Player Matchup

Geb
Geb
Halidyos
Geb
Level 108
God Stats
9W - 6L
1,562 SR
Queue Stats
184W - 132L
1,650 Elo+
Party 1
Hachiman
Hachiman
KillerBrandon 8
Hachiman
Level 129
God Stats
1W - 1L
1,325 SR
Queue Stats
12W - 8L
1,692 Elo+
Party 1
Ravana
Ravana
SalchichonDeLeon
Ravana
Level 45
God Stats
5W - 1L
1,634 SR
Queue Stats
245W - 56L
1,826 Elo+
Party 1
Zeus
Zeus
SapopetaElBromas
Zeus
Level 160
God Stats
8W - 3L
1,743 SR
Queue Stats
279W - 153L
1,637 Elo+
Party 1
Mulan
Mulan
ceesardm
Mulan
Level 149
God Stats
13W - 13L
1,643 SR
Queue Stats
329W - 171L
1,794 Elo+
Party 1
Team Averages
Level 118
1,581 SR
1,720 Elo+

VS

Team Averages
Level 70
1,724 SR
1,573 Elo+
He Bo
He Bo
 
He Bo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Mendozza23
Loki
Level 152
God Stats
4W - 4L
1,727 SR
Queue Stats
123W - 95L
1,532 Elo+
Party 2
Skadi
Skadi
ZOEY526
Skadi
Level 44
God Stats
4W - 2L
2,026 SR
Queue Stats
144W - 59L
1,709 Elo+
Party 3
Geb
Geb
pndzyy
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
smurfyaces
Danzaburou
Level 49
God Stats
5W - 1L
1,866 SR
Queue Stats
47W - 31L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,034
559
1,470
3,806
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
8
2 / 2 / 1
4,825
536
4,451
5,670
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 5
5,907
656
2,752
6,072
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 0 / 0
6,420
713
3,285
1,855
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ceesardm
Mulan
11
0 / 1 / 2
6,204
689
1,202
4,492
2,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
2 / 3 / 0
5,151
572
1,325
4,988
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 1 / 1
4,671
519
1,353
3,438
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
ZOEY526
Skadi
6
1 / 2 / 0
4,329
481
2,528
2,783
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
pndzyy
Geb
7
0 / 0 / 4
4,715
524
2,801
7,472
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
smurfyaces
Danzaburou
8
2 / 2 / 0
4,780
531
3,892
6,251
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
6
6
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
0
0.67
W
0
1
3
1.5
W
Hachiman
2
2
1
1.25
L
1
1
1
1.5
W
2
2
5
2.25
W
4
0
0
4
L
Skadi
ZOEY526
Skadi
1
2
0
0.5
W
Mulan
ceesardm
Mulan
0
1
2
1
L
Geb
pndzyy
Geb
0
0
4
2
L
Danzaburou
smurfyaces
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,160
Damage
11,899
21,895
Taken
24,932
7,848
Mitigated
7,589
9,916
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,325
45
0
1,136
4,988
1,472
37
2,682
2,091
20,939
0
W
1,470
155
0
1,852
3,806
1,559
0
1,147
2,619
6,388
0
W
Hachiman
4,451
2,498
0
1,583
5,670
1,200
0
1,523
4,107
0
19,066
L
1,353
67
0
1,415
3,438
834
0
938
2,413
0
15,632
W
2,752
556
0
2,666
6,072
1,881
0
1,152
4,908
0
30,709
W
3,285
541
0
1,388
1,855
472
820
208
1,643
35,858
0
L
Skadi
ZOEY526
Skadi
2,528
1,142
0
830
2,783
825
6
0
2,783
0
12,246
W
Mulan
ceesardm
Mulan
1,202
47
0
2,427
4,492
2,736
0
0
4,492
4,913
31,330
L
Geb
pndzyy
Geb
2,801
288
0
2,844
7,472
3,005
0
471
7,001
13,246
0
L
Danzaburou
smurfyaces
Danzaburou
3,892
1,633
0
1,791
6,251
1,453
306
362
5,889
0
27,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
23,646
289
Minions Killed
192
0
Camps Cleared
0
886,151
Distance Traveled
726,052
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,151
572
57
6
0
150,144
1
W
Geb
5,034
559
10
1
0
179,488
2
W
Hachiman
4,825
536
32
4
0
157,878
2
L
Loki
4,671
519
43
5
0
175,312
3
W
Ravana
5,907
656
59
7
0
195,954
2
W
Zeus
6,420
713
94
10
0
168,595
4
L
Skadi
4,329
481
24
3
0
77,264
0
W
Mulan
6,204
689
94
10
0
184,236
2
L
Geb
4,715
524
17
2
0
171,210
1
L
Danzaburou
4,780
531
51
6
0
152,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role