Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BolsiakO
Nemesis
Level 5
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 3L
1,737 Elo+
Party 1
Ares
Ares
Ry0X3r1oNx
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
UHU-KlebeStick
Ah Puch
Level 126
God Stats
23W - 18L
1,574 SR
Queue Stats
658W - 672L
1,572 Elo+
Party 2
Team Averages
Level 38
1,481 SR
1,552 Elo+

VS

Team Averages
Level 16
1,556 SR
1,501 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Blackjack7775465
Arachne
Level 11
God Stats
10W - 7L
1,785 SR
Queue Stats
85W - 75L
1,545 Elo+
Solo
Vulcan
Vulcan
UzMann
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 31L
1,558 Elo+
Solo
Apollo
Apollo
muhkeemursu
Apollo
Level 11
God Stats
1W - 0L
1,251 SR
Queue Stats
15W - 12L
1,468 Elo+
Solo
Guan Yu
Guan Yu
xJaneZkix
Guan Yu
Level 15
God Stats
2W - 0L
1,742 SR
Queue Stats
13W - 12L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 5 / 1
4,652
465
1,725
6,146
3,137
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
 
Charybdis
7
0 / 3 / 1
4,591
459
5,356
6,840
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
BolsiakO
Nemesis
8
3 / 2 / 1
5,644
564
1,365
4,988
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,302
530
1,801
6,537
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,578
558
1,968
6,253
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 5
5,910
591
5,107
8,826
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 3
6,329
633
4,262
5,742
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
UzMann
Vulcan
11
1 / 0 / 3
6,292
629
5,104
2,896
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
10
5 / 1 / 2
6,173
617
3,677
4,568
1,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
xJaneZkix
Guan Yu
11
5 / 1 / 0
6,531
653
4,059
4,845
3,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
L
Charybdis
 
Charybdis
0
3
1
0.17
W
Ares
 
Ares
2
1
5
4.5
W
3
1
3
4.5
L
Nemesis
BolsiakO
Nemesis
3
2
1
1.75
L
1
3
1
0.5
L
0
3
0
0
W
Vulcan
UzMann
Vulcan
1
0
3
2.5
W
Apollo
5
1
2
6
W
Guan Yu
xJaneZkix
Guan Yu
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
22,209
30,764
Taken
26,877
13,107
Mitigated
14,601
4,689
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,725
585
0
783
6,146
3,137
150
0
6,146
13,302
0
L
Charybdis
 
Charybdis
5,356
2,127
0
620
6,840
1,896
0
2,438
4,402
0
27,093
W
Ares
 
Ares
5,107
355
0
2,075
8,826
6,107
0
1,430
7,396
14,952
0
W
4,262
2,501
0
2,900
5,742
2,264
0
773
4,901
0
33,421
L
Nemesis
BolsiakO
Nemesis
1,365
612
0
959
4,988
1,726
986
1,306
3,682
0
21,402
L
1,801
238
0
564
6,537
4,256
0
2,957
3,580
3,576
0
L
1,968
83
0
1,763
6,253
2,092
0
3,510
2,743
31,625
0
W
Vulcan
UzMann
Vulcan
5,104
919
0
1,138
2,896
911
544
1,127
1,629
39,783
0
W
Apollo
3,677
1,593
0
1,250
4,568
1,943
678
334
4,234
0
28,067
W
Guan Yu
xJaneZkix
Guan Yu
4,059
988
0
977
4,845
3,376
542
1,622
3,223
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
31,235
205
Minions Killed
282
0
Camps Cleared
0
900,413
Distance Traveled
1,003,466
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,652
465
35
4
0
151,315
0
L
Charybdis
4,591
459
48
5
0
203,935
1
W
Ares
5,910
591
12
1
0
195,313
3
W
Arachne
6,329
633
69
7
0
228,313
3
L
Nemesis
5,644
564
42
4
0
181,547
1
L
Ares
5,302
530
2
0
0
167,092
0
L
Ah Puch
5,578
558
78
8
0
196,524
3
W
Vulcan
6,292
629
81
8
0
222,736
4
W
Apollo
6,173
617
66
7
0
174,939
3
W
Guan Yu
6,531
653
54
5
0
182,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role