Player Matchup

Merlin
Merlin
Algerimascarello
Merlin
Level 5
God Stats
8W - 3L
1,500 SR
Queue Stats
12W - 12L
1,151 Elo+
Solo
Freya
Freya
QuanDaQuick09
Freya
Level 11
God Stats
4W - 1L
1,452 SR
Queue Stats
9W - 11L
1,257 Elo+
Solo
Nu Wa
Nu Wa
Talaith_ejder
Nu Wa
Level 16
God Stats
25W - 13L
1,967 SR
Queue Stats
175W - 204L
1,359 Elo+
Solo
Guan Yu
Guan Yu
Truecharlie09
Guan Yu
Level 26
God Stats
4W - 6L
1,332 SR
Queue Stats
140W - 129L
1,384 Elo+
Solo
Fenrir
Fenrir
rhdelago28
Fenrir
Level 7
God Stats
1W - 3L
1,185 SR
Queue Stats
3W - 14L
1,091 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,248 Elo+

VS

Team Averages
Level 17
1,384 SR
1,246 Elo+
Ganesha
Ganesha
Alejo12054
Ganesha
Level 17
God Stats
1W - 2L
1,256 SR
Queue Stats
9W - 13L
1,232 Elo+
Solo
Cabrakan
Cabrakan
Iso Me king
Cabrakan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 78L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Nxwfal_
Cthulhu
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 14L
1,091 Elo+
Solo
Hun Batz
Hun Batz
TheBlkSea
Hun Batz
Level 9
God Stats
1W - 1L
1,479 SR
Queue Stats
11W - 26L
1,204 Elo+
Solo
Thanatos
Thanatos
shadowmidnight20
Thanatos
Level 24
God Stats
3W - 4L
1,409 SR
Queue Stats
48W - 37L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
15,717
1,123
34,289
11,296
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 9 / 8
15,994
1,142
31,052
23,960
7,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 8 / 18
16,363
1,169
38,876
19,250
4,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
20
2 / 8 / 28
15,557
1,111
16,499
26,155
28,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
rhdelago28
Fenrir
17
0 / 0 / 0
10,584
756
93
206
114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alejo12054
Ganesha
20
1 / 8 / 25
15,974
1,141
23,092
40,038
21,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
Iso Me king
Cabrakan
20
14 / 7 / 9
17,436
1,245
23,103
30,582
15,833
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Nxwfal_
Cthulhu
20
1 / 15 / 8
12,584
899
2,603
29,720
8,384
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
TheBlkSea
Hun Batz
17
2 / 2 / 0
11,149
796
594
4,132
977
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 5 / 11
16,724
1,195
25,322
26,263
8,812
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
82
37
Kills
29
29
Deaths
37
67
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alejo12054
Ganesha
1
8
25
1.69
W
8
4
13
3.63
L
Cabrakan
Iso Me king
Cabrakan
14
7
9
2.64
L
Cthulhu
Nxwfal_
Cthulhu
1
15
8
0.33
W
18
9
8
2.44
W
9
8
18
2.25
L
Hun Batz
TheBlkSea
Hun Batz
2
2
0
1
W
Guan Yu
2
8
28
2
W
Fenrir
rhdelago28
Fenrir
0
0
0
0
L
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,809
Damage
74,714
80,867
Taken
130,735
43,988
Mitigated
55,894
13,326
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alejo12054
Ganesha
23,092
1,814
1,736
7,135
40,038
21,888
0
33,146
6,892
74,464
0
W
34,289
1,065
52
1,017
11,296
3,188
0
7,333
3,963
89,947
0
L
Cabrakan
Iso Me king
Cabrakan
23,103
3,447
513
2,317
30,582
15,833
0
24,400
6,182
58,484
0
L
Cthulhu
Nxwfal_
Cthulhu
2,603
424
0
0
29,720
8,384
0
25,581
4,139
17,244
0
W
31,052
10,496
8
5,228
23,960
7,629
0
13,682
10,278
41,379
0
W
38,876
11,542
0
1,044
19,250
4,882
0
11,400
7,850
77,367
0
L
Hun Batz
TheBlkSea
Hun Batz
594
207
0
0
4,132
977
0
3,280
852
0
1,743
W
Guan Yu
16,499
1,635
1,793
4,102
26,155
28,175
0
16,383
9,772
1,579
30,991
W
Fenrir
rhdelago28
Fenrir
93
0
0
82
206
114
0
0
206
0
2,357
L
25,322
9,039
715
11,854
26,263
8,812
0
19,370
6,893
0
54,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,215
Gold Earned
73,867
256
Minions Killed
263
8
Camps Cleared
9
1,055,221
Distance Traveled
1,087,748
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
15,974
1,141
34
2
0
279,781
0
W
Merlin
15,717
1,123
140
10
1
263,743
1
L
Cabrakan
17,436
1,245
84
6
7
231,912
1
L
Cthulhu
12,584
899
31
2
0
220,573
1
W
Freya
15,994
1,142
21
2
5
231,749
0
W
Nu Wa
16,363
1,169
63
5
0
227,188
0
L
Hun Batz
11,149
796
6
0
0
56,417
1
W
Guan Yu
15,557
1,111
30
2
0
268,386
0
W
Fenrir
10,584
756
2
0
2
64,155
0
L
Thanatos
16,724
1,195
108
8
2
299,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role