Player Matchup

Olorun
Olorun
Killa20025621
Olorun
Level 15
God Stats
1W - 3L
1,717 SR
Queue Stats
45W - 62L
1,369 Elo+
Solo
Amaterasu
Amaterasu
Killer Bee7038
Amaterasu
Level 16
God Stats
2W - 1L
1,535 SR
Queue Stats
5W - 9L
1,393 Elo+
Solo
Loki
Loki
Rosha1733
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Solo
Skadi
Skadi
Zz_JYROS_zZ
Skadi
Level 14
God Stats
23W - 31L
1,103 SR
Queue Stats
37W - 50L
1,287 Elo+
Party 1
Mulan
Mulan
smurfyy_boi
Mulan
Level 10
God Stats
6W - 8L
1,461 SR
Queue Stats
34W - 36L
1,377 Elo+
Party 1
Team Averages
Level 12
1,463 SR
1,380 Elo+

VS

Team Averages
Level 21
1,536 SR
1,411 Elo+
Amaterasu
Amaterasu
African8491
Amaterasu
Level 26
God Stats
14W - 18L
1,489 SR
Queue Stats
47W - 48L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Keveffect
Danzaburou
Level 29
God Stats
28W - 27L
1,473 SR
Queue Stats
157W - 188L
1,392 Elo+
Solo
Athena
Athena
Kohlmate
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,392 Elo+
Solo
Ah Puch
Ah Puch
bowlbreak123
Ah Puch
Level 21
God Stats
9W - 1L
1,716 SR
Queue Stats
67W - 59L
1,378 Elo+
Solo
Thor
Thor
mipecado
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,329
416
10,098
18,343
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Killer Bee7038
Amaterasu
11
0 / 7 / 0
7,199
360
2,724
14,260
5,430
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
13
1 / 5 / 1
7,774
389
4,164
12,132
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 1
8,211
411
12,132
13,788
4,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 6 / 3
9,077
454
18,254
25,547
16,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
African8491
Amaterasu
16
14 / 0 / 7
10,601
530
22,023
16,412
19,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Keveffect
Danzaburou
15
2 / 3 / 4
9,126
456
7,963
15,153
5,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Kohlmate
Athena
14
3 / 0 / 14
9,344
467
7,334
11,924
11,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
bowlbreak123
Ah Puch
15
9 / 4 / 8
9,766
488
20,952
13,895
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
0 / 2 / 2
8,026
401
3,347
11,863
5,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
28
29
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
African8491
Amaterasu
14
0
7
17.5
W
Danzaburou
Keveffect
Danzaburou
2
3
4
1.33
L
1
6
3
0.42
L
Amaterasu
Killer Bee7038
Amaterasu
0
7
0
0
W
Athena
Kohlmate
Athena
3
0
14
10
L
Loki
1
5
1
0.3
L
3
5
1
0.7
W
Ah Puch
bowlbreak123
Ah Puch
9
4
8
3.25
W
Thor
0
2
2
0.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
61,619
84,070
Taken
69,247
36,720
Mitigated
49,427
24,185
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
African8491
Amaterasu
22,023
9,299
574
3,185
16,412
19,826
427
2,282
14,130
9,632
39,635
W
Danzaburou
Keveffect
Danzaburou
7,963
2,165
1,204
6,695
15,153
5,624
815
1,894
13,259
0
67,772
L
10,098
3,021
1,664
7,917
18,343
6,084
908
10,395
7,845
36,384
0
L
Amaterasu
Killer Bee7038
Amaterasu
2,724
597
89
1,388
14,260
5,430
100
4,965
9,184
0
22,490
W
Athena
Kohlmate
Athena
7,334
2,679
2,315
2,707
11,924
11,890
113
342
11,582
26,267
0
L
Loki
4,164
1,077
0
1,329
12,132
4,845
0
2,214
9,918
0
50,868
L
12,132
6,188
0
2,110
13,788
4,259
0
4,569
9,219
0
46,629
W
Ah Puch
bowlbreak123
Ah Puch
20,952
1,852
97
4,631
13,895
6,574
573
3,372
10,523
59,503
0
W
Thor
3,347
178
0
0
11,863
5,513
200
2,467
9,396
0
44,885
L
18,254
2,417
309
9,379
25,547
16,102
0
10,400
14,958
0
65,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
46,863
381
Minions Killed
368
0
Camps Cleared
0
1,827,708
Distance Traveled
1,803,190
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,601
530
63
3
0
431,097
0
W
Danzaburou
9,126
456
96
5
0
327,626
3
L
Olorun
8,329
416
67
3
0
330,396
1
L
Amaterasu
7,199
360
50
3
0
359,823
1
W
Athena
9,344
467
42
2
0
388,632
1
L
Loki
7,774
389
82
4
0
370,857
3
L
Skadi
8,211
411
85
4
0
364,661
0
W
Ah Puch
9,766
488
77
4
0
320,031
0
W
Thor
8,026
401
90
5
0
335,804
0
L
Mulan
9,077
454
97
5
0
401,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role