Player Matchup

Zeus
Zeus
Cuy_Atomico_
Zeus
Level 144
God Stats
10W - 13L
1,527 SR
Queue Stats
331W - 370L
1,460 Elo+
Solo
Ares
Ares
Markuroneko
Ares
Level 102
God Stats
5W - 10L
1,356 SR
Queue Stats
338W - 443L
1,430 Elo+
Party 2
Bellona
Bellona
Rosario0225
Bellona
Level 24
God Stats
6W - 11L
1,331 SR
Queue Stats
27W - 37L
1,306 Elo+
Party 2
Danzaburou
Danzaburou
edwinm22
Danzaburou
Level 16
God Stats
3W - 5L
1,405 SR
Queue Stats
11W - 22L
1,262 Elo+
Party 2
Nemesis
Nemesis
edwinm22
Nemesis
Level 59
God Stats
11W - 12L
1,372 SR
Queue Stats
92W - 158L
1,338 Elo+
Party 2
Team Averages
Level 69
1,398 SR
1,359 Elo+

VS

Team Averages
Level 83
1,566 SR
1,542 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CountOnBuck
Mulan
Level 102
God Stats
13W - 13L
1,475 SR
Queue Stats
369W - 384L
1,429 Elo+
Solo
Ra
Ra
Iamthiccboy7693
Ra
Level 84
God Stats
12W - 11L
1,360 SR
Queue Stats
461W - 505L
1,377 Elo+
Party 1
Chaac
Chaac
WRNxLoyalty
Chaac
Level 16
God Stats
14W - 10L
1,950 SR
Queue Stats
55W - 71L
1,951 Elo+
Party 1
Skadi
Skadi
suubz3r0
Skadi
Level 114
God Stats
5W - 6L
1,542 SR
Queue Stats
207W - 204L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 1
10,730
488
20,817
17,220
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 6
10,846
493
9,670
20,153
26,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rosario0225
Bellona
15
1 / 7 / 3
9,018
410
4,957
18,770
17,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
edwinm22
Danzaburou
12
0 / 13 / 2
8,409
382
5,170
16,582
4,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
edwinm22
Nemesis
15
4 / 8 / 3
9,929
451
8,988
19,769
7,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
12 / 0 / 7
13,800
627
25,478
22,472
19,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 5 / 16
12,995
591
16,208
19,471
10,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 4 / 10
12,472
567
8,780
15,524
6,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 14
10,094
459
5,352
14,650
11,491
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
suubz3r0
Skadi
19
13 / 3 / 5
12,673
576
15,743
13,591
4,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
13
Kills
38
38
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
0
7
15.5
W
6
5
16
2.8
L
6
7
1
0.93
W
6
4
10
2.75
L
2
3
6
1.67
L
Bellona
Rosario0225
Bellona
1
7
3
0.36
W
1
1
14
8
L
Danzaburou
edwinm22
Danzaburou
0
13
2
0.08
L
Nemesis
edwinm22
Nemesis
4
8
3
0.69
W
Skadi
suubz3r0
Skadi
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,602
Damage
71,561
92,494
Taken
85,708
62,704
Mitigated
52,942
17,119
Healing
44,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
25,478
7,505
0
15,833
22,472
19,788
1,845
5,316
17,156
104,590
16,566
W
16,208
3,039
0
10,294
19,471
10,258
1,246
5,844
13,627
0
92,241
L
20,817
1,018
262
3,943
17,220
6,315
598
4,175
12,889
72,170
0
W
8,780
802
2,953
6,736
15,524
6,466
920
10,243
5,281
74,533
0
L
9,670
159
0
4,416
20,153
26,224
0
6,559
13,445
46,276
0
L
Bellona
Rosario0225
Bellona
4,957
553
0
1,184
18,770
17,573
406
10,713
7,964
9,853
25,214
W
5,352
430
0
4,458
14,650
11,491
445
3,733
10,917
1,038
30,033
L
Danzaburou
edwinm22
Danzaburou
5,170
1,846
0
970
16,582
4,714
758
3,877
12,705
0
44,830
L
Nemesis
edwinm22
Nemesis
8,988
2,980
0
6,344
19,769
7,878
35
6,562
13,125
0
57,809
W
Skadi
suubz3r0
Skadi
15,743
8,417
0
4,140
13,591
4,939
3,611
7,189
6,402
0
91,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
62,034
429
Minions Killed
620
0
Camps Cleared
0
1,893,141
Distance Traveled
2,096,062
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,800
627
161
7
0
390,569
0
W
Mulan
12,995
591
139
6
0
440,671
0
L
Zeus
10,730
488
126
6
0
315,932
2
W
Ra
12,472
567
132
6
0
441,102
1
L
Ares
10,846
493
63
3
0
385,699
5
L
Bellona
9,018
410
71
3
0
424,017
2
W
Chaac
10,094
459
49
2
0
433,431
1
L
Danzaburou
8,409
382
74
3
0
335,161
0
L
Nemesis
9,929
451
95
4
0
432,332
2
W
Skadi
12,673
576
139
6
0
390,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role