Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
M3RANDUS
Jing Wei
Level 27
God Stats
7W - 4L
1,755 SR
Queue Stats
215W - 147L
1,683 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
N13m4nD1
Morgan Le Fay
Level 27
God Stats
33W - 18L
1,690 SR
Queue Stats
45W - 29L
1,575 Elo+
Party 1
Ganesha
Ganesha
TheFrozenWeenie
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 30L
1,753 Elo+
Party 3
Mulan
Mulan
flaxxnet
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,605 Elo+
Party 1
Team Averages
Level 25
1,589 SR
1,623 Elo+

VS

Team Averages
Level 24
1,443 SR
1,535 Elo+
Nu Wa
Nu Wa
ItzLoxii
Nu Wa
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,591 Elo+
Solo
Danzaburou
Danzaburou
drakaen131292
Danzaburou
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
16W - 20L
1,512 Elo+
Party 2
Camazotz
Camazotz
hellokittyfan231
Camazotz
Level 20
God Stats
7W - 7L
1,796 SR
Queue Stats
105W - 95L
1,542 Elo+
Solo
Olorun
Olorun
mesternofear
Olorun
Level 26
God Stats
1W - 5L
1,145 SR
Queue Stats
18W - 19L
1,531 Elo+
Party 2
Hel
Hel
robinale
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 1 / 2
7,703
593
8,271
6,940
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
M3RANDUS
Jing Wei
14
10 / 0 / 1
8,926
687
7,180
8,206
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
N13m4nD1
Morgan Le Fay
13
2 / 2 / 1
7,554
581
5,859
6,513
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 7
7,323
563
4,144
8,742
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
flaxxnet
Mulan
12
1 / 2 / 2
7,019
540
2,865
6,556
4,063
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItzLoxii
Nu Wa
11
1 / 5 / 0
5,955
458
5,172
8,187
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
drakaen131292
Danzaburou
6
0 / 6 / 0
4,418
340
1,189
5,455
976
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 1
6,868
528
5,082
11,790
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
11
1 / 2 / 1
6,527
502
3,376
5,096
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 6 / 0
4,718
363
2,040
6,941
2,576
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
23
Kills
5
6
Deaths
23
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
2
9
L
Nu Wa
ItzLoxii
Nu Wa
1
5
0
0.2
W
Jing Wei
M3RANDUS
Jing Wei
10
0
1
10.5
W
Morgan Le Fay
N13m4nD1
Morgan Le Fay
2
2
1
1.25
W
2
1
7
5.5
L
Danzaburou
drakaen131292
Danzaburou
0
6
0
0
W
Mulan
flaxxnet
Mulan
1
2
2
1
L
3
4
1
0.88
L
Olorun
1
2
1
0.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
16,859
36,957
Taken
37,469
19,208
Mitigated
10,613
10,359
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,271
1,952
0
611
6,940
3,291
0
1,042
5,856
0
39,077
L
Nu Wa
ItzLoxii
Nu Wa
5,172
1,257
0
925
8,187
2,066
0
3,708
4,479
32,274
0
W
Jing Wei
M3RANDUS
Jing Wei
7,180
6,281
0
5,183
8,206
2,656
0
1,758
6,412
0
65,256
W
Morgan Le Fay
N13m4nD1
Morgan Le Fay
5,859
492
0
1,681
6,513
2,122
122
1,912
4,411
55,192
0
W
4,144
699
0
1,900
8,742
7,076
78
2,115
6,493
25,644
0
L
Danzaburou
drakaen131292
Danzaburou
1,189
632
92
497
5,455
976
0
1,280
4,175
0
8,985
W
Mulan
flaxxnet
Mulan
2,865
165
0
984
6,556
4,063
236
3,530
2,990
0
32,369
L
5,082
2,097
0
6,047
11,790
3,485
0
3,219
8,571
0
33,722
L
Olorun
3,376
1,350
0
863
5,096
1,510
0
0
5,096
29,366
0
L
2,040
600
210
939
6,941
2,576
0
1,796
5,145
11,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
28,486
384
Minions Killed
227
0
Camps Cleared
0
1,241,766
Distance Traveled
1,052,399
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,703
593
66
5
0
279,566
2
L
Nu Wa
5,955
458
61
5
0
230,774
4
W
Jing Wei
8,926
687
117
9
0
234,170
1
W
Morgan Le Fay
7,554
581
120
9
0
258,942
1
W
Ganesha
7,323
563
16
1
0
224,101
2
L
Danzaburou
4,418
340
17
1
0
147,242
2
W
Mulan
7,019
540
65
5
0
244,987
0
L
Camazotz
6,868
528
71
5
0
257,286
2
L
Olorun
6,527
502
60
5
0
215,793
5
L
Hel
4,718
363
18
1
0
201,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role