Player Matchup

Ymir
Ymir
INefe
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Neith
Neith
PowdersBrother
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Mercury
Mercury
Xysper
Mercury
Level 28
God Stats
9W - 7L
1,409 SR
Queue Stats
113W - 138L
1,325 Elo+
Solo
Olorun
Olorun
Zasahara
Olorun
Level 44
God Stats
4W - 4L
1,603 SR
Queue Stats
39W - 42L
1,507 Elo+
Party 1
Izanami
Izanami
xKouzer
Izanami
Level 21
God Stats
6W - 3L
1,594 SR
Queue Stats
53W - 57L
1,501 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,467 Elo+

VS

Team Averages
Level 25
1,402 SR
1,334 Elo+
Neith
Neith
Dynamic1cy
Neith
Level 21
God Stats
4W - 3L
1,588 SR
Queue Stats
80W - 72L
1,393 Elo+
Solo
The Morrigan
The Morrigan
MATAAKATACTU
The Morrigan
Level 18
God Stats
6W - 11L
1,203 SR
Queue Stats
55W - 74L
1,253 Elo+
Party 2
Chernobog
Chernobog
Tin10Men
Chernobog
Level 28
God Stats
1W - 3L
1,197 SR
Queue Stats
202W - 279L
1,379 Elo+
Solo
Loki
Loki
baston321
Loki
Level 4
God Stats
1W - 1L
1,345 SR
Queue Stats
13W - 10L
1,341 Elo+
Party 2
Guan Yu
Guan Yu
gigel172
Guan Yu
Level 54
God Stats
6W - 2L
1,679 SR
Queue Stats
72W - 100L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
INefe
Ymir
15
1 / 3 / 17
10,789
514
3,398
12,933
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 5 / 14
11,973
570
16,959
16,213
6,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Xysper
Mercury
20
9 / 1 / 2
12,609
600
4,555
11,189
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Zasahara
Olorun
17
10 / 4 / 5
11,793
562
18,132
22,773
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
xKouzer
Izanami
20
17 / 2 / 4
13,909
662
23,474
13,066
5,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 10 / 4
9,957
474
11,600
19,316
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
MATAAKATACTU
The Morrigan
14
3 / 8 / 3
8,937
426
8,124
12,587
4,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Tin10Men
Chernobog
12
0 / 12 / 4
7,512
358
3,751
15,705
3,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Loki
13
2 / 7 / 4
9,155
436
5,033
13,499
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
gigel172
Guan Yu
16
5 / 7 / 3
10,725
511
9,304
19,194
15,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
44
Kills
15
15
Deaths
44
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
5
10
4
0.7
W
Ymir
INefe
Ymir
1
3
17
3.17
L
The Morrigan
MATAAKATACTU
The Morrigan
3
8
3
0.56
W
7
5
14
2.8
L
Chernobog
Tin10Men
Chernobog
0
12
4
0.17
W
Mercury
Xysper
Mercury
9
1
2
10
W
Olorun
Zasahara
Olorun
10
4
5
3.13
L
Loki
2
7
4
0.57
L
Guan Yu
gigel172
Guan Yu
5
7
3
0.93
W
Izanami
xKouzer
Izanami
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,518
Damage
37,812
76,174
Taken
80,301
41,267
Mitigated
30,379
32,041
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,600
4,402
0
4,651
19,316
2,784
0
2,031
17,285
0
30,516
W
Ymir
INefe
Ymir
3,398
776
0
1,783
12,933
14,716
140
748
12,185
20,185
0
L
The Morrigan
MATAAKATACTU
The Morrigan
8,124
1,534
0
561
12,587
4,434
185
6,209
6,378
35,159
1,825
W
16,959
8,281
0
4,353
16,213
6,306
4,317
1,056
15,157
0
63,357
L
Chernobog
Tin10Men
Chernobog
3,751
1,630
0
331
15,705
3,420
0
3,958
11,747
0
28,256
W
Mercury
Xysper
Mercury
4,555
1,999
0
6,795
11,189
4,504
322
0
11,189
0
99,177
W
Olorun
Zasahara
Olorun
18,132
9,967
663
13,812
22,773
9,750
2,745
4,353
18,420
96,031
0
L
Loki
5,033
768
0
1,747
13,499
3,972
0
3,316
10,183
0
20,676
L
Guan Yu
gigel172
Guan Yu
9,304
910
491
4,758
19,194
15,769
0
6,016
13,178
0
53,573
W
Izanami
xKouzer
Izanami
23,474
14,668
0
4,635
13,066
5,991
5,007
142
12,924
0
132,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
46,286
600
Minions Killed
271
0
Camps Cleared
0
1,856,734
Distance Traveled
1,715,490
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,957
474
41
2
0
324,635
1
W
Ymir
10,789
514
26
1
0
383,508
0
L
The Morrigan
8,937
426
62
3
0
332,764
0
W
Neith
11,973
570
105
5
0
307,251
1
L
Chernobog
7,512
358
36
2
0
318,408
0
W
Mercury
12,609
600
147
7
0
478,840
1
W
Olorun
11,793
562
134
6
0
328,927
1
L
Loki
9,155
436
44
2
0
344,735
0
L
Guan Yu
10,725
511
88
4
0
394,948
7
W
Izanami
13,909
662
188
9
0
358,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role