Player Matchup

Skadi
Skadi
Bronze I
DARKSTEELBATMAN
Skadi
Bronze I
Level 107
God Stats
97W - 77L
1,537 SR
Queue Stats
269W - 278L
570 MMR
Solo
Merlin
Merlin
Silver III
JeBoyLampieNL
Merlin
Silver III
Level 64
God Stats
3W - 3L
1,394 SR
Queue Stats
148W - 163L
909 MMR
Solo
Loki
Loki
Silver I
JhonnyRonda
Loki
Silver I
Level 128
God Stats
7W - 9L
1,724 SR
Queue Stats
364W - 368L
1,366 MMR
Solo
Yemoja
Yemoja
Bronze II
igough
Yemoja
Bronze II
Level 85
God Stats
8W - 9L
1,455 SR
Queue Stats
254W - 276L
212 MMR
Solo
Tyr
Tyr
Silver IV
kwantus1987
Tyr
Silver IV
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
345W - 376L
700 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,522 SR
752 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,443 SR
752 MMR
Charybdis
Charybdis
Gold I
G00DANG
Charybdis
Gold I
Level 148
God Stats
43W - 35L
1,520 SR
Queue Stats
297W - 297L
1,361 MMR
Solo
Hercules
Hercules
Bronze II
Goudboul
Hercules
Bronze II
Level 101
God Stats
12W - 17L
1,359 SR
Queue Stats
72W - 101L
166 MMR
Solo
Khepri
Khepri
Silver V
KO_tulu
Khepri
Silver V
Level 86
God Stats
7W - 7L
1,470 SR
Queue Stats
266W - 267L
635 MMR
Solo
Ah Puch
Ah Puch
Bronze II
Toyakoo0
Ah Puch
Bronze II
Level 107
God Stats
5W - 4L
1,560 SR
Queue Stats
111W - 144L
228 MMR
Solo
Awilix
Awilix
Silver I
spikeoklm13
Awilix
Silver I
Level 126
God Stats
1W - 2L
1,307 SR
Queue Stats
94W - 91L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
13,244
509
31,506
26,264
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 11 / 3
11,172
430
17,312
16,690
11,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 7 / 6
14,232
547
21,551
22,269
9,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
igough
Yemoja
15
1 / 6 / 7
10,750
413
7,774
22,012
29,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 4 / 6
12,455
479
16,226
25,409
32,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArachneGilgameshAthenaUllrMorgan Le Fay

VS

Bans
PeleIzanamiPersephoneHeimdallrOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
G00DANG
Charybdis
20
10 / 2 / 7
16,138
621
29,722
29,417
13,605
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
Goudboul
Hercules
20
9 / 2 / 10
14,679
565
17,650
34,083
49,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
KO_tulu
Khepri
16
1 / 6 / 18
12,157
468
6,217
26,190
32,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Toyakoo0
Ah Puch
18
4 / 8 / 12
12,639
486
21,320
18,020
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
20
10 / 6 / 6
14,250
548
15,431
22,101
11,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
24
Kills
34
34
Deaths
24
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
6
8
1.67
W
Charybdis
G00DANG
Charybdis
10
2
7
6.75
W
Hercules
Goudboul
Hercules
9
2
10
7
L
4
11
3
0.5
L
13
7
6
2.29
W
Khepri
KO_tulu
Khepri
1
6
18
1.67
W
Ah Puch
Toyakoo0
Ah Puch
4
8
12
1.25
L
Yemoja
igough
Yemoja
1
6
7
0.75
L
0
4
6
0.75
W
Awilix
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,369
Damage
90,340
112,644
Taken
129,811
94,646
Mitigated
113,336
31,809
Healing
49,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,506
17,440
0
10,015
26,264
10,950
2,296
2,384
23,880
0
115,495
W
Charybdis
G00DANG
Charybdis
29,722
19,802
0
18,597
29,417
13,605
13,357
4,301
25,116
0
161,182
W
Hercules
Goudboul
Hercules
17,650
6,963
947
17,487
34,083
49,128
1,355
6,657
27,426
0
71,764
L
17,312
630
0
460
16,690
11,512
960
7,954
8,736
64,365
0
L
21,551
4,632
0
4,700
22,269
9,420
0
5,796
16,473
0
97,254
W
Khepri
KO_tulu
Khepri
6,217
782
0
4,800
26,190
32,720
0
7,052
19,138
18,093
0
W
Ah Puch
Toyakoo0
Ah Puch
21,320
1,203
0
2,214
18,020
6,844
641
4,377
13,643
72,154
0
L
Yemoja
igough
Yemoja
7,774
1,320
2,218
4,272
22,012
29,963
342
6,385
15,627
26,318
0
L
16,226
1,537
173
9,971
25,409
32,801
285
5,018
20,391
0
90,239
W
Awilix
15,431
7,147
0
5,091
22,101
11,039
2,676
2,773
19,328
0
95,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,853
Gold Earned
69,863
611
Minions Killed
637
0
Camps Cleared
0
2,280,610
Distance Traveled
2,416,248
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,244
509
160
6
0
436,302
2
W
Charybdis
16,138
621
232
9
0
437,653
2
W
Hercules
14,679
565
139
5
0
496,941
0
L
Merlin
11,172
430
113
4
0
407,008
0
L
Loki
14,232
547
140
5
0
505,294
2
W
Khepri
12,157
468
8
0
0
517,048
10
W
Ah Puch
12,639
486
111
4
0
449,051
5
L
Yemoja
10,750
413
46
2
0
430,790
7
L
Tyr
12,455
479
152
6
0
501,216
3
W
Awilix
14,250
548
147
6
0
515,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role