Player Matchup

Loki
Loki
Bxphomxt-
Loki
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,739 Elo+
Solo
Horus
Horus
MorphHelm
Horus
Level 29
God Stats
2W - 4L
1,600 SR
Queue Stats
86W - 96L
1,327 Elo+
Solo
Neith
Neith
Paisablee
Neith
Level 26
God Stats
5W - 3L
1,595 SR
Queue Stats
200W - 140L
1,514 Elo+
Solo
Sol
Sol
SquigglyP
Sol
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
188W - 158L
1,561 Elo+
Solo
Yemoja
Yemoja
Zulu-Five
Yemoja
Level 25
God Stats
12W - 6L
1,742 SR
Queue Stats
27W - 33L
1,435 Elo+
Solo
Team Averages
Level 27
1,587 SR
1,515 Elo+

VS

Team Averages
Level 22
1,705 SR
1,510 Elo+
Cliodhna
Cliodhna
BM3Zeigler
Cliodhna
Level 7
God Stats
15W - 12L
1,667 SR
Queue Stats
30W - 33L
1,538 Elo+
Solo
Ymir
Ymir
ChirpyBird
Ymir
Level 29
God Stats
3W - 2L
1,885 SR
Queue Stats
108W - 102L
1,513 Elo+
Solo
Vulcan
Vulcan
LordApples123
Vulcan
Level 21
God Stats
14W - 10L
1,915 SR
Queue Stats
226W - 198L
1,541 Elo+
Solo
Mercury
Mercury
Maauu2023
Mercury
Level 27
God Stats
11W - 17L
1,473 SR
Queue Stats
302W - 330L
1,417 Elo+
Solo
Nu Wa
Nu Wa
MoxieHoney
Nu Wa
Level 27
God Stats
24W - 17L
1,582 SR
Queue Stats
116W - 85L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
16 / 3 / 11
12,029
1,203
19,263
10,434
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
MorphHelm
Horus
17
4 / 0 / 20
10,468
1,047
8,530
14,213
11,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Paisablee
Neith
19
12 / 0 / 20
11,915
1,192
28,221
12,257
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 15
10,244
1,024
10,902
5,804
2,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Zulu-Five
Yemoja
17
1 / 0 / 18
10,613
1,061
4,130
10,264
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

313

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BM3Zeigler
Cliodhna
15
1 / 7 / 2
9,085
909
10,684
14,078
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 9 / 1
8,568
857
6,451
20,638
23,784
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 9 / 3
8,842
884
12,795
14,675
6,966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Maauu2023
Mercury
14
0 / 4 / 2
8,257
826
3,232
11,610
4,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
15
2 / 7 / 1
9,689
969
11,295
15,111
4,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
12
36
Kills
3
3
Deaths
36
84
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BM3Zeigler
Cliodhna
1
7
2
0.29
W
Loki
16
3
11
7.17
L
0
9
1
0.06
L
0
9
3
0.17
L
Mercury
Maauu2023
Mercury
0
4
2
0.25
W
Horus
MorphHelm
Horus
4
0
20
14
L
Nu Wa
2
7
1
0.36
W
Neith
Paisablee
Neith
12
0
20
22
W
3
0
15
10.5
W
Yemoja
Zulu-Five
Yemoja
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,046
Damage
44,457
52,972
Taken
76,112
34,682
Mitigated
44,741
19,200
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BM3Zeigler
Cliodhna
10,684
753
380
484
14,078
5,116
0
3,591
10,487
0
20,032
W
Loki
19,263
8,615
0
130
10,434
4,710
0
2,922
7,082
0
43,246
L
6,451
1,501
543
2,062
20,638
23,784
0
5,790
14,848
20,777
0
L
12,795
6,852
42
91
14,675
6,966
0
2,290
12,385
34,116
0
L
Mercury
Maauu2023
Mercury
3,232
623
0
121
11,610
4,047
0
545
11,065
0
10,093
W
Horus
MorphHelm
Horus
8,530
5,300
3,195
3,886
14,213
11,729
0
9,365
4,848
0
20,467
L
Nu Wa
11,295
2,860
208
205
15,111
4,828
0
2,816
12,295
29,561
0
W
Neith
Paisablee
Neith
28,221
19,208
0
3,230
12,257
4,681
0
7,068
5,189
0
54,733
W
10,902
2,748
0
2,200
5,804
2,180
0
4,699
1,105
36,605
0
W
Yemoja
Zulu-Five
Yemoja
4,130
1,177
3,935
2,624
10,264
11,382
0
6,487
3,777
15,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,269
Gold Earned
44,441
217
Minions Killed
150
9
Camps Cleared
4
941,920
Distance Traveled
908,262
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,085
909
30
3
2
194,857
2
W
Loki
12,029
1,203
38
4
6
214,513
0
L
Ymir
8,568
857
29
3
1
157,889
1
L
Vulcan
8,842
884
47
5
0
177,849
0
L
Mercury
8,257
826
9
1
0
206,836
2
W
Horus
10,468
1,047
29
3
0
191,918
0
L
Nu Wa
9,689
969
35
4
1
170,831
1
W
Neith
11,915
1,192
59
6
3
187,877
1
W
Sol
10,244
1,024
73
7
0
189,618
0
W
Yemoja
10,613
1,061
18
2
0
157,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role