Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DaddyLazerNips
Sol
Level 26
God Stats
5W - 11L
1,318 SR
Queue Stats
71W - 89L
1,311 Elo+
Solo
Artemis
Artemis
RuIgor
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,086 Elo+
Party 1
Olorun
Olorun
TimAit
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 14L
1,086 Elo+
Party 1
Vamana
Vamana
tutt22
Vamana
Level 16
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 17L
1,280 Elo+
Party 2
Team Averages
Level 16
1,506 SR
1,253 Elo+

VS

Team Averages
Level 14
1,492 SR
1,434 Elo+
Guan Yu
Guan Yu
BRETTHEKAZOOMAIN
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CunningLiar
Ah Puch
Level 27
God Stats
6W - 3L
1,478 SR
Queue Stats
54W - 53L
1,358 Elo+
Solo
Chernobog
Chernobog
Jahspethar
Chernobog
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Manny_baller_ttv
Set
Level 28
God Stats
10W - 12L
1,345 SR
Queue Stats
51W - 39L
1,417 Elo+
Solo
Ganesha
Ganesha
Sindol
Ganesha
Level 13
God Stats
3W - 0L
1,637 SR
Queue Stats
5W - 4L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 9 / 2
9,458
430
5,573
18,467
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 10 / 3
10,175
463
11,767
18,209
12,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
RuIgor
Artemis
9
2 / 5 / 0
7,593
345
4,250
6,965
1,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
TimAit
Olorun
4
1 / 3 / 0
6,410
291
833
3,290
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
tutt22
Vamana
15
3 / 4 / 0
9,763
444
7,796
14,816
12,970
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 4
13,893
632
14,707
17,343
24,981
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
CunningLiar
Ah Puch
19
10 / 2 / 8
12,833
583
17,868
13,171
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Jahspethar
Chernobog
4
0 / 1 / 0
6,924
315
0
1,169
212
Short Bow

Short Bow

+15%
Attack Speed

18
5 / 4 / 7
12,033
547
5,814
19,115
9,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Sindol
Ganesha
17
0 / 0 / 9
10,930
497
7,773
9,425
10,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
9
Kills
30
31
Deaths
10
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
9
2
0.33
W
15
3
4
5.67
W
Ah Puch
CunningLiar
Ah Puch
10
2
8
7
L
1
10
3
0.25
W
Chernobog
Jahspethar
Chernobog
0
1
0
0
W
5
4
7
2.13
L
Artemis
RuIgor
Artemis
2
5
0
0.4
W
Ganesha
Sindol
Ganesha
0
0
9
4.5
L
Olorun
TimAit
Olorun
1
3
0
0.33
L
Vamana
tutt22
Vamana
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,219
Damage
46,162
61,747
Taken
60,223
33,268
Mitigated
50,373
12,187
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,573
1,270
0
4,543
18,467
5,453
0
7,594
10,873
0
44,638
W
14,707
1,514
2,428
6,569
17,343
24,981
741
1,444
15,805
20,702
57,396
W
Ah Puch
CunningLiar
Ah Puch
17,868
1,049
0
5,386
13,171
5,945
4,054
3,491
9,322
76,979
0
L
11,767
4,465
0
3,843
18,209
12,372
1,233
10,094
8,049
59,682
0
W
Chernobog
Jahspethar
Chernobog
0
0
0
48
1,169
212
0
216
895
0
2,010
W
5,814
3,017
759
5,746
19,115
9,160
5,497
2,667
16,358
0
93,495
L
Artemis
RuIgor
Artemis
4,250
1,932
0
933
6,965
1,561
681
551
6,414
0
23,247
W
Ganesha
Sindol
Ganesha
7,773
554
1,658
1,246
9,425
10,075
1,082
4,047
5,164
53,209
0
L
Olorun
TimAit
Olorun
833
729
57
810
3,290
912
19
1,362
1,928
6,297
0
L
Vamana
tutt22
Vamana
7,796
4,670
0
2,001
14,816
12,970
0
9,465
5,266
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
56,613
366
Minions Killed
516
0
Camps Cleared
0
1,309,233
Distance Traveled
1,597,964
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,458
430
77
4
0
371,720
0
W
Guan Yu
13,893
632
183
8
0
392,419
3
W
Ah Puch
12,833
583
147
7
0
352,583
0
L
Sol
10,175
463
139
6
0
289,771
1
W
Chernobog
6,924
315
8
0
0
57,533
0
W
Set
12,033
547
125
6
0
426,267
1
L
Artemis
7,593
345
53
2
0
178,181
1
W
Ganesha
10,930
497
53
2
0
369,162
3
L
Olorun
6,410
291
18
1
0
85,031
0
L
Vamana
9,763
444
79
4
0
384,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role