Player Matchup

Charybdis
Charybdis
Jablinski420495
Charybdis
Level 53
God Stats
5W - 9L
1,452 SR
Queue Stats
9W - 18L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
POTY21-
Baron Samedi
Level 40
God Stats
2W - 0L
1,414 SR
Queue Stats
3W - 5L
1,261 Elo+
Party 2
Ao Kuang
Ao Kuang
bbubblebicxt
Ao Kuang
Level 136
God Stats
143W - 160L
1,520 SR
Queue Stats
1,641W - 1,696L
1,469 Elo+
Solo
Hel
Hel
jplaysd
Hel
Level 74
God Stats
2W - 0L
1,568 SR
Queue Stats
8W - 14L
1,360 Elo+
Party 1
Vamana
Vamana
xBuck_Lee
Vamana
Level 84
God Stats
1W - 0L
1,364 SR
Queue Stats
6W - 6L
1,362 Elo+
Party 2
Team Averages
Level 77
1,464 SR
1,364 Elo+

VS

Team Averages
Level 66
1,448 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
FURL236916
Morgan Le Fay
Level 101
God Stats
1W - 6L
1,488 SR
Queue Stats
6W - 12L
1,377 Elo+
Party 3
Thanatos
Thanatos
SoughtWhisper58
Thanatos
Level 55
God Stats
6W - 8L
1,475 SR
Queue Stats
9W - 16L
1,364 Elo+
Party 3
Charybdis
Charybdis
Tomura154
Charybdis
Level 78
God Stats
4W - 10L
1,370 SR
Queue Stats
799W - 849L
1,507 Elo+
Solo
Achilles
Achilles
codnerd68
Achilles
Level 88
God Stats
0W - 1L
1,548 SR
Queue Stats
3W - 8L
1,453 Elo+
Party 3
Medusa
Medusa
kennadias13
Medusa
Level 8
God Stats
0W - 2L
1,359 SR
Queue Stats
3W - 10L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jablinski420495
Charybdis
20
20 / 6 / 17
17,259
1,233
44,181
30,033
12,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
POTY21-
Baron Samedi
20
2 / 5 / 26
13,341
953
17,650
18,760
8,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
bbubblebicxt
Ao Kuang
20
5 / 6 / 17
13,593
971
19,793
25,090
10,901
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
20
9 / 5 / 25
15,814
1,130
33,018
26,233
17,497
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
xBuck_Lee
Vamana
20
5 / 4 / 27
15,178
1,084
22,487
32,916
44,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FURL236916
Morgan Le Fay
20
7 / 9 / 12
14,623
1,045
44,614
32,508
11,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
20
11 / 7 / 8
15,317
1,094
30,192
28,177
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Tomura154
Charybdis
20
2 / 7 / 14
13,408
958
18,045
26,012
9,106
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
codnerd68
Achilles
20
6 / 6 / 13
14,120
1,009
22,693
33,416
39,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
20
0 / 12 / 15
12,766
912
9,427
21,866
6,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
88
41
Kills
26
26
Deaths
41
112
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FURL236916
Morgan Le Fay
7
9
12
1.44
W
Charybdis
Jablinski420495
Charybdis
20
6
17
4.75
W
Baron Samedi
POTY21-
Baron Samedi
2
5
26
3
L
Thanatos
11
7
8
2.14
L
Charybdis
Tomura154
Charybdis
2
7
14
1.29
W
Ao Kuang
bbubblebicxt
Ao Kuang
5
6
17
2.25
L
Achilles
codnerd68
Achilles
6
6
13
2.08
W
Hel
9
5
25
4.3
L
Medusa
0
12
15
0.63
W
Vamana
xBuck_Lee
Vamana
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,129
Damage
124,971
133,032
Taken
141,979
93,686
Mitigated
80,319
59,177
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FURL236916
Morgan Le Fay
44,614
7,772
730
6,330
32,508
11,931
0
14,549
17,596
68,861
0
W
Charybdis
Jablinski420495
Charybdis
44,181
28,380
740
9,495
30,033
12,263
0
9,627
20,027
0
79,490
W
Baron Samedi
POTY21-
Baron Samedi
17,650
2,469
6,069
5,680
18,760
8,313
0
9,067
9,300
31,624
0
L
Thanatos
30,192
10,655
571
12,182
28,177
13,127
0
12,200
15,659
0
49,588
L
Charybdis
Tomura154
Charybdis
18,045
12,174
0
1,418
26,012
9,106
0
14,485
11,349
0
37,315
W
Ao Kuang
bbubblebicxt
Ao Kuang
19,793
5,755
0
4,262
25,090
10,901
0
7,152
17,732
36,627
0
L
Achilles
codnerd68
Achilles
22,693
8,401
0
1,320
33,416
39,208
0
17,234
15,760
0
48,128
W
Hel
33,018
2,564
9,012
13,439
26,233
17,497
0
7,762
18,031
61,427
0
L
Medusa
9,427
4,811
0
638
21,866
6,947
0
10,512
11,154
0
31,143
W
Vamana
xBuck_Lee
Vamana
22,487
10,807
387
10,093
32,916
44,712
0
11,006
21,323
0
46,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,185
Gold Earned
70,234
276
Minions Killed
240
11
Camps Cleared
9
1,310,239
Distance Traveled
1,296,351
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,623
1,045
50
4
0
267,066
0
W
Charybdis
17,259
1,233
81
6
2
247,658
0
W
Baron Samedi
13,341
953
24
2
2
229,425
0
L
Thanatos
15,317
1,094
54
4
2
288,202
0
L
Charybdis
13,408
958
30
2
5
237,239
0
W
Ao Kuang
13,593
971
36
3
5
290,658
4
L
Achilles
14,120
1,009
41
3
0
283,659
0
W
Hel
15,814
1,130
80
6
1
270,151
0
L
Medusa
12,766
912
65
5
2
220,185
0
W
Vamana
15,178
1,084
55
4
1
272,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role