Player Matchup

Neith
Neith
Aurelio_e_Lulu
Neith
Level 69
God Stats
0W - 3L
1,295 SR
Queue Stats
82W - 93L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
Cumelera
Nu Wa
Level 81
God Stats
0W - 1L
1,575 SR
Queue Stats
25W - 29L
1,320 Elo+
Party 1
Hel
Hel
DarkLadyVixie
Hel
Level 88
God Stats
2W - 13L
1,249 SR
Queue Stats
470W - 567L
1,391 Elo+
Solo
Cliodhna
Cliodhna
DwS_zZkaMikaZeZz
Cliodhna
Level 18
God Stats
0W - 3L
1,046 SR
Queue Stats
20W - 24L
1,421 Elo+
Party 1
Hera
Hera
jo40mt4dor123
Hera
Level 67
God Stats
1W - 5L
1,159 SR
Queue Stats
69W - 98L
1,327 Elo+
Party 1
Team Averages
Level 65
1,265 SR
1,362 Elo+

VS

Team Averages
Level 69
1,543 SR
1,462 Elo+
Sol
Sol
Anbu Raymond
Sol
Level 66
God Stats
1W - 0L
1,519 SR
Queue Stats
7W - 1L
1,645 Elo+
Party 3
Chaac
Chaac
Anbu Shane
Chaac
Level 85
God Stats
1W - 0L
1,531 SR
Queue Stats
11W - 4L
1,429 Elo+
Party 3
Izanami
Izanami
Daxoz
Izanami
Level 66
God Stats
23W - 12L
1,667 SR
Queue Stats
265W - 264L
1,431 Elo+
Party 2
Arachne
Arachne
renerod2527
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,338 Elo+
Solo
Ymir
Ymir
xoSpawn
Ymir
Level 24
God Stats
11W - 9L
1,500 SR
Queue Stats
57W - 47L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,483
548
5,760
6,429
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Cumelera
Nu Wa
5
1 / 5 / 2
4,251
425
2,418
3,986
858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,504
450
2,205
5,256
1,533
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 4 / 0
4,171
417
1,227
5,979
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 5 / 1
4,981
498
4,182
5,182
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,603
560
2,264
2,980
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
12
5 / 0 / 0
6,772
677
3,067
6,086
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Daxoz
Izanami
10
10 / 2 / 3
6,648
665
7,728
6,284
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
renerod2527
Arachne
11
3 / 0 / 3
6,055
606
2,702
7,038
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
xoSpawn
Ymir
7
1 / 1 / 8
5,502
550
2,017
7,456
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
21
21
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Chaac
5
0
0
5
L
2
4
1
0.63
L
Nu Wa
Cumelera
Nu Wa
1
5
2
0.4
L
0
3
2
0.33
W
Izanami
Daxoz
Izanami
10
2
3
5.75
L
0
4
0
0
L
1
5
1
0.3
W
Arachne
renerod2527
Arachne
3
0
3
4.5
W
Ymir
xoSpawn
Ymir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
17,778
26,832
Taken
29,844
6,626
Mitigated
12,079
6,385
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,264
954
0
1,381
2,980
1,014
786
1,718
1,218
27,557
3,760
W
Chaac
3,067
433
0
3,204
6,086
3,640
693
1,655
4,191
0
35,244
L
5,760
2,329
47
1,486
6,429
1,570
616
802
5,627
0
28,037
L
Nu Wa
Cumelera
Nu Wa
2,418
1,145
136
124
3,986
858
0
1,149
2,837
8,019
0
L
2,205
109
481
2,011
5,256
1,533
0
1,716
3,540
18,506
0
W
Izanami
Daxoz
Izanami
7,728
4,913
0
818
6,284
1,773
626
1,210
5,042
0
31,999
L
1,227
154
0
1,600
5,979
1,449
0
138
5,754
0
15,147
L
4,182
810
0
500
5,182
1,216
0
160
4,685
22,889
0
W
Arachne
renerod2527
Arachne
2,702
2,001
0
5,149
7,038
2,113
0
881
6,157
0
29,065
W
Ymir
xoSpawn
Ymir
2,017
831
0
2,284
7,456
3,539
240
2,993
4,431
7,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,390
Gold Earned
30,580
172
Minions Killed
271
0
Camps Cleared
0
851,364
Distance Traveled
947,586
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,603
560
58
6
0
184,302
2
W
Chaac
6,772
677
85
9
0
210,186
0
L
Neith
5,483
548
56
6
0
159,828
0
L
Nu Wa
4,251
425
11
1
0
135,195
0
L
Hel
4,504
450
33
3
0
174,636
1
W
Izanami
6,648
665
50
5
0
169,773
1
L
Cliodhna
4,171
417
34
3
0
204,891
0
L
Hera
4,981
498
38
4
0
176,814
2
W
Arachne
6,055
606
60
6
0
204,281
2
W
Ymir
5,502
550
18
2
0
179,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role