Player Matchup

Cerberus
Cerberus
Ashworm
Cerberus
Level 47
God Stats
0W - 1L
1,543 SR
Queue Stats
15W - 18L
1,432 Elo+
Party 1
Loki
Loki
SquickSquicky
Loki
Level 29
God Stats
0W - 1L
1,711 SR
Queue Stats
21W - 23L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Tosheru
Kukulkan
Level 16
God Stats
0W - 3L
2,003 SR
Queue Stats
7W - 9L
1,503 Elo+
Party 1
Team Averages
Level 31
1,752 SR
1,465 Elo+

VS

Team Averages
Level 39
1,482 SR
1,453 Elo+
Cernunnos
Cernunnos
Dayrhyme
Cernunnos
Level 69
God Stats
9W - 3L
1,698 SR
Queue Stats
80W - 100L
1,431 Elo+
Party 2
Anubis
Anubis
EndErEd
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pjewww
Cthulhu
Level 27
God Stats
2W - 2L
1,248 SR
Queue Stats
69W - 88L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ashworm
Cerberus
20
3 / 2 / 21
18,603
600
14,348
45,240
60,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 6 / 13
19,866
641
25,642
29,834
14,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Tosheru
Kukulkan
20
11 / 12 / 11
20,196
651
37,326
27,054
11,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dayrhyme
Cernunnos
20
11 / 8 / 5
20,761
670
44,858
32,187
9,981
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
EndErEd
Anubis
20
3 / 12 / 10
18,602
600
16,279
21,199
7,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Pjewww
Cthulhu
20
6 / 5 / 9
19,545
630
21,531
36,526
38,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
25
Kills
20
20
Deaths
25
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ashworm
Cerberus
3
2
21
6.75
W
Cernunnos
Dayrhyme
Cernunnos
11
8
5
1.69
W
Anubis
EndErEd
Anubis
3
12
10
0.67
W
Cthulhu
Pjewww
Cthulhu
6
5
9
2.1
L
11
6
13
2.92
L
Kukulkan
Tosheru
Kukulkan
11
12
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,316
Damage
82,668
102,128
Taken
89,912
87,334
Mitigated
55,977
15,060
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ashworm
Cerberus
14,348
1,027
0
6,618
45,240
60,916
474
12,673
32,567
38,186
0
W
Cernunnos
Dayrhyme
Cernunnos
44,858
27,556
0
9,024
32,187
9,981
1,827
15,405
16,782
0
168,462
W
Anubis
EndErEd
Anubis
16,279
564
0
2,970
21,199
7,077
259
11,841
9,358
65,619
0
W
Cthulhu
Pjewww
Cthulhu
21,531
895
424
12,226
36,526
38,919
172
25,407
11,119
62,128
0
L
25,642
2,009
0
5,572
29,834
14,797
1,390
9,852
19,982
0
100,698
L
Kukulkan
Tosheru
Kukulkan
37,326
3,684
105
2,765
27,054
11,621
1,502
16,085
10,969
106,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,665
Gold Earned
58,908
298
Minions Killed
345
8
Camps Cleared
18
1,649,936
Distance Traveled
1,386,137
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
18,603
600
43
1
0
606,438
4
W
Cernunnos
20,761
670
157
5
7
495,810
8
W
Anubis
18,602
600
104
3
7
367,310
5
W
Cthulhu
19,545
630
84
3
4
523,017
13
L
Loki
19,866
641
110
4
2
576,302
5
L
Kukulkan
20,196
651
145
5
6
467,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role