Player Matchup

Ra
Ra
Gustavinho-_-OP
Ra
Level 26
God Stats
1W - 5L
1,219 SR
Queue Stats
154W - 234L
1,360 Elo+
Solo
Chernobog
Chernobog
JorginBaiano
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,241 Elo+
Solo
Heimdallr
Heimdallr
bgoatjames
Heimdallr
Level 26
God Stats
15W - 15L
1,433 SR
Queue Stats
45W - 55L
1,412 Elo+
Solo
Fenrir
Fenrir
fuéfué
Fenrir
Level 8
God Stats
2W - 1L
1,523 SR
Queue Stats
44W - 21L
1,617 Elo+
Solo
Yemoja
Yemoja
xHayeK
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,141 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,354 Elo+

VS

Team Averages
Level 16
1,423 SR
1,368 Elo+
Serqet
Serqet
Adolfo6862
Serqet
Level 27
God Stats
0W - 1L
1,684 SR
Queue Stats
88W - 106L
1,391 Elo+
Solo
Neith
Neith
Anderson_Who
Neith
Level 14
God Stats
0W - 5L
1,194 SR
Queue Stats
0W - 6L
1,087 Elo+
Solo
Chronos
Chronos
GatoConSueño
Chronos
Level 20
God Stats
2W - 4L
1,237 SR
Queue Stats
208W - 140L
1,482 Elo+
Solo
Nemesis
Nemesis
QUEPRO1123
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 27L
1,378 Elo+
Solo
Guan Yu
Guan Yu
Ze-Colmeia139
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,703
414
1,170
4,820
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
JorginBaiano
Chernobog
15
2 / 8 / 7
10,128
482
5,283
14,987
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
bgoatjames
Heimdallr
18
13 / 3 / 3
11,740
559
20,808
18,617
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
fuéfué
Fenrir
19
8 / 0 / 0
12,205
581
9,803
14,100
10,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
xHayeK
Yemoja
15
4 / 1 / 12
10,796
514
5,735
8,205
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Adolfo6862
Serqet
13
1 / 6 / 5
8,660
412
3,427
16,199
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 9 / 2
9,737
464
10,975
17,047
3,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
14
8 / 1 / 0
10,337
492
8,138
7,012
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
QUEPRO1123
Nemesis
12
1 / 6 / 2
8,199
390
4,755
15,474
3,292
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
16
1 / 5 / 0
9,529
454
3,606
12,650
12,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
27
Kills
15
18
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
Adolfo6862
Serqet
1
6
5
0.58
L
4
9
2
0.56
L
Chronos
8
1
0
8
W
0
6
1
0.08
W
Chernobog
JorginBaiano
Chernobog
2
8
7
0.69
L
Nemesis
QUEPRO1123
Nemesis
1
6
2
0.33
L
Guan Yu
1
5
0
0.2
W
Heimdallr
bgoatjames
Heimdallr
13
3
3
4.83
W
Fenrir
fuéfué
Fenrir
8
0
0
8
W
Yemoja
xHayeK
Yemoja
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
30,901
60,729
Taken
68,382
30,819
Mitigated
28,886
21,348
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Adolfo6862
Serqet
3,427
633
0
4,739
16,199
6,780
0
1,362
14,837
0
47,994
L
10,975
5,908
219
5,586
17,047
3,621
1,103
2,330
14,714
0
55,055
L
Chronos
8,138
2,590
0
2,263
7,012
2,581
0
1,467
5,545
59,340
0
W
1,170
105
0
219
4,820
1,329
168
1,927
2,743
34,117
0
W
Chernobog
JorginBaiano
Chernobog
5,283
3,171
0
2,257
14,987
4,423
519
1,640
13,030
0
67,373
L
Nemesis
QUEPRO1123
Nemesis
4,755
1,822
0
1,567
15,474
3,292
0
2,540
12,933
0
27,356
L
Guan Yu
3,606
611
0
3,586
12,650
12,612
0
140
12,510
0
59,959
W
Heimdallr
bgoatjames
Heimdallr
20,808
9,443
0
9,076
18,617
6,707
1,721
1,692
16,701
0
85,080
W
Fenrir
fuéfué
Fenrir
9,803
2,866
0
7,056
14,100
10,440
37
1,094
12,934
13,038
67,188
W
Yemoja
xHayeK
Yemoja
5,735
1,056
1,350
1,390
8,205
7,920
1,139
1,442
6,627
29,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,572
Gold Earned
46,462
500
Minions Killed
458
0
Camps Cleared
0
1,678,991
Distance Traveled
1,889,696
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,660
412
75
4
0
428,393
0
L
Neith
9,737
464
94
4
0
367,391
5
L
Chronos
10,337
492
121
6
0
255,970
4
W
Ra
8,703
414
71
3
0
223,251
4
W
Chernobog
10,128
482
92
4
0
309,789
1
L
Nemesis
8,199
390
45
2
0
410,833
1
L
Guan Yu
9,529
454
123
6
0
427,109
3
W
Heimdallr
11,740
559
120
6
0
349,109
8
W
Fenrir
12,205
581
171
8
0
418,606
5
W
Yemoja
10,796
514
46
2
0
378,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role