Player Matchup

Tiamat
Tiamat
DarkKnightRamza1
Tiamat
Level 89
God Stats
1W - 0L
1,530 SR
Queue Stats
312W - 312L
1,541 Elo+
Solo
Charybdis
Charybdis
EasyJaye
Charybdis
Level 87
God Stats
78W - 72L
1,565 SR
Queue Stats
433W - 431L
1,514 Elo+
Solo
Loki
Loki
Mr400mMan
Loki
Level 128
God Stats
3W - 1L
1,702 SR
Queue Stats
361W - 382L
1,553 Elo+
Solo
Olorun
Olorun
NWA x GANGST4
Olorun
Level 136
God Stats
13W - 5L
1,660 SR
Queue Stats
87W - 79L
1,506 Elo+
Party 1
Achilles
Achilles
TumyHino
Achilles
Level 127
God Stats
4W - 5L
1,623 SR
Queue Stats
80W - 74L
1,503 Elo+
Party 1
Team Averages
Level 113
1,616 SR
1,523 Elo+

VS

Team Averages
Level 136
1,481 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Love And Hate91
Achilles
Level 148
God Stats
9W - 8L
1,605 SR
Queue Stats
189W - 150L
1,603 Elo+
Solo
Aphrodite
Aphrodite
PolarBearHawke
Aphrodite
Level 102
God Stats
3W - 5L
1,491 SR
Queue Stats
469W - 483L
1,519 Elo+
Solo
Cliodhna
Cliodhna
Snickerz150
Cliodhna
Level 140
God Stats
2W - 7L
1,310 SR
Queue Stats
355W - 339L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,123
1,018
5,539
2,842
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
EasyJaye
Charybdis
13
0 / 0 / 6
7,027
1,004
4,045
3,209
982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
13
1 / 1 / 4
6,894
985
2,413
4,284
1,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 2
8,696
1,242
5,072
1,913
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TumyHino
Achilles
13
2 / 1 / 7
7,601
1,086
6,298
7,256
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

332

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 1
7,165
1,024
3,205
3,187
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
12
0 / 1 / 1
6,656
951
2,862
4,037
1,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
1 / 2 / 0
6,976
997
3,807
6,640
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PolarBearHawke
Aphrodite
12
0 / 4 / 1
6,737
962
1,855
5,399
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Snickerz150
Cliodhna
13
0 / 1 / 1
6,832
976
5,913
6,761
2,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
9
Kills
2
2
Deaths
9
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
Chiron
 
Chiron
0
1
1
0.5
W
1
0
4
3
W
Charybdis
EasyJaye
Charybdis
0
0
6
3
L
Achilles
1
2
0
0.5
W
Loki
1
1
4
3
W
5
0
2
6
L
Aphrodite
PolarBearHawke
Aphrodite
0
4
1
0.13
L
Cliodhna
Snickerz150
Cliodhna
0
1
1
0.5
W
Achilles
TumyHino
Achilles
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
17,642
19,504
Taken
26,024
10,043
Mitigated
12,773
3,747
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,205
271
0
114
3,187
1,033
0
1,599
1,355
19,024
0
L
Chiron
 
Chiron
2,862
521
445
300
4,037
1,508
0
1,781
2,093
0
17,773
W
5,539
245
70
1,383
2,842
982
0
529
2,231
15,215
0
W
Charybdis
EasyJaye
Charybdis
4,045
1,600
0
0
3,209
982
0
970
2,110
0
10,696
L
Achilles
3,807
629
0
680
6,640
4,879
0
2,021
4,338
0
13,510
W
Loki
2,413
424
0
82
4,284
1,393
0
1,222
2,878
0
7,818
W
5,072
2,358
117
608
1,913
1,299
0
555
1,261
30,737
1,864
L
Aphrodite
PolarBearHawke
Aphrodite
1,855
97
643
813
5,399
2,823
0
1,703
3,327
6,438
0
L
Cliodhna
Snickerz150
Cliodhna
5,913
349
0
24
6,761
2,530
0
2,402
4,102
0
19,363
W
Achilles
TumyHino
Achilles
6,298
865
0
1,487
7,256
5,387
0
1,373
5,479
0
18,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
34,366
156
Minions Killed
148
8
Camps Cleared
4
745,971
Distance Traveled
655,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,165
1,024
38
5
1
149,739
1
L
Chiron
6,656
951
33
5
2
123,424
1
W
Tiamat
7,123
1,018
37
5
2
152,870
3
W
Charybdis
7,027
1,004
22
3
0
137,938
0
L
Achilles
6,976
997
27
4
0
137,022
0
W
Loki
6,894
985
9
1
0
150,775
0
W
Olorun
8,696
1,242
68
10
6
147,836
0
L
Aphrodite
6,737
962
13
2
0
85,794
0
L
Cliodhna
6,832
976
37
5
1
159,965
0
W
Achilles
7,601
1,086
20
3
0
156,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role