Player Matchup

Geb
Geb
Marvinratus
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
1,292 Elo+
Solo
Odin
Odin
Mystiiical
Odin
Level 65
God Stats
1W - 1L
1,265 SR
Queue Stats
56W - 68L
1,390 Elo+
Solo
Charybdis
Charybdis
Simsala9
Charybdis
Level 29
God Stats
3W - 3L
1,431 SR
Queue Stats
92W - 128L
1,275 Elo+
Party 1
Baba Yaga
Baba Yaga
xT0RR3T0x2
Baba Yaga
Level 27
God Stats
2W - 1L
1,754 SR
Queue Stats
68W - 81L
1,311 Elo+
Party 1
Hel
Hel
xXKaYDo-SaMaXx
Hel
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 181L
1,396 Elo+
Solo
Team Averages
Level 50
1,490 SR
1,333 Elo+

VS

Team Averages
Level 87
1,427 SR
1,382 Elo+
Gilgamesh
Gilgamesh
DyS_Eistee
Gilgamesh
Level 105
God Stats
1W - 2L
1,448 SR
Queue Stats
190W - 208L
1,366 Elo+
Solo
Aphrodite
Aphrodite
Lara86
Aphrodite
Level 102
God Stats
2W - 5L
1,327 SR
Queue Stats
335W - 359L
1,505 Elo+
Solo
Merlin
Merlin
Lemonhead-88
Merlin
Level 63
God Stats
7W - 10L
1,371 SR
Queue Stats
253W - 302L
1,312 Elo+
Party 2
Ah Puch
Ah Puch
Scherliharry
Ah Puch
Level 97
God Stats
3W - 4L
1,490 SR
Queue Stats
135W - 160L
1,373 Elo+
Solo
Sobek
Sobek
xxKitkatx3
Sobek
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 345L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 14
11,574
643
17,011
19,986
21,950
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 10
12,024
668
11,469
20,734
18,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Simsala9
Charybdis
18
2 / 5 / 14
11,679
649
20,227
16,955
7,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
xT0RR3T0x2
Baba Yaga
20
6 / 5 / 14
13,392
744
31,228
25,001
12,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 4 / 10
13,092
727
24,656
24,771
13,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyS_Eistee
Gilgamesh
20
6 / 4 / 14
12,492
694
27,056
31,526
31,477
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Lara86
Aphrodite
20
6 / 4 / 13
12,127
674
10,159
21,857
19,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
5 / 5 / 12
11,824
657
20,749
16,951
6,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Scherliharry
Ah Puch
20
4 / 3 / 14
12,305
684
20,952
11,930
5,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
18
0 / 5 / 21
11,101
617
14,708
36,843
40,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
95
21
Kills
21
21
Deaths
21
62
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DyS_Eistee
Gilgamesh
6
4
14
3.25
L
Aphrodite
Lara86
Aphrodite
6
4
13
3.13
L
Merlin
5
5
12
2.2
W
2
3
14
3
W
5
4
10
2.5
L
Ah Puch
Scherliharry
Ah Puch
4
3
14
3.67
W
Charybdis
Simsala9
Charybdis
2
5
14
1.8
W
Baba Yaga
xT0RR3T0x2
Baba Yaga
6
5
14
2.6
W
6
4
10
2.75
L
Sobek
0
5
21
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,591
Damage
93,624
107,447
Taken
119,107
74,729
Mitigated
103,461
57,513
Healing
56,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DyS_Eistee
Gilgamesh
27,056
6,098
6,266
7,075
31,526
31,477
1,587
17,511
14,015
0
43,952
L
Aphrodite
Lara86
Aphrodite
10,159
2,709
13,584
7,863
21,857
19,366
826
15,421
6,436
27,529
0
L
Merlin
20,749
2,131
2,332
2,864
16,951
6,999
1,045
11,227
5,724
38,104
0
W
17,011
509
3,745
3,927
19,986
21,950
327
13,309
6,677
25,611
0
W
11,469
2,009
1,165
2,474
20,734
18,829
1,454
12,676
8,058
0
22,561
L
Ah Puch
Scherliharry
Ah Puch
20,952
773
0
2,656
11,930
5,332
567
8,075
3,855
47,734
0
W
Charybdis
Simsala9
Charybdis
20,227
10,605
979
1,814
16,955
7,926
2,969
10,960
5,995
0
44,839
W
Baba Yaga
xT0RR3T0x2
Baba Yaga
31,228
2,797
0
4,500
25,001
12,979
1,002
14,714
10,287
61,225
0
W
24,656
2,224
22,120
16,789
24,771
13,045
738
14,909
9,862
41,104
0
L
Sobek
14,708
501
2,880
11,049
36,843
40,287
356
20,661
16,182
26,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,761
Gold Earned
59,849
264
Minions Killed
193
0
Camps Cleared
0
1,639,277
Distance Traveled
1,625,811
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,492
694
14
1
0
387,300
0
L
Aphrodite
12,127
674
45
3
0
284,722
0
L
Merlin
11,824
657
41
2
0
293,181
0
W
Geb
11,574
643
15
1
0
334,163
0
W
Odin
12,024
668
31
2
0
307,330
0
L
Ah Puch
12,305
684
73
4
0
317,714
3
W
Charybdis
11,679
649
102
6
0
295,352
0
W
Baba Yaga
13,392
744
56
3
0
341,790
0
W
Hel
13,092
727
60
3
0
360,642
0
L
Sobek
11,101
617
20
1
0
342,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role