Player Matchup

Agni
Agni
BRETTHEKAZOOMAIN
Agni
Level 4
God Stats
2W - 3L
1,270 SR
Queue Stats
6W - 6L
1,318 Elo+
Solo
Bellona
Bellona
Dynamic1cy
Bellona
Level 21
God Stats
5W - 4L
1,598 SR
Queue Stats
80W - 72L
1,385 Elo+
Solo
Cerberus
Cerberus
Envoria
Cerberus
Level 23
God Stats
2W - 3L
1,701 SR
Queue Stats
152W - 160L
1,430 Elo+
Solo
Cupid
Cupid
SirFuzzyWumpkins
Cupid
Level 28
God Stats
17W - 18L
1,431 SR
Queue Stats
84W - 105L
1,266 Elo+
Solo
Cliodhna
Cliodhna
daijodaijin
Cliodhna
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 19L
1,649 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,410 Elo+

VS

Team Averages
Level 19
1,538 SR
1,431 Elo+
Loki
Loki
AndruisAlexis
Loki
Level 16
God Stats
1W - 1L
1,299 SR
Queue Stats
39W - 23L
1,540 Elo+
Solo
Discordia
Discordia
AngelofDepth
Discordia
Level 27
God Stats
7W - 2L
1,654 SR
Queue Stats
142W - 185L
1,325 Elo+
Solo
Merlin
Merlin
KreolKirsan
Merlin
Level 16
God Stats
2W - 0L
1,668 SR
Queue Stats
10W - 12L
1,392 Elo+
Solo
Ganesha
Ganesha
Sudzee
Ganesha
Level 5
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 5L
1,336 Elo+
Solo
Izanami
Izanami
Tiguidoo
Izanami
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
35W - 30L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 1
11,710
532
9,504
10,064
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Dynamic1cy
Bellona
15
3 / 6 / 2
9,642
438
9,676
16,562
12,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Envoria
Cerberus
15
4 / 4 / 3
9,764
444
7,758
19,863
12,407
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 9 / 6
9,613
437
6,002
16,020
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
daijodaijin
Cliodhna
14
2 / 6 / 2
9,154
416
10,097
17,273
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 8
13,908
632
21,138
18,654
8,451
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
AngelofDepth
Discordia
15
2 / 3 / 1
10,240
465
7,154
10,749
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
4 / 3 / 2
10,833
492
10,578
10,993
4,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Sudzee
Ganesha
14
0 / 4 / 14
9,292
422
6,806
14,026
10,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Tiguidoo
Izanami
17
8 / 7 / 8
11,329
515
16,428
15,135
5,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
18
Kills
28
28
Deaths
18
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
14
1
8
18
W
Discordia
AngelofDepth
Discordia
2
3
1
0.83
L
7
3
1
2.5
L
Bellona
Dynamic1cy
Bellona
3
6
2
0.67
L
Cerberus
Envoria
Cerberus
4
4
3
1.38
W
Merlin
4
3
2
1.67
L
2
9
6
0.56
W
Ganesha
Sudzee
Ganesha
0
4
14
1.75
W
Izanami
Tiguidoo
Izanami
8
7
8
1.71
L
Cliodhna
daijodaijin
Cliodhna
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,037
Damage
62,104
79,782
Taken
69,557
37,528
Mitigated
32,162
17,889
Healing
19,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,138
4,142
0
8,575
18,654
8,451
0
3,964
14,542
0
125,201
W
Discordia
AngelofDepth
Discordia
7,154
469
0
2,844
10,749
3,944
898
3,463
6,958
61,902
0
L
9,504
439
0
2,477
10,064
3,192
0
2,830
7,168
78,656
0
L
Bellona
Dynamic1cy
Bellona
9,676
1,304
0
2,370
16,562
12,015
707
6,005
10,349
7,958
45,397
L
Cerberus
Envoria
Cerberus
7,758
854
0
4,321
19,863
12,407
0
8,272
11,467
26,749
0
W
Merlin
10,578
430
470
3,911
10,993
4,216
1,707
1,450
9,431
63,855
0
L
6,002
2,988
749
3,906
16,020
2,917
315
4,196
11,820
0
50,259
W
Ganesha
Sudzee
Ganesha
6,806
826
233
2,278
14,026
10,253
486
5,881
8,026
25,716
0
W
Izanami
Tiguidoo
Izanami
16,428
10,028
0
1,667
15,135
5,298
1,731
3,189
11,896
0
95,208
L
Cliodhna
daijodaijin
Cliodhna
10,097
1,108
0
4,066
17,273
6,997
0
2,973
14,280
0
58,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
55,602
491
Minions Killed
619
0
Camps Cleared
0
1,910,294
Distance Traveled
1,945,884
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,908
632
189
9
0
496,331
2
W
Discordia
10,240
465
126
6
0
405,263
3
L
Agni
11,710
532
155
7
0
437,303
2
L
Bellona
9,642
438
104
5
0
391,441
2
L
Cerberus
9,764
444
56
3
0
356,728
6
W
Merlin
10,833
492
129
6
0
350,199
0
L
Cupid
9,613
437
84
4
0
320,714
1
W
Ganesha
9,292
422
19
1
0
365,801
2
W
Izanami
11,329
515
156
7
0
328,290
0
L
Cliodhna
9,154
416
92
4
0
404,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role