Player Matchup

Cthulhu
Cthulhu
CheekiestRanger
Cthulhu
Level 129
God Stats
19W - 16L
1,502 SR
Queue Stats
357W - 399L
1,452 Elo+
Party 1
Chernobog
Chernobog
EnzoNDS
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,371 Elo+
Solo
Discordia
Discordia
Mo0oDyXr55
Discordia
Level 16
God Stats
1W - 2L
1,719 SR
Queue Stats
19W - 29L
1,348 Elo+
Solo
Ne Zha
Ne Zha
Octone213456
Ne Zha
Level 3
God Stats
1W - 2L
1,731 SR
Queue Stats
3W - 3L
1,552 Elo+
Solo
Vamana
Vamana
Yeet1455
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,624 Elo+
Party 1
Team Averages
Level 32
1,590 SR
1,470 Elo+

VS

Team Averages
Level 25
1,531 SR
1,464 Elo+
Cliodhna
Cliodhna
CityHunter222
Cliodhna
Level 42
God Stats
12W - 6L
1,579 SR
Queue Stats
174W - 167L
1,465 Elo+
Party 2
Ymir
Ymir
JakiWe222
Ymir
Level 17
God Stats
8W - 6L
1,521 SR
Queue Stats
39W - 29L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Robertto25
Kukulkan
Level 12
God Stats
4W - 1L
1,485 SR
Queue Stats
8W - 2L
1,595 Elo+
Solo
Pele
Pele
desire12081989
Pele
Level 26
God Stats
2W - 5L
1,568 SR
Queue Stats
101W - 119L
1,401 Elo+
Solo
Cupid
Cupid
jackj2020
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 126L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,038
503
6,298
8,843
7,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
EnzoNDS
Chernobog
4
0 / 3 / 0
4,633
331
624
2,556
533
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Mo0oDyXr55
Discordia
9
0 / 5 / 2
5,865
419
2,983
6,043
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
12
2 / 2 / 0
7,137
510
3,976
9,219
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Yeet1455
Vamana
14
7 / 1 / 0
8,434
602
9,434
9,623
7,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CityHunter222
Cliodhna
14
5 / 1 / 1
8,003
572
6,728
10,061
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
11
4 / 1 / 3
7,837
560
4,256
6,881
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Robertto25
Kukulkan
11
2 / 1 / 2
6,914
494
2,509
4,540
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 0
5,906
422
3,826
8,906
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
jackj2020
Cupid
11
2 / 3 / 3
6,855
490
5,836
9,607
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
13
13
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Cliodhna
CityHunter222
Cliodhna
5
1
1
5.5
L
Chernobog
EnzoNDS
Chernobog
0
3
0
0
W
Ymir
4
1
3
5.5
L
Discordia
Mo0oDyXr55
Discordia
0
5
2
0.2
L
Ne Zha
2
2
0
1
W
Kukulkan
Robertto25
Kukulkan
2
1
2
3
L
Vamana
Yeet1455
Vamana
7
1
0
7
W
0
4
0
0
W
Cupid
jackj2020
Cupid
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
23,155
36,284
Taken
39,995
20,181
Mitigated
20,737
9,561
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,298
275
1,029
929
8,843
7,207
449
1,618
7,196
25,868
0
W
Cliodhna
CityHunter222
Cliodhna
6,728
636
0
5,978
10,061
3,708
0
889
9,094
0
57,059
L
Chernobog
EnzoNDS
Chernobog
624
502
0
145
2,556
533
0
866
1,690
0
5,671
W
Ymir
4,256
958
0
1,436
6,881
6,670
150
2,348
4,449
28,403
0
L
Discordia
Mo0oDyXr55
Discordia
2,983
283
0
279
6,043
1,463
432
1,164
4,655
17,562
0
L
Ne Zha
3,976
1,734
111
3,571
9,219
3,120
0
1,154
7,999
0
40,495
W
Kukulkan
Robertto25
Kukulkan
2,509
135
0
250
4,540
1,476
616
1,214
2,902
32,588
0
L
Vamana
Yeet1455
Vamana
9,434
4,916
0
3,497
9,623
7,858
1,369
1,558
7,979
3,422
45,806
W
3,826
995
0
1,199
8,906
5,340
36
848
8,058
0
25,031
W
Cupid
jackj2020
Cupid
5,836
3,445
71
3,696
9,607
3,543
602
4,427
5,180
0
33,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
35,515
272
Minions Killed
338
0
Camps Cleared
0
1,118,208
Distance Traveled
1,257,545
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,038
503
45
3
0
255,077
2
W
Cliodhna
8,003
572
124
9
0
307,406
2
L
Chernobog
4,633
331
15
1
0
75,632
0
W
Ymir
7,837
560
43
3
0
256,059
4
L
Discordia
5,865
419
41
3
0
225,856
0
L
Ne Zha
7,137
510
75
5
0
290,180
6
W
Kukulkan
6,914
494
65
5
0
237,548
0
L
Vamana
8,434
602
96
7
0
271,463
4
W
Pele
5,906
422
37
3
0
223,447
4
W
Cupid
6,855
490
69
5
0
233,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role