Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AngelDelRey8765
Geb
Level 29
God Stats
4W - 0L
1,850 SR
Queue Stats
57W - 63L
1,518 Elo+
Solo
Hou Yi
Hou Yi
K1ll3rgh0st5580
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,381 Elo+
Party 1
Izanami
Izanami
MsCharms
Izanami
Level 60
God Stats
1W - 0L
1,261 SR
Queue Stats
17W - 13L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
Wockesha
Erlang Shen
Level 26
God Stats
1W - 1L
1,311 SR
Queue Stats
43W - 27L
1,628 Elo+
Party 2
Team Averages
Level 58
1,484 SR
1,514 Elo+

VS

Team Averages
Level 75
1,575 SR
1,442 Elo+
Achilles
Achilles
 
Achilles
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AssassinSpy609
Ah Puch
Level 95
God Stats
5W - 1L
1,960 SR
Queue Stats
240W - 252L
1,419 Elo+
Solo
King Arthur
King Arthur
FireTigga2009
King Arthur
Level 27
God Stats
0W - 1L
1,665 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Krittickill
Cernunnos
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 76L
1,410 Elo+
Party 3
Loki
Loki
Omen_50
Loki
Level 26
God Stats
0W - 1L
1,252 SR
Queue Stats
15W - 49L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 12
9,680
968
11,492
9,386
4,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 15
8,661
866
10,315
9,182
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 2 / 16
8,905
891
10,224
7,304
3,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MsCharms
Izanami
15
6 / 3 / 8
9,133
913
7,286
10,116
4,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Wockesha
Erlang Shen
17
5 / 1 / 17
9,935
994
13,787
15,371
17,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 4 / 2
7,319
732
7,553
13,097
21,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 4 / 1
8,607
861
14,902
11,410
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FireTigga2009
King Arthur
10
0 / 6 / 3
6,286
629
4,468
10,985
7,652
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Krittickill
Cernunnos
14
1 / 4 / 5
7,520
752
10,780
12,894
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Omen_50
Loki
11
0 / 7 / 3
6,572
657
3,323
9,557
3,472
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
25
Kills
9
10
Deaths
25
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
12
13
L
Achilles
 
Achilles
2
4
2
0.75
W
3
3
15
3.5
L
6
4
1
1.63
L
King Arthur
FireTigga2009
King Arthur
0
6
3
0.25
W
4
2
16
6
L
Cernunnos
Krittickill
Cernunnos
1
4
5
0.88
W
Izanami
MsCharms
Izanami
6
3
8
3.33
L
Loki
Omen_50
Loki
0
7
3
0.21
W
Erlang Shen
Wockesha
Erlang Shen
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,104
Damage
41,026
51,359
Taken
57,943
39,289
Mitigated
44,050
20,181
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,492
5,183
1,298
3,667
9,386
4,631
2,152
2,406
6,728
0
25,976
L
Achilles
 
Achilles
7,553
799
828
1,264
13,097
21,517
0
2,301
10,796
0
14,569
W
10,315
600
780
1,840
9,182
9,191
227
2,404
6,512
17,252
0
L
14,902
302
1,886
3,296
11,410
5,291
0
1,255
10,155
25,472
0
L
King Arthur
FireTigga2009
King Arthur
4,468
711
281
732
10,985
7,652
0
2,718
8,267
0
7,589
W
10,224
3,697
827
1,757
7,304
3,148
1,895
2,898
4,146
0
19,789
L
Cernunnos
Krittickill
Cernunnos
10,780
4,276
351
2,843
12,894
6,118
102
2,801
10,093
0
21,727
W
Izanami
MsCharms
Izanami
7,286
4,268
1,548
2,161
10,116
4,614
2,017
3,623
6,267
0
22,247
L
Loki
Omen_50
Loki
3,323
204
173
655
9,557
3,472
0
1,427
8,130
0
7,871
W
Erlang Shen
Wockesha
Erlang Shen
13,787
6,311
984
5,319
15,371
17,705
101
2,335
12,804
281
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
36,304
114
Minions Killed
90
0
Camps Cleared
0
950,922
Distance Traveled
855,728
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,680
968
33
3
0
177,448
0
L
Achilles
7,319
732
7
1
0
174,180
4
W
Geb
8,661
866
12
1
0
194,224
0
L
Ah Puch
8,607
861
34
3
0
185,737
1
L
King Arthur
6,286
629
4
0
0
164,929
0
W
Hou Yi
8,905
891
18
2
0
177,658
0
L
Cernunnos
7,520
752
38
4
0
168,916
0
W
Izanami
9,133
913
43
4
0
192,168
0
L
Loki
6,572
657
7
1
0
161,966
2
W
Erlang Shen
9,935
994
8
1
0
209,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role