3
9,485
949
13,457
6,915
2,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
1 / 1 / 14
7,855
786
6,520
9,794
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 3 / 13
8,601
860
6,113
7,894
2,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Junglgymdary
Jing Wei
9
0 / 5 / 1
6,129
613
2,384
8,879
2,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
10
2 / 10 / 2
7,102
710
4,615
9,168
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 2
7,332
733
8,590
13,335
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
4
4
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
0
3
15.5
W
Athena
1
1
14
8
L
Jing Wei
Junglgymdary
Jing Wei
0
5
1
0.1
W
5
3
13
3.83
L
He Bo
2
10
2
0.3
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
15,589
24,603
Taken
31,382
11,526
Mitigated
14,787
7,214
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,457
6,528
226
2,183
6,915
2,032
374
1,524
5,169
0
47,654
W
Athena
6,520
1,515
483
1,848
9,794
6,802
311
899
8,302
18,846
0
L
Jing Wei
Junglgymdary
Jing Wei
2,384
1,679
0
516
8,879
2,245
0
3,512
4,980
0
11,933
W
6,113
563
0
2,474
7,894
2,692
558
2,800
4,646
23,809
0
L
He Bo
4,615
654
66
502
9,168
2,325
0
4,286
4,635
9,276
0
L
8,590
1,988
0
3,420
13,335
10,217
0
5,054
8,021
0
18,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
20,563
125
Minions Killed
63
8
Camps Cleared
1
587,720
Distance Traveled
520,908
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,485
949
60
6
4
197,639
3
W
Athena
7,855
786
28
3
2
232,772
5
L
Jing Wei
6,129
613
26
3
0
195,519
4
W
Anubis
8,601
860
37
4
2
157,309
2
L
He Bo
7,102
710
12
1
0
134,910
0
L
Chaac
7,332
733
25
3
1
190,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role