Player Matchup

Arachne
Arachne
Divin3Carbine
Arachne
Level 89
God Stats
9W - 12L
1,532 SR
Queue Stats
457W - 420L
1,490 Elo+
Party 2
Ares
Ares
Grundis
Ares
Level 9
God Stats
9W - 8L
1,581 SR
Queue Stats
16W - 21L
1,161 Elo+
Solo
Nox
Nox
jkoontz106
Nox
Level 82
God Stats
8W - 15L
1,461 SR
Queue Stats
393W - 385L
1,385 Elo+
Party 2
Team Averages
Level 60
1,525 SR
1,345 Elo+

VS

Team Averages
Level 43
1,416 SR
1,290 Elo+
Bacchus
Bacchus
NotVerypoggies
Bacchus
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 31L
1,228 Elo+
Party 1
Neith
Neith
Shifty2135
Neith
Level 67
God Stats
19W - 32L
1,474 SR
Queue Stats
107W - 134L
1,428 Elo+
Solo
Pele
Pele
sagre15
Pele
Level 17
God Stats
1W - 0L
1,275 SR
Queue Stats
10W - 23L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 9 / 3
9,154
610
10,508
16,488
7,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Grundis
Ares
13
1 / 7 / 4
8,814
588
6,076
16,992
9,980
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 3 / 2
9,325
622
10,009
10,061
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
11,048
737
8,932
15,252
21,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
15 / 0 / 4
12,525
835
20,758
9,088
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
sagre15
Pele
13
1 / 6 / 14
9,779
652
9,614
12,422
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
19
19
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
9
3
0.5
L
Ares
Grundis
Ares
1
7
4
0.43
W
3
0
15
10.5
W
Neith
15
0
4
17
L
2
3
2
1
W
Pele
sagre15
Pele
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
39,304
43,541
Taken
36,762
22,031
Mitigated
29,132
3,553
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
10,508
6,417
0
1,633
16,488
7,746
571
3,606
12,882
0
19,776
L
Ares
Grundis
Ares
6,076
490
0
1,688
16,992
9,980
0
1,534
15,458
13,834
0
W
8,932
1,457
525
2,203
15,252
21,369
217
7,095
8,157
18,025
0
W
Neith
20,758
13,777
722
5,407
9,088
3,654
2,197
3,953
5,135
0
74,530
L
10,009
113
0
232
10,061
4,305
585
4,138
5,923
55,243
0
W
Pele
sagre15
Pele
9,614
1,897
24
2,349
12,422
4,109
306
5,754
6,668
0
37,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
33,352
146
Minions Killed
213
5
Camps Cleared
7
775,649
Distance Traveled
781,034
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,154
610
22
1
3
248,495
1
L
Ares
8,814
588
25
2
0
252,462
5
W
Bacchus
11,048
737
24
2
0
283,434
2
W
Neith
12,525
835
127
8
5
233,689
5
L
Nox
9,325
622
99
7
2
274,692
1
W
Pele
9,779
652
62
4
2
263,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role