Player Matchup

Bacchus
Bacchus
DoubledAlarm833
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
951 Elo+
Party 2
Sol
Sol
RapidestCub
Sol
Level 23
God Stats
18W - 16L
1,398 SR
Queue Stats
21W - 19L
951 Elo+
Party 2
Guan Yu
Guan Yu
xD Licious
Guan Yu
Level 7
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 5L
951 Elo+
Party 2
Team Averages
Level 19
1,392 SR
951 Elo+

VS

Team Averages
Level 20
1,546 SR
1,209 Elo+
Neith
Neith
Bumperbutt6959
Neith
Level 4
God Stats
2W - 4L
1,603 SR
Queue Stats
2W - 4L
1,008 Elo+
Party 1
Ne Zha
Ne Zha
Lemmi27
Ne Zha
Level 29
God Stats
4W - 4L
1,381 SR
Queue Stats
55W - 59L
1,246 Elo+
Solo
Sol
Sol
Nertyyygante
Sol
Level 28
God Stats
20W - 22L
1,654 SR
Queue Stats
63W - 79L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
9,727
608
7,803
12,603
13,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 1 / 3
10,660
666
14,109
9,483
3,612
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
xD Licious
Guan Yu
13
2 / 2 / 4
9,450
591
3,428
11,948
12,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,788
549
4,385
7,683
2,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Lemmi27
Ne Zha
11
1 / 4 / 2
8,771
548
4,990
11,002
3,953
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 0
9,090
568
11,335
12,673
8,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
1
1
7
4.5
L
Ne Zha
Lemmi27
Ne Zha
1
4
2
0.5
L
2
2
0
1
W
5
1
3
6.5
W
Guan Yu
xD Licious
Guan Yu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
20,710
34,034
Taken
31,358
29,501
Mitigated
15,441
4,124
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,385
2,984
0
542
7,683
2,850
0
5,151
2,532
0
15,499
W
7,803
716
372
507
12,603
13,857
141
3,414
9,189
21,184
0
L
Ne Zha
Lemmi27
Ne Zha
4,990
1,522
0
732
11,002
3,953
0
7,744
3,258
0
17,713
L
11,335
2,358
0
3,187
12,673
8,638
0
9,250
3,423
41,131
0
W
14,109
3,108
0
837
9,483
3,612
1,920
4,524
4,959
52,996
0
W
Guan Yu
xD Licious
Guan Yu
3,428
320
1,110
1,298
11,948
12,032
381
3,714
6,719
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
26,649
171
Minions Killed
128
7
Camps Cleared
6
944,342
Distance Traveled
710,197
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,788
549
25
2
1
197,034
0
W
Bacchus
9,727
608
35
2
1
319,655
0
L
Ne Zha
8,771
548
19
1
0
246,813
1
L
Sol
9,090
568
84
5
5
266,350
0
W
Sol
10,660
666
102
6
5
292,886
0
W
Guan Yu
9,450
591
34
2
1
331,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role