Player Matchup

Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DeterrentLion02
Ra
Level 28
God Stats
0W - 1L
1,300 SR
Queue Stats
62W - 73L
1,351 Elo+
Party 3
Skadi
Skadi
Fazedeathstalker
Skadi
Level 63
God Stats
1W - 1L
1,271 SR
Queue Stats
229W - 251L
1,424 Elo+
Party 2
Mulan
Mulan
TomBoel
Mulan
Level 64
God Stats
6W - 14L
1,378 SR
Queue Stats
157W - 191L
1,419 Elo+
Party 3
Mercury
Mercury
space gerbils
Mercury
Level 31
God Stats
14W - 14L
1,473 SR
Queue Stats
72W - 97L
1,351 Elo+
Party 3
Team Averages
Level 61
1,384 SR
1,409 Elo+

VS

Team Averages
Level 67
1,419 SR
1,378 Elo+
King Arthur
King Arthur
EinTaco
King Arthur
Level 65
God Stats
1W - 0L
1,254 SR
Queue Stats
14W - 14L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Nichi I Yobi
Cthulhu
Level 64
God Stats
1W - 1L
1,530 SR
Queue Stats
30W - 28L
1,373 Elo+
Party 1
Neith
Neith
SamaLaBong
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Sir Fluffens
Danzaburou
Level 121
God Stats
37W - 31L
1,525 SR
Queue Stats
306W - 356L
1,398 Elo+
Party 1
Tyr
Tyr
TyPe_MoVe-
Tyr
Level 80
God Stats
20W - 25L
1,287 SR
Queue Stats
322W - 417L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 7 / 1
7,638
449
5,785
21,206
18,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 8 / 2
7,546
444
5,538
10,474
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 9 / 0
7,689
452
7,190
12,797
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
TomBoel
Mulan
14
3 / 3 / 1
8,657
509
11,876
17,522
19,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
13
3 / 7 / 2
8,029
472
7,282
13,235
6,585
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EinTaco
King Arthur
14
1 / 4 / 3
8,608
506
9,852
11,709
9,977
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Nichi I Yobi
Cthulhu
14
8 / 3 / 13
8,774
516
12,026
14,758
15,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
7 / 1 / 9
8,717
513
9,405
6,959
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Sir Fluffens
Danzaburou
17
13 / 2 / 5
11,461
674
15,995
13,487
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 5
8,696
512
8,491
12,992
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
10
Kills
34
34
Deaths
11
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
7
1
0.36
L
0
8
2
0.13
W
King Arthur
EinTaco
King Arthur
1
4
3
0.63
L
2
9
0
0.22
W
Cthulhu
Nichi I Yobi
Cthulhu
8
3
13
4.83
W
Neith
7
1
9
11.5
W
Danzaburou
Sir Fluffens
Danzaburou
13
2
5
7.75
L
Mulan
TomBoel
Mulan
3
3
1
1.17
W
5
1
5
7.5
L
Mercury
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
55,769
75,234
Taken
59,905
52,358
Mitigated
39,891
21,355
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,785
1,670
289
5,215
21,206
18,274
121
6,778
14,428
23,716
0
L
5,538
852
0
1,532
10,474
4,179
0
229
10,245
46,277
0
W
King Arthur
EinTaco
King Arthur
9,852
1,783
0
1,661
11,709
9,977
0
0
10,783
0
49,015
L
7,190
3,457
0
1,335
12,797
3,922
386
3,330
9,467
0
45,868
W
Cthulhu
Nichi I Yobi
Cthulhu
12,026
1,786
467
1,864
14,758
15,706
168
2,948
11,720
34,483
0
W
Neith
9,405
5,954
0
2,122
6,959
2,458
1,218
1,805
5,154
0
34,311
W
Danzaburou
Sir Fluffens
Danzaburou
15,995
9,288
0
5,600
13,487
5,596
3,199
5,061
8,340
0
70,482
L
Mulan
TomBoel
Mulan
11,876
1,712
0
10,213
17,522
19,398
490
948
16,574
0
52,685
W
8,491
1,670
0
5,480
12,992
6,154
0
1,509
11,137
0
46,035
L
Mercury
7,282
4,548
0
2,771
13,235
6,585
0
741
12,494
0
52,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
46,256
394
Minions Killed
397
0
Camps Cleared
0
1,444,888
Distance Traveled
1,602,210
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,638
449
32
2
0
320,635
3
L
Ra
7,546
444
85
5
0
237,197
1
W
King Arthur
8,608
506
89
5
0
289,351
2
L
Skadi
7,689
452
83
5
0
279,322
1
W
Cthulhu
8,774
516
46
3
0
329,644
0
W
Neith
8,717
513
64
4
0
299,007
0
W
Danzaburou
11,461
674
111
7
0
301,383
0
L
Mulan
8,657
509
107
6
0
295,699
2
W
Tyr
8,696
512
87
5
0
382,825
0
L
Mercury
8,029
472
87
5
0
312,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role