Player Matchup

Baron Samedi
Baron Samedi
DFPelino
Baron Samedi
Level 119
God Stats
2W - 0L
1,855 SR
Queue Stats
106W - 98L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
MathCounts
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 1
Izanami
Izanami
MessyBreadCrumbs
Izanami
Level 25
God Stats
8W - 1L
1,719 SR
Queue Stats
59W - 50L
1,525 Elo+
Solo
Zeus
Zeus
MrArtorias
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,503 Elo+
Solo
Pele
Pele
xNARCxSaul
Pele
Level 29
God Stats
9W - 4L
1,703 SR
Queue Stats
130W - 136L
1,548 Elo+
Solo
Team Averages
Level 40
1,655 SR
1,503 Elo+

VS

Team Averages
Level 19
1,567 SR
1,541 Elo+
Sol
Sol
GafrudaI
Sol
Level 14
God Stats
14W - 7L
1,721 SR
Queue Stats
25W - 16L
1,690 Elo+
Solo
Poseidon
Poseidon
HALLSHOCK
Poseidon
Level 16
God Stats
4W - 5L
1,549 SR
Queue Stats
10W - 13L
1,550 Elo+
Solo
Mercury
Mercury
TherMotherMasher
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,488 Elo+
Solo
Yemoja
Yemoja
Uwdnt
Yemoja
Level 18
God Stats
4W - 3L
1,373 SR
Queue Stats
9W - 12L
1,468 Elo+
Solo
Bellona
Bellona
bb29
Bellona
Level 28
God Stats
2W - 2L
1,691 SR
Queue Stats
77W - 85L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DFPelino
Baron Samedi
10
2 / 0 / 4
5,427
543
4,088
3,932
2,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
MathCounts
Cthulhu
10
0 / 2 / 0
5,579
558
3,434
4,767
2,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 2
5,680
568
5,226
4,306
1,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 0 / 0
6,935
694
4,133
3,375
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 0
5,543
554
2,681
7,921
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,424
442
2,536
4,234
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
HALLSHOCK
Poseidon
10
2 / 4 / 0
5,567
557
1,860
4,800
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,230
523
1,269
5,742
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Uwdnt
Yemoja
7
0 / 3 / 0
4,698
470
914
7,523
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
bb29
Bellona
8
2 / 1 / 1
5,205
521
3,457
7,027
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
14
Kills
4
4
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DFPelino
Baron Samedi
2
0
4
4
L
0
3
0
0
L
Poseidon
HALLSHOCK
Poseidon
2
4
0
0.5
W
Cthulhu
MathCounts
Cthulhu
0
2
0
0
W
3
0
2
4
W
6
0
0
6
L
0
3
2
0.33
L
Yemoja
Uwdnt
Yemoja
0
3
0
0
L
Bellona
bb29
Bellona
2
1
1
2.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
10,036
24,301
Taken
29,326
9,830
Mitigated
10,969
11,145
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DFPelino
Baron Samedi
4,088
856
978
2,270
3,932
2,245
152
1,753
2,179
19,385
0
L
2,536
645
0
562
4,234
1,237
0
2,123
2,065
26,886
3,532
L
Poseidon
HALLSHOCK
Poseidon
1,860
228
0
250
4,800
1,344
0
1,921
2,613
26,240
0
W
Cthulhu
MathCounts
Cthulhu
3,434
209
0
691
4,767
2,955
313
203
4,564
24,008
0
W
5,226
3,213
0
2,131
4,306
1,318
1,777
1,500
2,806
0
42,589
W
4,133
92
0
1,684
3,375
1,010
616
841
2,534
36,569
0
L
1,269
896
0
1,816
5,742
1,403
0
296
5,436
0
24,382
L
Yemoja
Uwdnt
Yemoja
914
344
595
2,144
7,523
3,531
0
2,951
4,562
7,585
0
L
Bellona
bb29
Bellona
3,457
690
0
3,073
7,027
3,454
0
3,325
2,995
0
17,590
W
2,681
800
0
3,391
7,921
2,302
27
788
7,133
0
31,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
25,124
322
Minions Killed
240
0
Camps Cleared
0
900,486
Distance Traveled
891,374
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,427
543
37
4
0
175,000
2
L
Sol
4,424
442
60
6
0
176,073
1
L
Poseidon
5,567
557
74
7
0
208,546
0
W
Cthulhu
5,579
558
71
7
0
183,543
0
W
Izanami
5,680
568
83
8
0
163,784
2
W
Zeus
6,935
694
72
7
0
183,022
2
L
Mercury
5,230
523
63
6
0
187,557
0
L
Yemoja
4,698
470
12
1
0
140,455
0
L
Bellona
5,205
521
31
3
0
178,743
2
W
Pele
5,543
554
59
6
0
195,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role