Player Matchup

Thoth
Thoth
Masters
Baby Metts1246
Thoth
Masters
Level 67
God Stats
50W - 64L
1,568 SR
Queue Stats
265W - 239L
2,224 MMR
Solo
Mercury
Mercury
Masters
Fairertre_
Mercury
Masters
Level 152
God Stats
189W - 146L
1,714 SR
Queue Stats
469W - 447L
2,338 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
IProminencee
Cu Chulainn
Masters
Level 128
God Stats
1W - 10L
1,503 SR
Queue Stats
158W - 147L
2,307 MMR
Solo
Geb
Geb
Diamond III
L0LXDDDDDDDD
Geb
Diamond III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 300L
2,327 MMR
Solo
Apollo
Apollo
Masters
LTHP_Frenzystarz
Apollo
Masters
Level 155
God Stats
8W - 7L
1,720 SR
Queue Stats
336W - 299L
2,985 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,601 SR
2,436 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,540 SR
2,077 MMR
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond II
C0ns0le b0t
Xing Tian
Diamond II
Level 154
God Stats
17W - 6L
1,576 SR
Queue Stats
614W - 590L
2,323 MMR
Solo
Scylla
Scylla
Masters
MsKe1shasW1g
Scylla
Masters
Level 120
God Stats
65W - 53L
1,624 SR
Queue Stats
302W - 270L
2,554 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
waytrеn
Zhong Kui
Diamond II
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
2,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,306
391
780
2,797
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Fairertre_
Mercury
11
1 / 0 / 1
6,227
566
2,915
5,794
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
IProminencee
Cu Chulainn
9
1 / 2 / 0
5,603
509
3,450
7,484
5,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,910
446
4,695
10,422
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 0
5,553
505
2,868
6,980
1,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioMorgan Le FayTiamatPersephoneOdin

VS

Bans
AthenaChang'eHou YiChaacKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 1
6,786
617
5,070
4,938
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
 
Susano
11
2 / 1 / 5
6,315
574
2,719
6,166
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
C0ns0le b0t
Xing Tian
12
2 / 0 / 0
6,404
582
3,237
7,290
4,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
11
4 / 1 / 2
6,799
618
3,996
4,267
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
waytrеn
Zhong Kui
11
2 / 0 / 4
5,886
535
5,491
5,940
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
W
Susano
 
Susano
2
1
5
4.5
L
0
4
0
0
W
Xing Tian
C0ns0le b0t
Xing Tian
2
0
0
2
L
Mercury
Fairertre_
Mercury
1
0
1
1.5
L
Cu Chulainn
IProminencee
Cu Chulainn
1
2
0
0.5
L
0
4
0
0
L
1
3
0
0.33
W
Scylla
4
1
2
5
W
Zhong Kui
waytrеn
Zhong Kui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
20,513
33,477
Taken
28,601
15,852
Mitigated
14,383
7,961
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,070
2,142
0
750
4,938
1,519
660
967
3,971
0
51,301
W
Susano
 
Susano
2,719
726
0
1,804
6,166
1,823
455
1,259
4,805
0
31,088
L
780
76
0
152
2,797
738
0
1,109
1,636
10,942
0
W
Xing Tian
C0ns0le b0t
Xing Tian
3,237
295
0
2,749
7,290
4,644
0
0
7,290
29,442
0
L
Mercury
Fairertre_
Mercury
2,915
891
0
2,432
5,794
1,739
0
2,208
3,522
0
37,711
L
Cu Chulainn
IProminencee
Cu Chulainn
3,450
819
0
2,787
7,484
5,423
0
3,430
4,054
0
34,443
L
4,695
762
0
1,128
10,422
6,086
0
4,367
5,901
23,411
0
L
2,868
1,952
0
1,462
6,980
1,866
27
765
6,187
0
31,004
W
Scylla
3,996
563
0
1,134
4,267
1,301
390
1,410
2,833
41,049
0
W
Zhong Kui
waytrеn
Zhong Kui
5,491
1,269
0
3,670
5,940
5,096
0
1,840
4,080
21,805
5,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
32,190
305
Minions Killed
356
0
Camps Cleared
0
1,079,818
Distance Traveled
1,036,909
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,786
617
96
9
0
189,650
3
W
Susano
6,315
574
65
6
0
234,952
5
L
Thoth
4,306
391
29
3
0
202,309
1
W
Xing Tian
6,404
582
59
5
0
204,558
1
L
Mercury
6,227
566
96
9
0
277,127
0
L
Cu Chulainn
5,603
509
69
6
0
181,102
4
L
Geb
4,910
446
41
4
0
210,923
0
L
Apollo
5,553
505
70
6
0
208,357
1
W
Scylla
6,799
618
85
8
0
204,104
2
W
Zhong Kui
5,886
535
51
5
0
203,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role