Player Matchup

Merlin
Merlin
Calerian
Merlin
Level 88
God Stats
25W - 28L
1,580 SR
Queue Stats
159W - 133L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
GingaPowda
Jormungandr
Level 28
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 1
Mulan
Mulan
Manfeld
Mulan
Level 21
God Stats
1W - 2L
1,517 SR
Queue Stats
3W - 4L
1,556 Elo+
Party 1
Cupid
Cupid
SandyManBush
Cupid
Level 59
God Stats
2W - 4L
1,507 SR
Queue Stats
39W - 46L
1,564 Elo+
Party 1
Da Ji
Da Ji
bigdaddy4310
Da Ji
Level 28
God Stats
5W - 3L
1,800 SR
Queue Stats
18W - 16L
1,576 Elo+
Party 1
Team Averages
Level 45
1,544 SR
1,562 Elo+

VS

Team Averages
Level 48
1,535 SR
1,514 Elo+
Chaac
Chaac
EightyOneDelta
Chaac
Level 29
God Stats
9W - 10L
1,592 SR
Queue Stats
109W - 108L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
ThatGamerBro
Danzaburou
Level 41
God Stats
56W - 42L
1,657 SR
Queue Stats
114W - 120L
1,538 Elo+
Solo
Hades
Hades
anime_giirl64
Hades
Level 107
God Stats
18W - 8L
1,693 SR
Queue Stats
183W - 196L
1,528 Elo+
Party 3
Agni
Agni
nesumpavlin
Agni
Level 35
God Stats
22W - 29L
1,223 SR
Queue Stats
206W - 214L
1,471 Elo+
Party 2
Thor
Thor
yaniyankov
Thor
Level 30
God Stats
85W - 103L
1,510 SR
Queue Stats
167W - 192L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Calerian
Merlin
15
0 / 2 / 0
8,663
510
3,209
5,854
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
GingaPowda
Jormungandr
12
2 / 3 / 4
7,893
464
9,385
15,309
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Manfeld
Mulan
13
0 / 3 / 2
7,397
435
3,618
12,678
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 2
7,566
445
6,485
10,379
3,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
7,789
458
6,664
11,470
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,851
462
8,327
16,115
14,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ThatGamerBro
Danzaburou
15
4 / 1 / 7
9,071
534
8,815
9,295
3,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 1 / 4
10,204
600
11,320
13,367
6,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 0 / 6
9,049
532
4,786
6,177
1,823
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 5
8,789
517
6,448
10,337
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
17
17
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Calerian
Merlin
0
2
0
0
W
1
2
8
2.5
L
Jormungandr
GingaPowda
Jormungandr
2
3
4
1.33
L
Mulan
Manfeld
Mulan
0
3
2
0.33
L
2
5
2
0.6
W
Danzaburou
ThatGamerBro
Danzaburou
4
1
7
7.5
W
5
1
4
7
L
3
4
2
1
W
2
0
6
5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
39,696
55,690
Taken
55,291
33,312
Mitigated
30,021
12,371
Healing
25,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Calerian
Merlin
3,209
41
0
1,063
5,854
1,878
0
3,490
2,322
60,022
0
W
8,327
2,097
719
8,399
16,115
14,320
572
4,872
11,075
0
41,535
L
Jormungandr
GingaPowda
Jormungandr
9,385
3,368
270
2,537
15,309
14,569
0
3,196
11,548
39,438
0
L
Mulan
Manfeld
Mulan
3,618
591
0
1,744
12,678
8,782
706
6,152
6,430
0
33,968
L
6,485
3,350
293
2,296
10,379
3,557
0
671
9,376
0
40,912
W
Danzaburou
ThatGamerBro
Danzaburou
8,815
2,816
0
2,900
9,295
3,138
1,868
3,374
5,891
0
58,482
W
11,320
1,592
224
9,381
13,367
6,881
1,350
1,385
11,700
74,365
0
L
6,664
1,237
0
4,168
11,470
4,526
0
2,597
8,873
0
42,494
W
4,786
605
0
659
6,177
1,823
852
950
4,997
55,965
0
W
6,448
1,887
0
2,817
10,337
3,859
0
1,664
8,633
0
42,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
44,964
453
Minions Killed
517
0
Camps Cleared
0
1,536,252
Distance Traveled
1,671,422
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,663
510
152
9
0
315,589
1
W
Chaac
7,851
462
56
3
0
324,268
3
L
Jormungandr
7,893
464
52
3
0
314,787
1
L
Mulan
7,397
435
76
4
0
291,553
1
L
Cupid
7,566
445
93
5
0
295,766
5
W
Danzaburou
9,071
534
117
7
0
345,778
3
W
Hades
10,204
600
149
9
0
310,202
2
L
Da Ji
7,789
458
80
5
0
318,557
1
W
Agni
9,049
532
112
7
0
356,879
9
W
Thor
8,789
517
83
5
0
334,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role