Player Matchup

Ah Puch
Ah Puch
OddLookinFella69
Ah Puch
Level 129
God Stats
86W - 65L
1,620 SR
Queue Stats
283W - 318L
1,435 Elo+
Party 1
Bellona
Bellona
iljamuc89
Bellona
Level 88
God Stats
29W - 20L
1,575 SR
Queue Stats
69W - 77L
1,480 Elo+
Party 1
Artemis
Artemis
kSTAYHIGHv
Artemis
Level 7
God Stats
7W - 4L
1,854 SR
Queue Stats
15W - 13L
1,465 Elo+
Party 1
Team Averages
Level 75
1,683 SR
1,460 Elo+

VS

Team Averages
Level 40
1,246 SR
1,299 Elo+
Hercules
Hercules
FTDxM4TTY
Hercules
Level 42
God Stats
5W - 7L
1,435 SR
Queue Stats
110W - 149L
1,288 Elo+
Party 2
Zeus
Zeus
ViRaL x AsSaSiN
Zeus
Level 29
God Stats
0W - 5L
1,048 SR
Queue Stats
49W - 73L
1,310 Elo+
Party 2
Olorun
Olorun
grantcornfield6
Olorun
Level 48
God Stats
0W - 2L
1,257 SR
Queue Stats
23W - 38L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
12,879
644
16,490
10,812
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
iljamuc89
Bellona
16
4 / 0 / 9
12,636
632
8,354
18,961
27,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
kSTAYHIGHv
Artemis
16
5 / 2 / 8
12,529
626
16,062
12,838
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FTDxM4TTY
Hercules
14
1 / 3 / 2
10,667
533
4,660
19,976
27,851
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 5 / 1
11,522
576
9,827
11,268
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 2
11,019
551
9,681
16,461
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
FTDxM4TTY
Hercules
1
3
2
0.67
W
5
2
8
4.5
L
2
5
1
0.5
L
1
6
2
0.33
W
Bellona
iljamuc89
Bellona
4
0
9
8.5
W
Artemis
kSTAYHIGHv
Artemis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,906
Damage
24,168
42,611
Taken
47,705
36,924
Mitigated
39,682
7,324
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FTDxM4TTY
Hercules
4,660
696
0
3,864
19,976
27,851
0
7,855
12,121
0
25,110
W
16,490
314
1,453
2,572
10,812
4,440
742
5,712
4,964
73,831
0
L
9,827
124
0
0
11,268
4,208
0
5,784
5,484
39,021
0
L
9,681
4,229
134
4,055
16,461
7,623
594
5,028
11,433
33,113
4,231
W
Bellona
iljamuc89
Bellona
8,354
1,007
255
2,106
18,961
27,426
151
5,764
12,788
1,201
28,468
W
Artemis
kSTAYHIGHv
Artemis
16,062
4,703
0
938
12,838
5,058
2,232
6,898
5,747
0
51,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
33,208
233
Minions Killed
204
10
Camps Cleared
5
1,107,589
Distance Traveled
1,022,661
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,667
533
45
2
3
379,368
5
W
Ah Puch
12,879
644
126
6
6
365,536
4
L
Zeus
11,522
576
86
4
2
328,162
1
L
Olorun
11,019
551
73
4
0
315,131
4
W
Bellona
12,636
632
45
2
1
401,020
1
W
Artemis
12,529
626
62
3
3
341,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role