Player Matchup

Cu Chulainn
Cu Chulainn
FrancisSkwaats
Cu Chulainn
Level 108
God Stats
1W - 1L
1,304 SR
Queue Stats
29W - 41L
1,409 Elo+
Solo
Ymir
Ymir
HoBoGaMiN1
Ymir
Level 122
God Stats
1W - 1L
1,353 SR
Queue Stats
105W - 67L
1,590 Elo+
Solo
Nu Wa
Nu Wa
KurłaPjoter
Nu Wa
Level 147
God Stats
8W - 5L
1,572 SR
Queue Stats
450W - 429L
1,533 Elo+
Party 1
Izanami
Izanami
adiran
Izanami
Level 109
God Stats
4W - 4L
1,722 SR
Queue Stats
160W - 136L
1,431 Elo+
Party 1
Cerberus
Cerberus
midna991
Cerberus
Level 119
God Stats
2W - 1L
1,564 SR
Queue Stats
57W - 74L
1,488 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,490 Elo+

VS

Team Averages
Level 142
1,551 SR
1,468 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Darkwing666
Vulcan
Level 127
God Stats
4W - 3L
1,736 SR
Queue Stats
304W - 352L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
Gardarica
Gilgamesh
Level 155
God Stats
6W - 7L
1,373 SR
Queue Stats
769W - 734L
1,470 Elo+
Party 2
Scylla
Scylla
MaximusPontifex
Scylla
Level 139
God Stats
8W - 5L
1,643 SR
Queue Stats
335W - 409L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FrancisSkwaats
Cu Chulainn
13
2 / 5 / 12
8,606
717
5,821
11,572
13,246
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 2 / 20
9,328
777
9,034
13,581
15,341
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 2 / 17
9,986
832
13,138
7,844
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
adiran
Izanami
20
10 / 0 / 15
11,045
920
17,045
10,142
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
midna991
Cerberus
18
6 / 3 / 16
10,301
858
9,301
18,629
19,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 4 / 5
9,052
754
14,912
11,741
4,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
 
Charybdis
16
2 / 5 / 6
8,766
731
12,080
10,394
3,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
13
1 / 7 / 8
7,894
658
11,611
10,457
3,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gardarica
Gilgamesh
14
1 / 5 / 10
8,209
684
7,974
19,431
11,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 4 / 6
8,332
694
6,883
8,122
2,957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
47
25
Kills
12
12
Deaths
25
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
4
5
2.13
L
Charybdis
 
Charybdis
2
5
6
1
L
Vulcan
1
7
8
0.71
W
Cu Chulainn
FrancisSkwaats
Cu Chulainn
2
5
12
1.6
L
Gilgamesh
Gardarica
Gilgamesh
1
5
10
1.2
W
2
2
20
6
W
5
2
17
6.75
L
2
4
6
1.25
W
Izanami
adiran
Izanami
10
0
15
17.5
W
Cerberus
midna991
Cerberus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,339
Damage
53,460
61,768
Taken
60,145
57,747
Mitigated
26,799
19,492
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,912
5,997
904
3,139
11,741
4,494
0
6,692
4,869
0
37,208
L
Charybdis
 
Charybdis
12,080
4,161
1,251
1,676
10,394
3,764
48
5,591
4,711
0
22,070
L
Vulcan
11,611
2,276
0
1,196
10,457
3,825
0
6,592
3,709
23,144
0
W
Cu Chulainn
FrancisSkwaats
Cu Chulainn
5,821
1,133
2,350
740
11,572
13,246
461
3,959
7,613
0
10,026
L
Gilgamesh
Gardarica
Gilgamesh
7,974
542
1,296
5,997
19,431
11,759
0
7,955
11,090
0
18,502
W
9,034
1,504
0
798
13,581
15,341
454
4,069
9,512
17,604
0
W
13,138
2,436
3,312
2,315
7,844
3,658
1,176
1,903
5,941
26,422
0
L
6,883
208
1,374
1,558
8,122
2,957
0
3,681
4,293
16,670
0
W
Izanami
adiran
Izanami
17,045
6,932
589
3,406
10,142
5,558
1,984
2,595
7,547
0
46,428
W
Cerberus
midna991
Cerberus
9,301
431
2,010
3,972
18,629
19,944
333
5,968
12,661
13,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
42,253
148
Minions Killed
129
0
Camps Cleared
0
1,121,084
Distance Traveled
1,044,524
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,052
754
26
2
0
202,194
2
L
Charybdis
8,766
731
30
3
0
207,389
0
L
Vulcan
7,894
658
19
2
0
173,951
5
W
Cu Chulainn
8,606
717
11
1
0
187,461
0
L
Gilgamesh
8,209
684
19
2
0
207,391
6
W
Ymir
9,328
777
14
1
0
239,845
2
W
Nu Wa
9,986
832
34
3
0
247,143
4
L
Scylla
8,332
694
35
3
0
253,599
2
W
Izanami
11,045
920
76
6
0
227,605
1
W
Cerberus
10,301
858
13
1
0
219,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role