Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ozzyrod21
Susano
Level 126
God Stats
0W - 2L
1,276 SR
Queue Stats
338W - 327L
1,514 Elo+
Party 1
Horus
Horus
Ten_X_Tex
Horus
Level 129
God Stats
2W - 1L
1,350 SR
Queue Stats
71W - 72L
1,489 Elo+
Solo
Chang'e
Chang'e
ethanglopez
Chang'e
Level 94
God Stats
3W - 3L
1,629 SR
Queue Stats
138W - 140L
1,421 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zcool95
Cu Chulainn
Level 136
God Stats
10W - 8L
1,607 SR
Queue Stats
265W - 235L
1,552 Elo+
Party 1
Team Averages
Level 128
1,472 SR
1,495 Elo+

VS

Team Averages
Level 118
1,622 SR
1,492 Elo+
Fenrir
Fenrir
Chito Too ez
Fenrir
Level 160
God Stats
11W - 9L
1,578 SR
Queue Stats
881W - 860L
1,506 Elo+
Solo
Aphrodite
Aphrodite
Natsu_98_PR
Aphrodite
Level 133
God Stats
23W - 19L
1,635 SR
Queue Stats
755W - 720L
1,513 Elo+
Solo
Geb
Geb
Revyug44
Geb
Level 112
God Stats
4W - 3L
1,834 SR
Queue Stats
98W - 97L
1,474 Elo+
Solo
Mulan
Mulan
Schultzie98
Mulan
Level 106
God Stats
2W - 0L
1,456 SR
Queue Stats
63W - 61L
1,512 Elo+
Solo
Charybdis
Charybdis
kingandice123
Charybdis
Level 77
God Stats
13W - 9L
1,607 SR
Queue Stats
337W - 317L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 3 / 3
10,533
527
8,398
13,600
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Ozzyrod21
Susano
16
5 / 5 / 4
10,046
502
9,879
16,104
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Ten_X_Tex
Horus
13
1 / 4 / 8
8,627
431
10,511
18,214
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
ethanglopez
Chang'e
14
1 / 5 / 7
8,990
450
9,872
13,924
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
zcool95
Cu Chulainn
15
4 / 5 / 0
9,983
499
15,754
19,997
15,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 5 / 9
11,605
580
10,641
16,548
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Natsu_98_PR
Aphrodite
16
2 / 5 / 10
10,205
510
11,065
15,301
7,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 14
9,620
481
6,451
15,576
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 2 / 3
10,864
543
15,975
20,423
12,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
kingandice123
Charybdis
19
4 / 3 / 4
11,604
580
10,109
14,330
5,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
15
Kills
22
22
Deaths
16
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
3
1.83
W
Fenrir
9
5
9
2.7
W
Aphrodite
Natsu_98_PR
Aphrodite
2
5
10
1.4
L
Susano
Ozzyrod21
Susano
5
5
4
1.4
W
0
1
14
7
W
7
2
3
4.25
L
Horus
Ten_X_Tex
Horus
1
4
8
1.25
L
Chang'e
ethanglopez
Chang'e
1
5
7
0.9
W
Charybdis
kingandice123
Charybdis
4
3
4
2
L
Cu Chulainn
zcool95
Cu Chulainn
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,414
Damage
54,241
81,839
Taken
82,178
46,933
Mitigated
49,944
30,400
Healing
33,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,398
2,351
0
5,423
13,600
4,934
2,560
2,420
11,158
74,366
9,150
W
Fenrir
10,641
2,875
0
5,612
16,548
8,836
0
3,311
13,157
121
64,723
W
Aphrodite
Natsu_98_PR
Aphrodite
11,065
901
4,435
7,697
15,301
7,228
291
5,473
9,570
59,568
0
L
Susano
Ozzyrod21
Susano
9,879
661
0
4,001
16,104
5,396
0
2,303
13,645
0
60,818
W
6,451
711
923
2,268
15,576
15,866
544
6,311
8,995
19,277
0
W
15,975
3,000
0
7,516
20,423
12,652
849
5,159
15,262
0
66,233
L
Horus
Ten_X_Tex
Horus
10,511
3,391
3,384
6,602
18,214
16,189
135
4,494
13,500
10,329
21,147
L
Chang'e
ethanglopez
Chang'e
9,872
307
1,674
4,888
13,924
4,662
451
4,639
9,073
50,529
0
W
Charybdis
kingandice123
Charybdis
10,109
4,462
284
4,638
14,330
5,362
3,316
4,731
9,455
0
95,205
L
Cu Chulainn
zcool95
Cu Chulainn
15,754
2,547
0
4,428
19,997
15,752
104
3,165
16,762
11,727
49,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
53,898
495
Minions Killed
510
0
Camps Cleared
0
1,905,018
Distance Traveled
1,891,932
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,533
527
151
8
0
333,276
6
W
Fenrir
11,605
580
92
5
0
378,734
1
W
Aphrodite
10,205
510
112
6
0
366,027
0
L
Susano
10,046
502
97
5
0
413,441
3
W
Geb
9,620
481
22
1
0
405,885
11
W
Mulan
10,864
543
115
6
0
395,297
0
L
Horus
8,627
431
38
2
0
414,471
5
L
Chang'e
8,990
450
94
5
0
362,565
4
W
Charybdis
11,604
580
169
8
0
345,989
8
L
Cu Chulainn
9,983
499
115
6
0
381,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role